XP Manager [Obsolete]
Discussion in 'Plugin Support' started by LaserHydra, Jul 16, 2016.
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Plugin loaded, for all players work. Not work Permission.
UPD: its ok. sorry -
When it gets close to an XP wipe, I want all players to continue to play and not feel defeated, and quit playing on the server to "wait the week or so" between three month XP wipes - is there a way to add an "all" command to the addlvl? So I can give everyone more levels all at once?
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Where do i find the config file where i can make the XP and loot gather different? I am new to this so can someone help me with a walkthrough or something?
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Hi Miek,
It's the same procedure for most plugs.
Under Oxide you had folders called Plugin, Config, and Data.
The .cs/.lua/.py does in the plugin folder and creates whatever is needed under config and/or data.
In this case, you want to go to the config folder and look for XPManager.json - That's the file you'd edit.
Some plugins have console or in-game commands for setting certain variables. Some don't.
I'm not sure if this one does, but have a look at the overview just incase. -
Would it be possible to make it so I can max players levels out without giving them XP? This way as they gain XP, they can choose want they want to unlock without being limited to what they can open due to their low level.
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how can i do the earn rates for gather if i safe the json config ist not work
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this error:
[Oxide] 02:02 [Error] XPManager plugin failed to compile!
[Oxide] 02:02 [Error] XPManager.cs(370,122): error CS1061: Type `BasePlayer' does not contain a definition for `xp' and no extension method `xp' of type `BasePlayer' could be found. Are you missing an assembly reference? -
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Error while compiling XPManager.cs(370,122): error CS1061: Type `BasePlayer' does not contain a definition for `xp' and no extension method `xp' of type `BasePlayer' could be found. Are you missing an assembly reference?
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Unable to install
Compile error: XPManager.cs (400,54): Error CS1955: member `basePlayer.IsAdmin 'can not be used as a method or delegate