After updating oxide, removing the rust.dll and updating 1 plugin, this is the only red line I see:
ReflectionTypeLoadException: The classes in the module cannot be loaded.
Fixed Imported type X is defined multiple times
Discussion in 'Rust Discussion' started by Duderino, Oct 19, 2017.
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Updated oxide today and now no plugins compile, deleted the file oxide.game.rust.dll but no go:
Code:[10/20/2017 00:34:33] Loading Oxide Core v2.0.3583...[10/20/2017 00:34:33] Loading extensions...[10/20/2017 00:34:33] Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242[10/20/2017 00:34:33] Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242[10/20/2017 00:34:33] Loaded extension CSharp v2.0.3583 by Oxide and Contributors[10/20/2017 00:34:33] Loaded extension MySql v2.0.3583 by Oxide and Contributors[10/20/2017 00:34:33] Loaded extension Rust v2.0.3583 by Oxide and Contributors[10/20/2017 00:34:33] Loaded extension SQLite v2.0.3583 by Oxide and Contributors[10/20/2017 00:34:33] Loaded extension Unity v2.0.3583 by Oxide and Contributors[10/20/2017 00:34:33] Using Covalence provider for game 'Rust'[10/20/2017 00:34:33] Loading plugins...[10/20/2017 00:34:33] Loaded plugin Rust v2.0.3583 by Oxide and Contributors[10/20/2017 00:34:33] Loaded plugin Unity v2.0.3583 by Oxide and Contributors[10/20/2017 00:34:33] Plugin compilation is already queued: ClansUI (8.952 ago)[10/20/2017 00:34:33] Plugin compilation is already queued: PlayerRankings (8.859 ago)[10/20/2017 00:34:33] Cleanup file: D:\xxgames\JamesD1\16225\RustDedicated_Data\Managed\Oxide.Core.CSharp.dll[10/20/2017 00:34:33] Cleanup file: D:\xxgames\JamesD1\16225\RustDedicated_Data\Managed\Oxide.Core.MySql.dll[10/20/2017 00:34:33] Cleanup file: D:\xxgames\JamesD1\16225\RustDedicated_Data\Managed\Oxide.Core.SQLite.dll[10/20/2017 00:34:33] WebSocket RCon Started on 28056[10/20/2017 00:34:36] [2.6s] Loading World[10/20/2017 00:34:50] [14.1s] Spawning World[10/20/2017 00:34:53] [3.0s] Terrain Mesh[10/20/2017 00:34:56] [2.9s] Wire Meshes[10/20/2017 00:34:56] [6.0s] Procedural Generation[10/20/2017 00:34:57] Map Spawned 380 entities[10/20/2017 00:35:01] Destroying 398 old entities[10/20/2017 00:35:01] done.[10/20/2017 00:35:10] Spawning 114701 entities[10/20/2017 00:35:12] 33184 / 114701[10/20/2017 00:35:14] 72004 / 114701[10/20/2017 00:35:16] done.[10/20/2017 00:35:16] Enforcing SpawnPopulation Limits[10/20/2017 00:35:24] done.[10/20/2017 00:35:26] Initializing 116513 entity links[10/20/2017 00:35:28] 34117 / 116513[10/20/2017 00:35:30] 36549 / 116513[10/20/2017 00:35:32] 110215 / 116513[10/20/2017 00:35:32] done.[10/20/2017 00:35:32] Initializing 11331 stability supports[10/20/2017 00:35:32] done.[10/20/2017 00:35:32] Initializing 10766 conditional models[10/20/2017 00:35:33] done.[10/20/2017 00:35:35] Initializing 114701 entity save caches[10/20/2017 00:35:36] done.[10/20/2017 00:35:37] Connected to Steam[10/20/2017 00:35:37] Server startup complete[10/20/2017 00:35:42] BradleyAPC Spawned at :(460.4, 20.0, -712.7)
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Wulf Community Admin
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Code:
Error while compiling: lol.cs(4770,9): error CS0433: The imported type `Newtonsoft.Json.JsonSerializerSettings' is defined multiple times
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Is there another dll we can remove as a fix for the Json error?
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Wulf Community Admin
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I get this after oxide update today...
(17:40:40) | Reference Oxide.Core.CSharp.dll from Oxide.Game.Rust.dll not found
(17:40:40) | Error while compiling: BotSpawn.cs(24,22): error CS0433: The imported type `Oxide.Plugins.RustPlugin' is defined multiple times -
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Even after removing the reference line, multiple of my plugins are still not loading
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What fixed it for me on Two servers.
Removing Managed folder in RustDedicated_Data/Managed.
Update the server. It will recreate a new Managed folder.
Extract oxide and replace files.
Started server, No Errors as of yet. (We have 33 plugins running on both server) -
Well, for example:
66 Tipster - Failed to compile: Tipster.cs(1,255+): error CS0433: The imported
type `Newtonsoft.Json.JsonSerializerSettings' is defined multiple times
using System.Collections; using System.Collections.Generic; using System.Linq; using System; using System.Text; using System.Text.RegularExpressions; using Network; using Newtonsoft.Json.Linq; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using Rust; using Oxide.Core; using Oxide.Core.Configuration; using Oxide.Core.Plugins; using UnityEngine; -
Personally I just decided to nuke the whole server and start over. Hopefully this fixes everything lol.
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So is there another update coming? My hosts refuse to do any of these fixes..
