Rust-Kits

Moved

Total Downloads: 70,144 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018

4.96216/5, 185 likes
  1. Someone can help me? I would to remove the GUI from this plugin, I'd like to just have kits listed in chat with relative cd and max usage, how can I do this?
     
  2. watch the video
     
  3. Thanks a lot, sorry for the dumb question!
     
  4. Its not a dumb question but its best to always fully read the overview of each plugin being used it will save you time in the future

    Je vous en prie
     
  5. I did take the time to read and I DONT have a normal default autokit (my post even says custom autokit). its 2 custom autokits.
    Code:
      "Custom AutoKits": {
        "0": "member",
        "1": "kit1"
      },
    kit1 being the kits everyone gets and member being the kit that needs permission. I dont have an autokit made or assigned. Guess it doesnt matter now. it started working for whatever reason. Thanks for being a condescending prick though, thats sure was helpful...
     
  6. Is there a way I could add a kit that is only redeemable after voting the server on a top rust server site?
     
  7. I was being helpful but as you are rude you wont need to worry about getting my help any more
     
  8. Help, LOLOLOL
    Out of your last 4 posts, three were telling people to read the OP or watch the Video. Thats not much help.

    And as far as not getting your help....... keep it. You told me to not use something that I'm NOT using, then like a dick, told me to re-read the OP. But Im assuming you told me that because you guess wrong about my problem.

    But here I'll help you. For all the other people you want to help just copy below and paste it and you can go about "helping" everyone
    Code:
    Im sorry you're having a problem. Please read the OP over and over again to you figure it out. Your welcome for all my wonderful Help.
    As for anyone having my issue with custom autokits not working AFTER a wipe. I went and deleted the Kits_Data.json and reload kits. works perfect after that. Not sure why it happens but it did to me.
     
    Last edited by a moderator: Jul 2, 2018
  9. I'm so confused, can someone please help. I know how to create a kit but how do I make it only available to VIPs?

    In other words how do I make a kit available for someone only with a certain command? I know how to hide the kits: /kit hide true - but how do I make this available only for people who get the command
     
    Last edited by a moderator: Jul 3, 2018
  10. Kits
    read this if any questions ask
     
  11. Thanks for this Resistance. However, I am still a little confused and need some clarity.—so once I create a kit, give it a permission and hide it… what is the command to give a player that kit?


    I just need the command so that I can insert the code into Gpay for when people buy my VIP kit.


    The code “oxide.grant user username permission” says that it works and gives permission to my friend. However, he still cannot see the kit in /kit…. What am I missing here?
     
  12. Did you add it the kits page? Meaning did you as admin do /kits then on the bottom left click the button the says add kits (or something like that, dont have it pulled up right now) and add that kit the page for players to see. even if you havent and have set up his perms and the kit he should be able to type /kit <name> and claim it
     
  13. You are not meant to hide the kit it should only have the permission set
     
  14. Thank you once again! After 12 hours over 2 days I finally figured it out with your help and even got it to activate through Gpay.

    You were right Restistance I'm not meant to hide it. I had to set the permission with /false at the end of it so that it is only available to people with permissions (which is what I wanted). So when I added the kit, my friend could see it and claim it, but after I set the permission/false he could see the kit but it said unavailable. I then executed the following command into a Gpay transaction under his steam ID:

    "oxide.grant user <username> kits.rock/false"

    Afterwards he claimed it and was of course was granted permission and could redeem the kit :D

    The only thing I'm wondering now is that some servers have it setup so that nobody can see any of their VIP kits on /kit but when they activate it, it then appears and is available - "/kit hide true" doesn't work for me like this however I'm not too bothered as it's nice for my players to see what is potentially available and unavailable for them instead of just disappearing.
     
  15. permission is vip not false see this post on how to make kits
     
  16. Why is that although i have installed the plugin correctly into \oxide\plugins\ as a cs file type when i actually go to test the plugin ingame and type /kit it returns saying "Unknown Command: kit". I would greatly appreciate any help.
     
  17. You mean I should use vip instead of permission?

    I made permission/false because overview said "permission CUSTOMPERMISSION/false => only players with the custom permission oxide permission will be able to redeem those"
     
  18. read the link I gave you carefully then I hope you understand
     
  19. I read it thank you, however sorry I cannot spot my error. Did I do something wrong? Can I not use the kits in the way I explained?

    Wait I just realised I should instead try "rocks/vip" instead of "rocks/false"... that's what your saying right?
    [DOUBLEPOST=1530737752][/DOUBLEPOST]Also how do I make it so that a kit will only be available for a certain amount of time. I'm not talking about "cooldown" or "number of uses", but instead an entire cooldown of how many hours or days is left available to use the kit e.g. 7 days
     
    Last edited by a moderator: Jul 4, 2018
  20. You need to upload the kits.json from data and config folder so I can see what you done