I love that Plugin. But what i miss again is the option to set the AutoEvent only for a small zone.
X & Z Coords, Radius and Rocketamount in the config for autoevent would be awesome.
I have rewirtten the 0.1 Ver. that the AutoEvent bomb only 1 Radtown, not the full map.

Rain of Fire
Custom event that adds meteor showers to the game
Total Downloads: 9,963 - First Release: Jul 20, 2015 - Last Update: Apr 1, 2017
- 5/5, 45 likes
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Hey, is there any way this can be modded to allow selection of set zones of the meteors? Id like them to occur within a radius of a certain area, whether by x,y,z coordinates or using the Zone Manager tools. or do I do that with the rof.onposition? I just saw that in another post, I'll have to see if the event manager can trigger that , thx anyway
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looks like damage multiplier in config does not work:
Code:"DamageControl": { "DamageMultiplier": 0.2 },
Last edited by a moderator: Aug 7, 2016 -
also looks like these settings does not work too:
Code:"EnableAutomaticEvents": true, "EventTimers": { "EventInterval": 180, "RandomTimerMax": 240, "RandomTimerMin": 120, "UseRandomTimer": true },
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Thanks for letting me know
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k1lly0u updated Rain of Fire with a new update entry:
0.2.1
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[Oxide] 10:43 [Error] Failed to call hook 'OnServerInitialized' on plugin 'RainOfFire v0.2.1' (NullReferenceException: Object reference not set to an instance of an object)
[Oxide] 10:43 [Debug] at Oxide.Plugins.RainOfFire.StartEventTimer () [0x00000] in <filename unknown>:0 at Oxide.Plugins.RainOfFire.OnServerInitialized () [0x00000] in <filename unknown>:0 at Oxide.Plugins.RainOfFire.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 -
@pookins Check that your config matches the one in the overview
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if i copy the cfg in the overview page "as is" and check it with json,validator it shows this,
Error:Strings should be wrapped in double quotes.[Code 17, Structure 5]
- Error:Invalid characters found.[Code 18, Structure 5]
- Error:Strings should be wrapped in double quotes.[Code 17, Structure 13]
- Error:Invalid characters found.[Code 18, Structure 13]
- Error:Expecting comma or }, not string.[Code 13, Structure 24]
- Error:Strings should be wrapped in double quotes.[Code 17, Structure 24]
- Error:Invalid characters found.[Code 18, Structure 24]
- Error:Strings should be wrapped in double quotes.[Code 17, Structure 34]
- Error:Invalid characters found.[Code 18, Structure 34]
- Error:Strings should be wrapped in double quotes.[Code 17, Structure 41]
- Error:Invalid characters found.[Code 18, Structure 41]
- Error:Expecting comma or }, not string.[Code 13, Structure 52]
- Error:Strings should be wrapped in double quotes.[Code 17, Structure 52]
- Error:Strings should be wrapped in double quotes.[Code 17, Structure 59]
- Error:Invalid characters found.[Code 18, Structure 59]
- Error:Expecting comma or }, not string.[Code 13, Structure 62]
- Error:Strings should be wrapped in double quotes.[Code 17, Structure 62]
- Error:Strings should be wrapped in double quotes.[Code 17, Structure 68]
- Error:Invalid characters found.[Code 18, Structure 68]
- Error:Strings should be wrapped in double quotes.[Code 17, Structure 75]
- Error:Invalid characters found.[Code 18, Structure 75]
- Error:Strings should be wrapped in double quotes.[Code 17, Structure 79]
- Error:Invalid characters found.[Code 18, Structure 79]
- Error:Strings should be wrapped in double quotes.[Code 17, Structure 86]
- Error:Invalid characters found.[Code 18, Structure 86]
- Error:Strings should be wrapped in double quotes.[Code 17, Structure 94]
- Error:Invalid characters found.[Code 18, Structure 94]
- Error:Strings should be wrapped in double quotes.[Code 17, Structure 98]
- Error:Invalid characters found.[Code 18, Structure 98]
- Error:Expecting comma, colon or }, not string.[Code 11, Structure 101]
- Error:Strings should be wrapped in double quotes.[Code 17, Structure 101]
- Error:Strings should be wrapped in double quotes.[Code 17, Structure 152]
- Error:Invalid characters found.[Code 18, Structure 152]
- Error:Expecting comma or }, not string.[Code 13, Structure 155]
- Error:Strings should be wrapped in double quotes.[Code 17, Structure 155]
I take it that i will have to edit it first !
After editing it compiled ok , just have to wait to see if any errors appear, thanks for assist, i really like this plugin
[RCON][85.236.96.34:55900] oxide.reload RainOfFire
[Oxide] 01:28 [Info] RainOfFire was compiled successfully in 3098ms
[Oxide] 01:28 [Info] Unloaded plugin RainOfFire v0.2.1 by emu / k1lly0u
[Oxide] 01:28 [Info] Loaded plugin RainOfFire v0.2.1 by emu / k1lly0u
[Oxide] 01:28 [Warning] Calling 'OnServerInitialized' on 'RainOfFire v0.2.1' took 340ms [GARBAGE COLLECT]
Saved 19,060 ents, serialization(0.00), write(0.00), disk(0.00) totalstall(0.01).
Saving completeLast edited by a moderator: Aug 8, 2016 -
The '/rof random' option doesn't seem to work on Barren map, is that correct? Barrage is working, the random event isn't
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Is there a permission with this perchance? Thanks!
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[Error] RainOfFire.cs(156,20): error CS1501: No overload for method 'Spawn' takes '1' arguments
Here is a fixed copy, until @k1lly0u has a chance to upload his own.Attached Files:
Last edited by a moderator: Aug 19, 2016 -
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k1lly0u updated Rain of Fire with a new update entry:
0.2.11
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Never mind I had to delete the old json
Last edited by a moderator: Aug 19, 2016 -
Привет! Помоги Исправить вот такую ошибку:
оксид.перезагрузить RainOfFire
[Окиси] 04:47 [ошибка] плагин RainOfFire сбой компиляции!
[Окиси] 04:47 [Ошибка] RainOfFire.КС(159,20): ошибка CS1501: нет перегрузки для метода `Спаун' принимает `1' аргументы
Не знаю почему так получилось(( Жду -
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Hello. EnableAutomaticEvents don't work for me. Any tips/updates for that?
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Code:"Settings_Extreme": { "Duration": 30, "FireRocketChance": 10, "ItemDropControl": { "EnableItemDrop": true, "ItemsToDrop": [ { "Maximum": 400, "Minimum": 250, "Shortname": "stones" }, { "Maximum": 300, "Minimum": 125, "Shortname": "explosive.timed" // Change the item shortnames and amount. First thing I got when I just tested this was 209 C4 }, { "Maximum": 50, "Minimum": 20, "Shortname": "metal.refined" }, { "Maximum": 120, "Minimum": 45, "Shortname": "sulfur.ore" } ] }, "Radius": 100.0, "RocketAmount": 70 },
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Code:
[Oxide] 10:00 [Error] RainOfFire plugin failed to compile! [Oxide] 10:00 [Error] RainOfFire.cs(156,20): error CS1501: No overload for method `Spawn' takes `1' arguments