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Oxide isn't loading and I am with a server company that does let you remove oxide. Is there any other fixes? No plugins are loading
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Oxide won't load the plugins on my updated server, Running latest Rust Patch and Latest Oxide Patch
Code:[10/19/2017 18:42:02] Server Config Loaded [10/19/2017 18:42:02] Running server/fragnet/cfg/users.cfg [10/19/2017 18:42:04] Manifest Assets Loaded 83 skinnable objects [10/19/2017 18:42:05] Generating terrain of size 4000 with seed 468365168 [10/19/2017 18:42:06] Loading Oxide Core v2.0.3583... [10/19/2017 18:42:06] Loading extensions... [10/19/2017 18:42:06] Latest compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242 [10/19/2017 18:42:06] Local compiler MD5: 5fbca0bf39b1c09ddf2fb3686b869242 [10/19/2017 18:42:06] Loaded extension CSharp v2.0.3583 by Oxide and Contributors [10/19/2017 18:42:06] Loaded extension MySql v2.0.3583 by Oxide and Contributors [10/19/2017 18:42:06] Loaded extension Rust v2.0.3583 by Oxide and Contributors [10/19/2017 18:42:06] Loaded extension SQLite v2.0.3583 by Oxide and Contributors [10/19/2017 18:42:06] Loaded extension Unity v2.0.3583 by Oxide and Contributors [10/19/2017 18:42:06] Using Covalence provider for game 'Rust' [10/19/2017 18:42:06] Loading plugins... [10/19/2017 18:42:06] Loaded plugin Rust v2.0.3583 by Oxide and Contributors [10/19/2017 18:42:06] Loaded plugin Unity v2.0.3583 by Oxide and Contributors [10/19/2017 18:42:06] Cleanup file: E:\UserFiles\JoshD1\12500\RustDedicated_Data\Managed\Oxide.Game.Rust.dll [10/19/2017 18:42:06] WebSocket RCon Started on 28217 [10/19/2017 18:42:07] [1.3s] Loading World [10/19/2017 18:42:16] [9.0s] Spawning World [10/19/2017 18:42:17] [0.5s] Terrain Mesh [10/19/2017 18:42:19] [1.9s] Wire Meshes [10/19/2017 18:42:20] [3.1s] Procedural Generation [10/19/2017 18:42:20] Map Spawned 320 entities [10/19/2017 18:42:21] Destroying 332 old entities [10/19/2017 18:42:21] done. [10/19/2017 18:42:23] Spawning 24044 entities [10/19/2017 18:42:24] done. [10/19/2017 18:42:24] Enforcing SpawnPopulation Limits [10/19/2017 18:42:26] done. [10/19/2017 18:42:26] Initializing 25655 entity links [10/19/2017 18:42:26] done. [10/19/2017 18:42:27] Initializing 386 stability supports [10/19/2017 18:42:27] done. [10/19/2017 18:42:27] Initializing 150 conditional models [10/19/2017 18:42:27] done. [10/19/2017 18:42:27] Initializing 24044 entity save caches [10/19/2017 18:42:27] done. [10/19/2017 18:42:27] Connected to Steam [10/19/2017 18:42:28] Server startup complete [10/19/2017 18:42:30] BradleyAPC Spawned at :(-460.5, 28.4, -258.9)
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How can I fix this?
Code:[10/20/2017 08:36:07] Error while compiling: AutoPurge.cs(212,4): error CS0433: The imported type `Newtonsoft.Json.Linq.JObject' is defined multiple times [10/20/2017 08:36:07] Error while compiling: ConstructionConfig.cs(480,80): error CS0433: The imported type `Newtonsoft.Json.MemberSerialization' is defined multiple times [10/20/2017 08:36:07] Error while compiling: EnhancedBanSystem.cs(285,24): error CS0433: The imported type `Newtonsoft.Json.JsonConvert' is defined multiple times [10/20/2017 08:36:07] Error while compiling: InfoPanel.cs(1938,48): error CS0433: The imported type `Newtonsoft.Json.DefaultValueHandling' is defined multiple times [10/20/2017 08:36:07] Error while compiling: ItemConfig.cs(945,45): error CS0433: The imported type `Newtonsoft.Json.JsonReader' is defined multiple times [10/20/2017 08:36:07] Error while compiling: Kits.cs(1158,17): error CS0433: The imported type `Newtonsoft.Json.Linq.JArray' is defined multiple times [10/20/2017 08:36:08] Error while compiling: LootConfig.cs(598,51): error CS0433: The imported type `Newtonsoft.Json.JsonConverter' is defined multiple times [10/20/2017 08:36:08] Error while compiling: NTeleportation.cs(2827,70): error CS0433: The imported type `Newtonsoft.Json.Converters.CustomCreationConverter<T>' is defined multiple times [10/20/2017 08:36:08] Error while compiling: ServerInfo.cs(315,28): error CS0433: The imported type `Newtonsoft.Json.StringEscapeHandling' is defined multiple times [10/20/2017 08:36:08] Error while compiling: Spawns.cs(375,45): error CS0433: The imported type `Newtonsoft.Json.JsonReader' is defined multiple times
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(also had server from clanforge/gameservers in the past) -
After the last update of rust and oxidemod my plugins and commands are NOT working anymore...
Oxidemod is running fine:
oxide.version
Protocol: 2024.152.1 Build Date: 10/19/2017 23:07:42 Unity Version: 2017.1.2f1 Changeset: 23416 Branch: main Oxide Version: 2.0.3583
Can anyone help me?!