Temp fix change line 243 to
Code:var currentCount = SpawnHandler.Instance.GetCurrentCount(spawnPopulations, spawnDistributions);
SpawnConfig
Change SpawnHandler behaviour of SpawnPopulations
Total Downloads: 4,588 - First Release: Sep 18, 2015 - Last Update: Nov 26, 2017
- 5/5, 14 likes
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Nogrod updated SpawnConfig with a new update entry:
1.0.14
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Been trying unsuccessfully for an hour to have it NOT spawn any ore nodes. The overview of this plugin literally has no info on how filter works either.
I've played with the filter and cant get it, i've used "Nothing" in some, "Everything", etc.
Code:"ores": { "TargetDensity": 0.0, "SpawnRate": 0.0, "ClusterSizeMin": 0, "ClusterSizeMax": 0, "ClusterDithering": 0, "EnforcePopulationLimits": true, "ScaleWithSpawnFilter": false, "ScaleWithServerPopulation": false, "AlignToNormal": true, "Prefabs": [], "Filter": { "BiomeType": "Everything", "SplatType": "Everything", "TopologyAll": "Everything", "TopologyAny": "Everything", "TopologyNot": "Everything" } },
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spawn.dump error:
Code:15:48 [Error] Failed to call hook 'cmdSpawnDump' on plugin 'SpawnConfig v1.0.14' (NullReferenceException: Object reference not set to an instance of an object) 15:48 [Stacktrace] at Oxide.Plugins.SpawnConfig.SpawnDump () [0x00000] in <filename unknown>:0 at Oxide.Plugins.SpawnConfig.cmdSpawnDump (.Arg arg) [0x00000] in <filename unknown>:0 at Oxide.Plugins.SpawnConfig.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
Code:15:51 [Info] [LootConfig] No spawngroup data found: unkown
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does not work at all
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H
Ok, I'm just starting up a PVE server and wanted more animals and possibly scientists at the missile factory. I've been reading all the comments and I'm just confused(I know it doesn't take a lot). Can anybody point me in the right direction? -
BotSpawn for Rust | Oxide -
Thanks for that tomhud just need to sort the animals out now
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Is it just me or is there no config (.json file)?
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Yeah i am also not getting a config file for this also. Wish the Dev would explain more on their plugin.
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Error while compiling: SpawnConfig.cs(254,27): error CS0117: `ConVar.Server' does not contain a definition for `Log'
stuck for what to do -
Same problem as born again sniper
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from ConVar.Server.Log("oxide/logs/spawns.txt", stringBuilder.ToString());
to LogToFile("SpawnConfig", stringBuilder.ToString(), this); -
Wulf Community Admin
Wulf updated SpawnConfig with a new update entry:
1.0.15
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Getting this error now:
System.NullReferenceException: Object reference not set to an instance of an object
at SpawnPopulation.UpdateWeights (.SpawnDistribution distribution, Int32 targetCount) [0x00000] in <filename unknown>:0
at SpawnHandler.Spawn (.SpawnPopulation population, .SpawnDistribution distribution, Int32 targetCount, Int32 numToFill, Int32 numToTry) [0x00000] in <filename unknown>:0
at SpawnHandler.SpawnRepeating (.SpawnPopulation population, .SpawnDistribution distribution) [0x00000] in <filename unknown>:0
at SpawnHandler+<SpawnTick>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
Its much longer to load server now and output_log.txt is 7.5GB and I can't ready it due to size. -
Upon starting a new map after a wipe, I got a "NullReferenceException: Object reference not set to an instance of an object" just after I get a "Couldn't load server...{...}... file doesn't exist" message. I think this plugin is causing the exception by trying to load the .sav file before it is even created. I haven't narrowed it down to this plugin specifically, but I think it's the cause.