i havea problem with spawn points. uhm when i satrt the event players cant spawn the points only admıns can how can i fix it.players spawning outside of the dome :/

Team Deathmatch
Team Deathmatch event for EventManager
Total Downloads: 3,050 - First Release: Dec 1, 2015 - Last Update: May 21, 2017
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Hi, I'm having an issue, this works fine when I set up a TeamDM manually, but when I let EventManager run the TeamDM, both teams end up with the same T shirt in the kit, what's the trick to getting them working right via EventManager.
I use the same kit when I set a game up manually as in EventManager so don't know what the issue could be apart from maybe the plugins not playing nice with each other.Last edited by a moderator: Sep 11, 2016 -
anyway to have a gui leaderboard ? to show kills and deaths per player?
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Hey guys,
Whenever I attempt to start a Team Deathmatch I type:
/event game TeamDeathmatch
but I get this error:
This Game TeamDeathmatch isn't registered, did you reload the game after loading Event - Core?
Please help, thanks. -
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I reinstalled it and copied the default configuration from the overview. For some reason my install had a completely different default config although I had never changed it myself. Thanks.
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Hi guy how are you ?
Can you add support Scorboard GUI from LaserHydra please? -
edit, weird
[DOUBLEPOST=1476537732][/DOUBLEPOST]Last edited by a moderator: Oct 15, 2016 -
Thanks
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Any chance someone could fix v2 of this plugin as v3 is a way off and it wont load after last update, thanks
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Yes not working, Wold advised me 1 error was due to update but fully updated and still same, deleted config same, please can someone look at this.
Code:[Oxide] 00:29 [Error] Error while compiling TeamDeathmatch.cs(144,41): error CS0266: Cannot implicitly convert type `int' to `ulong'. An explicit conversion exists (are you missing a cast?) (00:29:33) | [Oxide] 00:29 [Error] Error while compiling EventManager.cs(156,64): error CS0131: The left-hand side of an assignment must be a variable, a property or an indexer
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hello, here is a temporary fixed version of TDM and EventManager
Attached Files:
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Looks like the old problem has come back where the teams dont receive their tops if Team DM is launched as an auto event, works fine manually launched, had this a couple months back.
Code:{ "DefaultKit": "teamdm", "EventName": "TeamDeathmatch", "FF_Damage_Modifier": 0.0, "GUI_TextSize": 20, "GUIDimX": 0.4, "GUIDimY": 0.06, "GUIPosX": 0.3, "GUIPosY": 0.92, "KillLimit": 10, "StartingHealth": 100.0, "TeamA_Color": "#33CC33", "TeamA_Shirt": "shirt.collared", "TeamA_SkinID": 793150976, "TeamA_Spawnfile": "teamdm_a", "TeamB_Color": "#003366", "TeamB_Shirt": "shirt.collared", "TeamB_SkinID": 791713973, "TeamB_Spawnfile": "teamdm_b", "Tokens_Kill": 5, "Tokens_Win": 300, "ZoneName": "31914013" }
Last edited by a moderator: Nov 10, 2016 -
Spawning with no Kit? Anyone else have that issue?
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