I think i might buy it. Thats quite annoying so much work.
SpawnConfig
Change SpawnHandler behaviour of SpawnPopulations
Total Downloads: 4,588 - First Release: Sep 18, 2015 - Last Update: Nov 26, 2017
- 5/5, 14 likes
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Does this addon interfere with cornucopia at all? or anything? Thanks
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is there an update on this plugin?
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Code:"animals": { "TargetDensity": 60.0, "SpawnRate": 3.0, "ClusterSizeMin": 1, "ClusterSizeMax": 2, "ClusterDithering": 1, "EnforcePopulationLimits": true, "ScaleWithServerPopulation": false, "AlignToNormal": false, "Prefabs": [ { "Prefab": "assets/bundled/prefabs/autospawn/animals/bear.prefab", "Weight": 3 }, { "Prefab": "assets/bundled/prefabs/autospawn/animals/boar.prefab", "Weight": 5 }, { "Prefab": "assets/bundled/prefabs/autospawn/animals/chicken.prefab", "Weight": 2 }, { "Prefab": "assets/bundled/prefabs/autospawn/animals/horse.prefab", "Weight": 2 }, { "Prefab": "assets/bundled/prefabs/autospawn/animals/stag.prefab", "Weight": 5 }, { "Prefab": "assets/bundled/prefabs/autospawn/animals/wolf.prefab", "Weight": 3 } ], "Filter": { "BiomeType": "Everything", "SplatType": "Everything", "TopologyAll": "Nothing", "TopologyAny": "Forest", "TopologyNot": "Cliff, Summit, Ocean, Decor, Monument, Road, Bridge, River, Lake, Offshore, Runway, Building, Cliffside, Mountain, Clutter"
Last edited by a moderator: Mar 8, 2017 -
And this type of config do nothing? You don't see an animal on every m2?
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I see very few animals I would like to increase the population a little more if my map can handle it. I would like to see more bears, bores etc. I see 2 horses near my place but don't see any bears, bores.
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Weight values under prefab means how often you will see that type of animal. If you will set all weight values to 5, then horse would be common exactly as stag for example. If you want mooooore animals, then set TargetDensity at least to 100 and ClusterSizeMax at least to 4.
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SpawnConfig is now throwing new errors since the the update this morning from Punchface. Can anyone tell me whats wrong?
Attached Files:
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Anyone can you help me with these SpawnConfig Errors?
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There are no errors in your attached file.Last edited by a moderator: Mar 13, 2017 -
This is not an error?
03:48 [Info] [SpawnConfig] Loaded 20 SpawnPopulations and 167 SpawnGroups.
03:48 [Warning] Calling 'OnTerrainInitialized' on 'SpawnConfig v1.0.10' took 1169ms [GARBAGE COLLECT] -
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Getting an error on this one after the new update!
https://puu.sh/vjsSa/c6618cfb95.png -
Error while compiling: SpawnConfig.cs(287,33): error CS0200: Property or indexer `SpawnPopulation.TargetDensity' cannot be assigned to (it is read-only)
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Rust Update, bug repot.
Code:Error while compiling: SpawnConfig.cs(287,33): error CS0200: Property or indexer `SpawnPopulation.TargetDensity' cannot be assigned to (it is read-only)
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Nogrod updated SpawnConfig with a new update entry:
1.0.13
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Wondering if anybody can help me with this?
SpawnConfig.json is empty {} after fresh install. Have I done something wrong here? How would I generate the config file properly?
Code:09:33 [Info] [SpawnConfig] Incorrect config version(0/0[0, 0]) 09:33 [Error] Failed to call hook 'OnTerrainInitialized' on plugin 'SpawnConfig v1.0.13' (TargetException: Non-static field requires a target) 09:33 [Stacktrace] at System.Reflection.MonoField.GetValue (System.Object obj) [0x00000] in <filename unknown>:0 at Oxide.Plugins.SpawnConfig.CreateDefaultConfig () [0x00000] in <filename unknown>:0 at Oxide.Plugins.SpawnConfig.CheckConfig () [0x00000] in <filename unknown>:0 at Oxide.Plugins.SpawnConfig.OnTerrainInitialized () [0x00000] in <filename unknown>:0 at Oxide.Plugins.SpawnConfig.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
Last edited by a moderator: Apr 17, 2017 -
I've never seen this problem but are you on linux? Does the plugin have permission to write that file to the directory?