Does it still appear in the list after typing "plugins" into console?
[DOUBLEPOST=1449266240][/DOUBLEPOST]I have not had an issue since deleting the .cs file.

Rain of Fire
Custom event that adds meteor showers to the game
Total Downloads: 9,984 - First Release: Jul 20, 2015 - Last Update: Apr 1, 2017
- 5/5, 45 likes
-
-
-
I too had the nullreference console spam... it would get to the point of completely lagging out the server. Would have to restart it to get the lag to subside.
I get the same problem with the "AirStrike" plugin, so it's something with spawning rockets or the explosions... perhaps another plugin trying to register them. Not sure. -
-
Is anyone else having issues with the /rof onplayer command? When I use it, it sends in meteor strikes on the entire island instead on the localized area of the player. Is there a fix for this?
-
The default ROF is a very wide circle, guessing around 1 km diameter. You need to fiddle with the code if you want something else.
-
After the latest (January) update, the plugin causes massive server lag when calling the rain (by timer or manually). See attached log (I repeated this many times).
Code:(09:41:12) | [RCON][...] server.fps (09:41:12) | 68 FPS (09:41:27) | [RCON][...] server.fps (09:41:27) | 54 FPS (09:41:42) | [RCON][...] server.fps (09:41:42) | 61 FPS (09:41:57) | [RCON][...] server.fps (09:41:57) | 77 FPS (09:42:12) | [RCON][...] server.fps (09:42:12) | 63 FPS (09:42:27) | [RCON][...] server.fps (09:42:27) | 54 FPS (09:42:42) | [RCON][...] server.fps (09:42:42) | 63 FPS (09:42:57) | [RCON][...] server.fps (09:42:57) | 64 FPS (09:42:59) | [RCON][...] rof.random (09:42:59) | [Oxide] 9:50 AM [Info] [Rain of Fire] Random event started (09:43:13) | [RCON][...] server.fps (09:43:13) | 4 FPS (09:43:27) | [RCON][...] server.fps (09:43:27) | 4 FPS (09:43:42) | [RCON][...] server.fps (09:43:42) | 4 FPS (09:43:57) | [RCON][...] server.fps (09:43:57) | 4 FPS (09:44:12) | [RCON][...] server.fps (09:44:12) | 4 FPS (09:44:27) | [RCON][...] server.fps (09:44:27) | 4 FPS (09:44:42) | [RCON][...] server.fps (09:44:42) | 4 FPS (09:44:57) | [RCON][...] server.fps (09:44:57) | 4 FPS (09:45:13) | [RCON][...] server.fps (09:45:13) | 4 FPS (09:45:28) | [RCON][...] server.fps (09:45:28) | 4 FPS (09:45:42) | [RCON][...] server.fps (09:45:42) | 4 FPS (09:45:57) | [RCON][...] server.fps (09:45:57) | 4 FPS (09:46:12) | [RCON][...] server.fps (09:46:12) | 16 FPS (09:46:27) | [RCON][...] server.fps (09:46:27) | 9 FPS (09:46:42) | [RCON][...] server.fps (09:46:42) | 40 FPS (09:46:57) | [RCON][...] server.fps (09:46:57) | 35 FPS (09:47:12) | [RCON][...] server.fps (09:47:12) | 57 FPS (09:47:27) | [RCON][...] server.fps (09:47:27) | 50 FPS (09:47:42) | [RCON][...] server.fps (09:47:42) | 53 FPS (09:47:57) | [RCON][...] server.fps (09:47:57) | 41 FPS (09:48:12) | [RCON][...] server.fps (09:48:12) | 50 FPS (09:48:27) | [RCON][...] server.fps (09:48:27) | 47 FPS
-
-
/rof barrage
To change the number of bullets? -
The smoke dissipates very quickly compared to you / your video, and hear well so players explosions, but do not really know that meteors fall . There is not a way to set this?
-
can we get permissions. I have players I want to give it to but don't want to give admin power.
-
-
-
Last edited by a moderator: Feb 10, 2016
-
-
Using Rusty / Admin / Timed Commands
How would I set a timed command for ROF, I'd like it to occur once every 100 minutes, The ROF strike needs to be aimed at the active player.
Thank you -
how can I extend the loot time on the ground before it disappears?
-
Would it be possible to spawn a ore node in the spot where the loot drops then have a loot crate on the interior.
-
im trying to work your .cs file to code in C4 or "timed explosives" to drop but juts can not make it work..i need some help..anyone?