only reason it works on wood doors is that they are considered a bone. I need this on stone walls etc.![]()

Weapon Damage Scaler
Allows scaling of player damage per weapon/ammo/skin/prefab
Total Downloads: 1,411 - First Release: Jan 3, 2016 - Last Update: Dec 4, 2017
- 5/5, 8 likes
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If the minimum i can scale an item is .001 and 1.0 is vanilla/neutral. What the max i can scale an item?
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I'm trying to understand the range of how much i should scale it up. So say I wanted to make an ammo 5x stronger. Could you show me an example of that?
Great plugin BTW and thanks Shady for all your help. -
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Shady757 updated Weapon Damage Scaler with a new update entry:
1.0.6
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Add the permission for use.
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Is it possible to increase scale on Structures, but NOT players for AMMO types? I get how to increase Ammo damage overall (and set the config file to playersonly=false), but I only want it applied to structures, not players.
If I do /setscale "Explosive 5.56 Rifle Ammo" 2.0 does it do double damage to players too? -
Currently, there's no way to make it only scale to structures, but I'll see if it's a feature I can add in the future. -
Ok cool thanks.. I figured out my earlier issue too.. (edit!)
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So if I want bolts to instant head shot, what do I set the multiplier to?
[DOUBLEPOST=1469175627][/DOUBLEPOST]I set it to x100 and it changes nothing -
EDIT: I just tested it on a NPC,Code:/scalebp weapon rifle.bolt head 40
Last edited by a moderator: Jul 22, 2016 -
It's working now, thanks. -
What does "allow auth level" do?
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hey, just wondering what the weapons are currently set at? dont i need to know that to change them? i just want to make them all a bit stronger, nothing to OP and i want to make the fix the shotgun.
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do you know why i got this console message when someone fired a gun?
Lance_DeBrooks[68991/76561198152633070] fired invalid projectile: Integrity is zero (44)
Lance_DeBrooks[68991/76561198152633070] fired invalid projectile: Integrity is zero (44)
Lance_DeBrooks[68991/76561198152633070] fired invalid projectile: Integrity is zero (187) -
EDIT: Forgot to mention, it's unrelated to the plugin, if you were wondering/thinking that.