Lemme see what I can do
[DOUBLEPOST=1442797509][/DOUBLEPOST]Hmm yeah the ItemDefinition returned by ItemManager.FindItemDefinition("arrow.wooden") is a little different than the one for rockets.
The following prints "Is Null":
I would have to do more investigation to figure out how to make it work.Code:ItemDefinition projectileItem = ItemManager.FindItemDefinition("arrow.wooden");ItemModProjectile component = projectileItem.GetComponent<ItemModProjectile>(); if(component.projectileObject == null) Puts("Is Null");

Rain of Fire
Custom event that adds meteor showers to the game
Total Downloads: 9,984 - First Release: Jul 20, 2015 - Last Update: Apr 1, 2017
- 5/5, 45 likes
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Is there a way to increase the damage to players and damage radius of the shower?
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/rof onplayer_mild has the largest radius. See the plugin source if you want to tweak the settings. -
I decided not to finish the rewrite for various reasons. I uploaded it if someone wants to take a look at it.
Attached Files:
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emu updated Rain of Fire with a new update entry:
0.1.3
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The rockets are no longer no damage on my server is this normal?
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Here Too,
The rockets do not cause any damage to players. They can explode on the ground, direct hit on player, or 1 foot away from player and no damage is taken.
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Ok Thanks Again!
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hello, thx for the job is that possible to change the loot in the json one day because i can't acces to the addon file on my host and i want to put HQ metal in drop
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this mod still works but is missing the projectile/smoke trails as they come out of the sky.
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Not sure if it's my version specifically (I altered the drop tables) but it's spamming RCON hardcore since patch... just a heads up!
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Code:... NullReferenceException: Object reference not set to an instance of an object ServerProjectile.DoMovement () ServerProjectile.Update () NullReferenceException: Object reference not set to an instance of an object ServerProjectile.DoMovement () ServerProjectile.Update () NullReferenceException: Object reference not set to an instance of an object ServerProjectile.DoMovement () ServerProjectile.Update () NullReferenceException: Object reference not set to an instance of an object ServerProjectile.DoMovement () ServerProjectile.Update () ...
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Update: after disabling it I still get the issue. Several others complained of the same problem. Thinking its maybe a Rust issue more than a plugin issue...