NoEscape

Moved

Total Downloads: 12,036 - First Release: Oct 23, 2015 - Last Update: Apr 12, 2018

5/5, 33 likes
  1. Updated to v1.1.1
    Had a report that someone not raid blocked couldnt build ladders

    I think this code:

    if(isEntityException(prefab.fullName)) {
    return true;
    }

    Should return null?

    Thanks!
     
  2. players can't build ladders
     
  3. wrong version number in plugin: [Info("NoEscape", "rustservers.io", "1.1.1", ResourceId = 1394)]
     
  4. Code:
    Calling hook CanBuild resulted in a conflict between the following plugins: BuildingBlocker - False (Boolean), NoEscape (True (Boolean))
    Cant build ladders on my own base so not sure which plugin is causing it.
     
  5. Noescape is blocking placement of ladders even with buildingblocker disabled

    Code:
    {
      "blockAll": true,
      "blockingPrefabs": [
        "door",
        "window.bars",
        "floor.ladder.hatch",
        "floor.frame",
        "wall.frame",
        "shutter",
        "external",
        "wall"
      ],
      "blockOnDamage": false,
      "blockOnDestroy": true,
      "blockUnowned": false,
      "cacheMinutes": 1.0,
      "clanCheck": true,
      "clanShare": true,
      "combatBlock": true,
      "combatBlockNotify": false,
      "combatDamageTypes": [
        "Bullet",
        "Arrow",
        "Blunt",
        "Stab",
        "Slash",
        "Explosion",
        "Heat",
        "ElectricShock"
      ],
      "combatDuration": 90.0,
      "combatOnHitPlayer": true,
      "combatOnTakeDamage": true,
      "combatUnblockOnDeath": true,
      "combatUnblockOnRespawn": true,
      "combatUnblockOnWakeup": false,
      "cupboardShare": true,
      "exceptionPrefabs": [
        "ladder.wooden"
      ],
      "friendCheck": true,
      "friendShare": true,
      "ownerBlock": true,
      "ownerCheck": true,
      "raidBlock": true,
      "raidBlockNotify": true,
      "raidDamageTypes": [
        "Bullet",
        "Blunt",
        "Stab",
        "Slash",
        "Explosion",
        "Heat"
      ],
      "raidDistance": 100.0,
      "raidDuration": 300.0,
      "raiderBlock": true,
      "raiderClanShare": true,
      "raiderFriendShare": true,
      "raidUnblockOnDeath": false,
      "raidUnblockOnRespawn": false,
      "raidUnblockOnWakeup": false,
      "sendChatNotification": true,
      "sendUINotification": true,
      "useZoneManager": true,
      "VERSION": "1.1.1",
      "zoneEnter": true,
      "zoneLeave": false
    }
     
  6. Calytic

    Calytic Community Admin Community Mod

    Got it, thank you.
     
  7. I have solved those problems by disabling the messages of the plugin in the chat and using only the GUI ... and perfect! XD
    But how can I assign the permission noescape.disable with a Zone?
     
  8. Calytic

    Calytic Community Admin Community Mod

    Calytic updated NoEscape with a new update entry:

    1.1.3


    [DOUBLEPOST=1511208831][/DOUBLEPOST]
    The permission was added to NoEscape for developers to integrate the functionality into their plugins. Arena plugins, zone plugins, etc will have to make some minor changes to accommodate this new functionality.
     
  9. Calytic

    Calytic Community Admin Community Mod

    Calytic updated NoEscape with a new update entry:

    1.1.4

     
  10. Any chance this might affect the guishop? Seems people are liquidating their goods during a raid.
     
  11. Calytic

    Calytic Community Admin Community Mod

    GUI-Shop does have the correct hook and can integrate with NoEscape.
     
  12. is there anyway to stop combat block in a zone ?
     
  13. Calytic

    Calytic Community Admin Community Mod

    No, it would be expensive for performance.

    That could be done if ZoneManager were modified to allow permissions to be assigned/unassigned when entering/leaving a zone

    Also the NoEscape API is fairly robust so a small integration plugin might be able to accomplish it (but that would have the same performance issues, if not worse)
     
  14. Hi.I have not the plugin works with the default settings.All Permissions prescribed in the console.Only works if you enable the "blockAll": true,but that's not what I wanted.What am I doing wrong ?
     
  15. @Calytic Having an issue with this not being triggered on destruction of foundations, have tried adding it to config but still no dice, although given that walls destruction triggers it without being in the config i assume there's something in the plugin itself which references walls (cant find it though)
     
    Last edited by a moderator: Dec 3, 2017
  16. Would be cool if there was a way to ignore Zombies/scientists
     
  17. NoEscape - Failed to compile: NoEscape.cs(954,25): error CS1061: Type `BuildingPrivlidge' does not contain a definition for `CheckEntity' and no extension method `CheckEntity' of type `BuildingPrivlidge' could be found. Are you missing an assembly reference?
     
    Last edited by a moderator: Dec 8, 2017
  18. same heree
     
  19. Needs an update.Just be patient.
     
  20. [Error] Error while compiling: NoEscape.cs(954,25): error CS1061: Type `BuildingPrivlidge' does not contain a definition for `CheckEntity' and no extension method `CheckEntity' of type `BuildingPrivlidge' could be found. Are you missing an assembly reference?