Remove bot's permission to use everyone pings.
Rustcord
Moved
Total Downloads: 557 - First Release: May 24, 2018 - Last Update: May 24, 2018
- 5/5, 8 likes
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Is the botid the Number of my Application or the Name of the Bot User e.x. MyDiscordBot#1234 (Username) or under general information the ClientID?
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But what means the roleid? i want that a user can run a command with a command what i have to do or how to eidt the plugin?Last edited by a moderator: Aug 11, 2018 -
Other than that, great work! -
can someone pls help me cuz i dont know what i neet to do to get the deadnotes to work ill appreciate it alot
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Kiro has nearly everything completed from the list of upcoming changes I mentioned. He's still working on getting the chat filter to work, then it's just some cleanup of how the config file generates default and we should be good to go.
If you are still having problems setting up, wait for the update. The way channels get configured is drastically changing and you're going to need to delete old configs anyway.
Version 1.1.0 will be released on the Umod site. I will post a message here when that happens with a link until Wulf gets the redirect page setup.
Best guess ETA: Sometime this week.
If I can get him to sneak it in this update, there might also be PM and/or Clan chat logging support. If not, plan on that in 1.2.0 -
It's just an Update, correct?
Not something entirely new?
Like, will the setup process remain the same?
I ask because I've just created a tutorial video on how to set up this plugin. -
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What does "command": "roleid" means in the config file? What can i do with it?
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is there a way to disable discord messages that goes to rust chat | the bot bugged out in the admin channel and it announced one of the players | ip and steam id Screenshot - 34644da58371b76a3c31f17635fd96af - Gyazo
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how to see chat messages?
[DOUBLEPOST=1534249696][/DOUBLEPOST]can the list of commands -
After a speciefic time the Bot goes Offline and type Messages while offline.. somebody have a solution?
Same Issue as:
Last edited by a moderator: Aug 14, 2018 -
- Download a plugin called Startup Commands which can be found at uMod - Startup Commands by Wulf
- Put that into your server, and edit it's config file like so...
Code:{ "Commands": [ "oxide.reload Rustcord" ] }
- Then download a plugin called Smooth Restarter which can be found at uMod - Smooth Restarter by FuJiCuRa
- Set the bottom section of it's config file to something like this...
Code:"Timers": { "RebootTimes": { "03:00": "60" }, "useTimers": true }
- That will reset the server at 3AM every 24 hours with a 1hr notice for the players.
I imagine that the next version of this plugin will fix this issue, if I read correctly. -
The server restart every morning at 06:00am but thanks i think i know how to "fix" it
Timed Execution should work for this -
Can someone throw off your config?
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Error while compiling: Rustcord.cs(54,80): error CS0029: Cannot implicitly convert type `long' to `string'
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Everything is working fine except the join/disconnect messages, rust to discord chat is a kindv'e slow
Code:Failed to call hook 'OnPlayerDisconnected' on plugin 'Rustcord v1.0.1' (InvalidOperationException: Collection was modified; enumeration operation may not execute.) at System.ThrowHelper.ThrowInvalidOperationException (System.ExceptionResource resource) [0x0000b] in <e1a80661d61443feb3dbdaac88eeb776>:0 at System.Collections.Generic.List`1[T].ForEach (System.Action`1[T] action) [0x00053] in <e1a80661d61443feb3dbdaac88eeb776>:0 at Oxide.Ext.Discord.REST.RESTHandler.BucketRequest (Oxide.Ext.Discord.REST.Request request, System.Action`1[T] callback) [0x0000e] in <c70faa7e50854fe0b707ce4ec3a240ad>:0 at Oxide.Ext.Discord.REST.RESTHandler.CreateRequest (Oxide.Ext.Discord.REST.RequestMethod method, System.String url, System.Collections.Generic.Dictionary`2[TKey,TValue] headers, System.Object data, System.Action`1[T] callback) [0x0007b] in <c70faa7e50854fe0b707ce4ec3a240ad>:0 at Oxide.Ext.Discord.REST.RESTHandler.DoRequest[T] (System.String url, Oxide.Ext.Discord.REST.RequestMethod method, System.Object data, System.Action`1[T] callback) [0x0000f] in <c70faa7e50854fe0b707ce4ec3a240ad>:0 at Oxide.Ext.Discord.DiscordObjects.Channel.GetChannel (Oxide.Ext.Discord.DiscordClient client, System.String channelID, System.Action`1[T] callback) [0x0001f] in <c70faa7e50854fe0b707ce4ec3a240ad>:0 at Oxide.Plugins.Rustcord+<OnPlayerDisconnected>c__AnonStorey3.<>m__0 (Oxide.Plugins.Rustcord+Settings+Channel ch) [0x00011] in <2b1a4ef3bfe04901b8328c2cc13c6edd>:0 at System.Collections.Generic.List`1[T].ForEach (System.Action`1[T] action) [0x00024] in <e1a80661d61443feb3dbdaac88eeb776>:0 at Oxide.Plugins.Rustcord.OnPlayerDisconnected (BasePlayer player, System.String reason) [0x0004d] in <2b1a4ef3bfe04901b8328c2cc13c6edd>:0 at Oxide.Plugins.Rustcord.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001a6] in <2b1a4ef3bfe04901b8328c2cc13c6edd>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9affce1cd15c4ec183941adef8db1722>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <4452f821def6406d834e4149849fe7ea>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <4452f821def6406d834e4149849fe7ea>:0
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Rustcord 1.1.0 is finished and is doing final test runs while we wait for umod's site to catch up.
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