R-Remover-Tool

Building and entity removal tool

Total Downloads: 63,197 - First Release: Apr 3, 2015 - Last Update: Feb 7, 2018

5/5, 105 likes
  1. correct
     
  2. Thank you for your kind explanation !
     
  3. Found someone else in the thread with the same error and actually figured out why it happens.
    If you set any object's refund to 0, it actually tries to create an item with less than 1 amount (like the error says).
    If you don't want it to refund anything for a specific object, just remove the material line.

    Wrong
    Code:
        "TopTier": {
          "high quality metal": 0
        },
    Right
    Code:
        "TopTier": {
        },
    Code:
    Creating item with less than 1 amount! (High Quality Metal)
    NullReferenceException: Object reference not set to an instance of an object
     
  4. Correct. Thats how the most plugins work, by removal of specific lines.
     
  5. Excuse my noob-ness.

    I have players in my server using the/remove and they can break through walls or other bases and stars created by other players. Is there something I did wrong?

    I just want them to remove what they built.


    Remove - Normal - RefundEnabled": true,
    "Remove - Normal - Remove fractioned objects": false,
    "Remove - Normal - Remove fractioned objects - exclude BuildingBlocks": true,
    "Remove - Normal - Remove fractioned objects percentage": 90,
    "Remove - Normal - Use Building Owners (You will need Building Owners plugin)": true,
    "Remove - Normal - Use Clans": false,
    "Remove - Normal - Use Entity Owners": false,
    "Remove - Normal - Use Friends (Friends)": false,
    "Remove - Normal - Use Friends (RustIO)": false,
    "Remove - Normal - Use Tool Cupboards (strongly unrecommended)": false,
     
  6. For some reason people can remove damaged walls. I tried changing the fractioned settings to true, tried one or the other to true, messed with objects percent and nothing seems to work. Before anyone points out the obvious, yes i reloaded the plugin. Some help would be appreciated.
     

    Attached Files:

  7. If you fully delete the plugin do you still have the problem
     
  8. Well that was a waste of time but worth a shot, unfortunately it didn't solve anything. I deleted the .cs file, deleted the config, put new downloaded .cs file in. With default settings I am still able to /remove damaged walls and foundations. What am I missing?
     

    Attached Files:

  9. Fujikura updated R-Remover Tool with a new update entry:

    4.1.9

     
  10. Same issue here, tried removing the plugin and starting with a fresh config. Only changes I've done is to remove the price, but even with that not touched it lets me refund items with 1 hp left.

    I've tried it with the fractioned objects turned both on and off. When I turned it on I could refund items with any amount of damage done to them regardless of the percent in the config. When I turned it off it functioned the same.

    Not sure what the deal is.
     
  11. From my understanding all of that is only handled by the following code.
    Code:
      "Remove - Normal - Remove fractioned objects": false,
      "Remove - Normal - Remove fractioned objects - exclude BuildingBlocks": false,
      "Remove - Normal - Remove fractioned objects percentage": 90,
    The first line makes it so you cannot removed damaged objects such as external walls, turrets, and etc.
    The second line makes it so you do not exclude building blocks such as foundations, floors, walls, and etc.
    The third line makes it so you control at which percent it is or is not allowed.

    I am unclear exactly about the third line due to the ambiguous wording. I would assume as long as it is over 90% you could still /remove it. However I cannot test it due to the second line being broken for me. I have directly chatted with Fujikura and he replied with changing the second line to false. Hopefully if more people have this issue of the second line not working it will be higher on his priority list (Fujikura maintains ALOT of plugins).
     
  12. Hello. Does this plug-in have the ability to remove items with containers WITHOUT content? On many servers, the remover-tool works only with the hammer tool and after remove of the box (or furnace or campfire etc), its contents fall to the ground. Sry 4 my bad english.
     
  13. Code:
      "Remove - Normal - Drop items from StorageContainer": true,
     
  14. I can't remove spikes anymore when your doing /remove admin i remember you where able to remove them but now i can't.
     
  15. How to give moderator access / remove admin

    Thx
     
  16. How about looking into the config?? On the beginning?
    Code:
      "Remove - Access - AuthLevel - Admin": 2,
      "Remove - Access - AuthLevel - All": 2,
      "Remove - Access - AuthLevel - Normal": 0,
      "Remove - Access - AuthLevel - Override": 1,
      "Remove - Access - AuthLevel - Target": 1,
      "Remove - Access - Oxide Permissions - Admin": "removertool.admin",
      "Remove - Access - Oxide Permissions - All": "removertool.all",
      "Remove - Access - Oxide Permissions - Normal": "removertool.remove",
      "Remove - Access - Oxide Permissions - Override": "removertool.override",
      "Remove - Access - Oxide Permissions - Target": "removertool.target",
     
  17. No config file seems to be created when I install this plugin and one other...even though most other plugins generate one. Anyone know what may be causing it or how I can fix it?
     
  18. Then the plugin is not loaded...
     
  19. Code:
    NullReferenceException: Object reference not set to an instance of an object
    Oxide.Plugins.RemoverTool.GetRefund (.BaseEntity TargetEntity)
    Oxide.Plugins.RemoverTool.GUIRefundUpdate (.BasePlayer player, Boolean useRefund, .BaseEntity TargetEntity)
    Oxide.Plugins.RemoverTool+ToolRemover.RemoveUpdate ()
     
  20. Looks like I did not name the file right when I installed it through my host.