LaserHydra submitted a new resource:
XP Manager - Allows easy managing of xp earnings and more
Read more about this resource...
XP Manager [Obsolete]
Discussion in 'Plugin Support' started by LaserHydra, Jul 16, 2016.
-
This plugin has the same features as XpBooster for Rust | Oxide and XP Control for Rust | Oxide ???
u can add "WelcomeBonus": X.P ? -
-
and Console command
-
-
Code:
(00:37:05) | [Oxide] 00:37 [Error] Failed to call hook 'getxp' on plugin 'XPManager v1.0.0' (IndexOutOfRangeException: Array index is out of range.) (00:37:05) | [Oxide] 00:37 [Debug] at Oxide.Plugins.XPManager.getxp (.BasePlayer player, System.String cmd, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.XPManager.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
-
LaserHydra updated XP Manager with a new update entry:
1.0.1
-
Now when i do /xp info Brko it hows in chat only info nothing else, no lvls no xp but also no error in console
-
LaserHydra updated XP Manager with a new update entry:
1.0.2
-
Works now, can you add also to info beside lvl XP amount?
-
add /xp addxp /xp setxp
-
Also add please EventManager support, Rust.io Clans and frindsapi - people loosing lvls too much
-
-
well sometimes friends or clans kill them selfs, maybe to avoid to loosing them, if somebody needs, up to you thinking of it its their fault anyway event manager needed and XP beside lvl in /xp info
-
I seem to be having a conflict with crafting controller...
Code:(16:13:42) | [Oxide] 16:13 [Warning] Calling hook OnXpEarn resulted in a conflict between the following plugins: CraftingController - 1 (Single), XPManager (5 (Single))
-
I kinda don't like how it is adding the multipliers together and then multiplies that with the amount.
Code:(GetMultiplier(source) + GetPermissionMultiplier(id)) * amount;
Code:float permmulti = GetPermissionMultiplier(id); float sourcemulti = GetMultiplier(source); if (permmulti == 0f) return sourcemulti * amount; return sourcemulti * amount * permmulti;
Edit:
ofc with floats, not intsLast edited by a moderator: Jul 17, 2016 -
[DOUBLEPOST=1468712017][/DOUBLEPOST] -
please answer me suppose that my server and 3x EXP case add 5X VIP mutiplicador will be 5 + 3 = 8 or it just adds more 2xp the standard is 3 for 5X? -
Yeah I would also like more clarification with the vip multipliers. Is it adding to the base multiplier we set or is it separate from them.
-