I have this set to false but the messages still popup.
ZLevelsRemastered
Moved
Total Downloads: 41,379 - First Release: Nov 15, 2015 - Last Update: Jul 22, 2018
- 5/5, 127 likes
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Hi, please how i can change lang for "Woodcutting" etc? I edit all woodcutting text, and this dont work
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@FuJiCuRa could you please add this code to the ZLvl source so the UI can be toggled via console command?
Code:[ConsoleCommand("zl.statsui")] void StatsUIConsoleCommand(ConsoleSystem.Arg arg) { var player = arg.Connection.player as BasePlayer; if (player == null) return; if (!hasRights(player.UserIDString)) return; if (playerPrefs.PlayerInfo[player.userID].CUI) { DestroyGUI(player); playerPrefs.PlayerInfo[player.userID].CUI = false; } else { playerPrefs.PlayerInfo[player.userID].CUI = true; CreateGUI(player); } }
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Good evening, I have a small question.
Do you think it would be possible to configure the plugin, so as to play a role?
That is to say, to have the possibility to choose between: Lumberjack, Miner, Depeceur, Craftsman and gatherer? And that from the first connection in game, and it would be save, until a server reset. -
after a server restart all lvls set back to 1 ...anyone know why or how to reset? thanks alot
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Hi All, Just a small request.. Is it possible to keep the partial experience for a level when gaining a level as a reward. I have been finding that players once they are up a few levels stop farming or crafting because they might gain a level as a reward but loose any part level/experience they may have earned.
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Code:
NullReferenceException: Object reference not set to an instance of an object Oxide.Plugins.ZLevelsRemastered.getExperiencePercentInt (.BasePlayer player, System.String skill) Oxide.Plugins.ZLevelsRemastered.getExperiencePercent (.BasePlayer player, System.String skill) Oxide.Plugins.ZLevelsRemastered.levelHandler (.BasePlayer player, .Item item, System.String skill) Oxide.Plugins.ZLevelsRemastered+FinishBonusClass.FinishBonusAssigned () UnityEngine.Component:SendMessage(String, SendMessageOptions) ResourceDispenser:AssignFinishBonus(BasePlayer, Single) ResourceDispenser:DoGather(HitInfo) ResourceDispenser:OnAttacked(HitInfo) ResourceEntity:OnAttacked(HitInfo) TreeEntity:OnAttacked(HitInfo) BaseMelee:DoAttackShared(HitInfo) BaseMelee:PlayerAttack(RPCMessage) BaseMelee:OnRpcMessage(BasePlayer, UInt32, Message) BaseEntity:SV_RPCMessage(UInt32, Message) ServerMgr:OnRPCMessage(Message) ServerMgr:OnNetworkMessage(Message) Facepunch.Network.Raknet.Server:ConnectedPacket(Connection) Facepunch.Network.Raknet.Server:Cycle() ServerMgr:Update()
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Just to nitpick:
> Also when player reaches a point, where he has 100% faster crafting, all his items are instant crafted
In your description. 100% faster would imply 2x crafting speed, not -100% crafting speed.
I notice the tooltip when leveling ingame as well, it says something like "+80% bonus", but actually crafting time is reduced to 20% it seems or +500% crafting speed. -
I have a question. the night bonus is not working on my server. Other than that everything is working ok. I do have night bonus set to true.
Attached Files:
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Hi all crafting meter not showing in ui , iv changed crafting to 20 from -1 but not showing up ??
cheers simon -
-1 means to turn it off. capping it at 20 is insta craft.. 10 would be hald craft.
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if you want the crafting UI to show up set its level cap between 1 and 20. Setting the level cap to -1 disables it meaning the crafting UI vanishes
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have you reloaded the addon? Upload your config file for us to take a look at
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{
"CUI": {
"Bounds": {
"HeightLower": "0.02",
"HeightUpper": "0.1225",
"WidthLeft": "0.725",
"WidthRight": "0.83"
},
"BoundsBackground": "0.1 0.1 0.1 0.1",
"cuiEnabled": true,
"FontColor": "0.74 0.76 0.78 1",
"FontSizeBar": 11,
"FontSizeLevel": 11,
"FontSizePercent": 11,
"TextShadowEnabled": true,
"XpBarBackground": "0.2 0.2 0.2 0.2",
"XpBarColors": {
"A": "0 0.8 0 0.5",
"C": "0.2 0.72 0.5 0.5",
"M": "0.1 0.5 0.8 0.5",
"S": "0.8 0.1 0 0.5",
"WC": "0.8 0.4 0 0.5"
}
},
"Functions": {
"CollectibleEntitys": {
"corn-collectable": true,
"halloween-bone-collectable": true,
"halloween-metal-collectable": true,
"halloween-stone-collectable": true,
"halloween-sulfur-collectible": true,
"halloween-wood-collectable": true,
"hemp-collectable": true,
"metal-collectable": true,
"mushroom-cluster-5": true,
"mushroom-cluster-6": true,
"pumpkin-collectable": true,
"stone-collectable": true,
"sulfur-collectable": true,
"wood-collectable": true
},
"enableCollectiblePickup": true,
"enableCropGather": true,
"enableDispenserGather": true
},
"Generic": {
"enableLevelupBroadcast": true,
"enablePermission": false,
"exludeWeaponsOnGather": false,
"gameProtocol": 2086,
"penaltyMinutes": 10,
"penaltyOnDeath": true,
"permissionName": "zlevelsremastered.use",
"playerCuiDefaultEnabled": true,
"playerPluginDefaultEnabled": true,
"pluginPrefix": "<color=orange>ZLevels</color>:",
"wipeDataOnNewSave": false
},
"NightBonus": {
"broadcastEnabledBonus": true,
"enableNightBonus": true,
"logEnabledBonusConsole": true,
"PointsPerHitAtNight": {
"A": 60,
"M": 60,
"S": 60,
"WC": 60
},
"ResourcePerLevelMultiplierAtNight": {
"A": 2,
"M": 2,
"S": 2,
"WC": 2
}
},
"Settings": {
"CraftingDetails": {
"PercentFasterPerLevel": 5,
"TimeSpent": 1,
"XPPerTimeSpent": 3
},
"DefaultResourceMultiplier": {
"A": 1,
"M": 1,
"S": 1,
"WC": 1
},
"LevelCaps": {
"A": 200,
"C": 20,
"M": 200,
"S": 200,
"WC": 200
},
"PercentLostOnDeath": {
"A": 50,
"C": 50,
"M": 50,
"S": 50,
"WC": 50
},
"PointsPerHit": {
"A": 30,
"M": 30,
"S": 30,
"WC": 30
},
"ResourcePerLevelMultiplier": {
"A": 2,
"M": 2,
"S": 2,
"WC": 2
},
"SkillColors": {
"A": "#ADD8E6",
"C": "#CCFF99",
"M": "#DDDDDD",
"S": "#FFDDDD",
"WC": "#FFDDAA"
}
}
} -
hi i found bug when i use flags NoEntityPickup and noGather in zonemanager, a bug appears that allows you got lot experience in Zlevel, its can fix ?
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Need a favour if anyone can help me - at moment i throught i had set zlevels to 5x but its giving more on gather and pickup
Can someone do me the config file where it is set to x5 vanilla with no loss on death (max levels they can gain 100) thanks in advance -
i wiped zlevels for today's wipe, now it does not appear to be working, bonuses work, but advancement on all levels but aquire seem stuck at 10 points on level 1, and not accruing more points