Vanish

Allows players with permission to become truly invisible

Total Downloads: 22,629 - First Release: Nov 3, 2015 - Last Update: Jan 9, 2018

5/5, 75 likes
  1. Wulf

    Wulf Community Admin

    It's an option in the config, you can enable/disable it.
     
  2. Well...I simply get no errors, also I stand right in front of other players while switching guns and items. They don't notice anything. Even if I fly around them, they don't notice anything, even the shadow is invisible. What they do notice is that when I fire a shot, they don't hear my gun shot, but what they do hear is the impact and the animals crying when they get hurt. Same with arrows...I'll see if I can record a video and upload it.
     
  3. the problem is that the plugin works, but produces errors in the console after some time
    This is confirmed by many already, he's not the only one has this problem
    [DOUBLEPOST=1446994971][/DOUBLEPOST]the plugin works, even when he writes an error in the console, but I would like to get it fixed, unfortunately I can't do it himself
     
  4. Code:
    [Oxide] 11:19 AM [Error] Failed to call hook 'OnPlayerSleepEnded' on plugin 'Vanish v0.1.4' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 11:19 AM [Debug]   at Oxide.Plugins.Vanish.OnPlayerSleepEnded (.BasePlayer player) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Vanish.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
    [DOUBLEPOST=1447019889,1447010426][/DOUBLEPOST]@Wulf It still has the same errors. :/ didnet fix it :(
     
  5. Hmm..........that's really odd, I'm not getting any errors at all, zippo. Hmm......nothing in console and nothing on Rusty. Hmm..............
     
  6. (13:15:13) | [Oxide] 1:15 PM [Warning] Calling hook CanBeTargeted resulted in a conflict between the following plugins: TurretConfig, Vanish
     
  7. (17:33:54) | [Oxide] 5:33 PM [Error] Failed to call hook 'OnPlayerSleepEnded' on plugin 'Vanish v0.1.5' (NullReferenceException: Object reference not set to an instance of an object)

    I can't vanish anymore I get the message above. Deleted all vanish files and reinstalled but it doesn't seem to work
     
  8. Wulf

    Wulf Community Admin

    That error won't have any impact on if you can vanish or not.
     
  9. My bad I copied the wrong line:

    (17:32:42) | [Oxide] 5:32 PM [Error] Failed to call hook 'VanishChatCmd' on plugin 'Vanish v0.1.5' (NullReferenceException: Object reference not set to an instance of an object) This is the one
     
  10. Wulf

    Wulf Community Admin

    I'd need to see the full log, not just a portion.
     
  11. (18:51:28) | [Oxide] 6:51 PM [Debug] Preparing compilation
    (18:51:28) | [Oxide] 6:51 PM [Debug] Adding plugin to compilation: Vanish
    (18:51:28) | [Oxide] 6:51 PM [Debug] Probably done preparing compilation: Vanish
    (18:51:28) | [Oxide] 6:51 PM [Debug] Done preparing compilation: Vanish
    (18:51:34) | [Oxide] 6:51 PM [Info] Vanish was compiled successfully in 5945ms
    (18:51:34) | [Oxide] 6:51 PM [Info] Loaded plugin Vanish v0.1.5 by Wulf/lukespragg

    Loads normally.
    When ik type /vanish in chat you hear the sound when you turn invisible but the chat doesn't say "you have vashished from sight" or "you are not invisible anymore". Players can still see me and in rcon console I get the following.

    (18:51:45) | [Oxide] 6:51 PM [Error] Failed to call hook 'VanishChatCmd' on plugin 'Vanish v0.1.5' (NullReferenceException: Object reference not set to an instance of an object)

    This is all what turns up....
     
  12. [11/9/2015 9:28:08 PM] [Oxide] 9:28 PM [Error] Failed to call hook 'OnPlayerSleepEnded' on plugin 'Vanish v0.1.5' (NullReferenceException: Object reference not set to an instance of an object)
    this is what happened before to cause the error
    (21:28:02) | [Oxide] 9:28 PM [Info] [StartProtection] Punishing joseapaig for attempting to pvp.

    (21:28:07) | [Oxide] 9:28 PM [Info] [Death Notes] joseapaig killed [WBR] Sasuke101GaMeS, while sleeping. (In the Pelvis with a Assault Rifle, from 1m)

    (21:28:07) | [Oxide] 9:28 PM [Error] Failed to call hook 'OnPlayerSleepEnded' on plugin 'Vanish v0.1.5' (NullReferenceException: Object reference not set to an instance of an object)

    (21:28:07) | [WBR] Sasuke101GaMeS[36699/76561198176739810] was killed by joseapaig[503803/76561198203786867]
     
  13. Wulf

    Wulf Community Admin

    That won't cause any issue with the functionality of the plugin.
     
  14. Was not sure so posted it just in case as I would really like to have this plugin but it comes up each time a player kills a sleeper
     
  15. I have this error,but plugin still work properly!
     

    Attached Files:

  16. getting loads of spam constantly popping up in console
    Code:
    [Oxide] 5:51 AM [Error] Failed to call hook 'CanBeTargeted' on plugin 'Vanish v0.1.5' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 5:51 AM [Debug]  at Oxide.Plugins.Vanish.CanBeTargeted (.BaseCombatEntity entity) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Vanish.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
     
    Last edited by a moderator: Nov 10, 2015
  17. Players with ESP hacks can still see you.
     
  18. Wulf

    Wulf Community Admin

    Then you likely aren't actually vanished to that player (either due to config setting or error), as this doesn't send anything to that player when you are actually vanished.
     
  19. Now that I check logs, I am seeing this
    Code:
    [11/10/2015 12:48:44 PM] [Oxide] 12:48 PM [Debug]   at Oxide.Plugins.Vanish.IsInvisible (.BasePlayer player) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Vanish.CanNetworkTo (.BaseNetworkable entity, .BasePlayer target) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Vanish.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
    [11/10/2015 12:48:44 PM] [Oxide] 12:48 PM [Debug]   at Oxide.Plugins.Vanish.IsInvisible (.BasePlayer player) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Vanish.CanNetworkTo (.BaseNetworkable entity, .BasePlayer target) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Vanish.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
    and
    Code:
    [11/10/2015 11:36:39 AM] [Oxide] 11:36 AM [Error] Failed to call hook 'CanNetworkTo' on plugin 'Vanish v0.1.6' (NullReferenceException: Object reference not set to an instance of an object)
     
    Last edited by a moderator: Nov 11, 2015
  20. ^^ Same here. I had to sadly remove the plugin as it got to the point where it was spamming the CanNetworkTo error and wouldn't stop after about 3 - 5min so had to delete :(