I just tried reinstalling the plugin, deleting all old data. When I load it for the "first time" it loads a json with just {} in it. Any premade jsons won't work. the /remove command works but when you look at any entity that you can normally remove, it doesn't see any entity.
R-Remover-Tool
Building and entity removal tool
Total Downloads: 63,197 - First Release: Apr 3, 2015 - Last Update: Feb 7, 2018
- 5/5, 105 likes
-
command or config to allow players to remove ONLY their bases and walls etc?
-
@Fujikura
I am sorry, I am not understanding how to make the tool cost an item each time they use it. (in the json file..)
No refund at all, I already have this set;
"Remove - Normal - RefundEnabled": false,
If they use the /remove tool, I want it to take your Salvaged Hammer from your inventory..Last edited by a moderator: Jun 24, 2017 -
Hey, I want to make it so that your plugin turns off when they equip a item, e.g they're removing stuff, then equip a weapon, instead of it un-equipping their weapon, i want them to equip the weapon as /remove is turned off, is this possible, and if so how would i go about doing this? any chance you could help?
-
can we get this to remove survey_crater? i added it to the config and it says no valid entity targeted. cheers
would allow people to move their crater slightly instead of waiting for it to disappear -
@Fujikura Can the next version remove deployables in a nostability zone when you /remove structure. Otherwise you end up with this
-
[DOUBLEPOST=1498752695][/DOUBLEPOST]
[DOUBLEPOST=1498753136][/DOUBLEPOST]Code:"Remove - Access - AuthLevel - Normal": 1,
[DOUBLEPOST=1498753313][/DOUBLEPOST]
Remove - Access - Use Entity Owners
This will allow remove for players that built an entity.
[DOUBLEPOST=1498753420][/DOUBLEPOST] -
@Fujikura , could u please add function to remove entity with hammer hit on it?
-
Any motivation to look at that new cfg option to check for TC privs AND entity owners both needing to be true before allowing remove?
I'm trying to prevent ppl from blowing out one wall in someones base then getting TC priv, rebuilding the wall, then coming back later and using /remove on the same wall to get in. By checking both priv and entity owner together it would let the base owner reset TC priv to stop that behavior. -
-
-
How can I setup that only admin/owner can use the remove tool
I have added the config file if some can help me out that will by amazing thxAttached Files:
-
-
change
"Remove - Access - AuthLevel - Normal": 0,
to
"Remove - Access - AuthLevel - Normal": 2, -
have a nice day
-
thanks for the reply. Removed the plugin.
-
If share my cupboard, someone else will remove my house /remove
How do I grant permission but not remove it?
clan and friend
ps - oh... hi is this your plugin? lol -
First of all you should have this:
Code:"Remove - Normal - Use Tool Cupboards (strongly unrecommended)": false,
Code:"Remove - Normal - Use Clans": true, "Remove - Normal - Use Entity Owners": true, "Remove - Normal - Use Friends (Friends)": true, "Remove - Normal - Use Friends (RustIO)": true,
-
It is the same as my setting
"Remove - Normal - Use Tool Cupboards (strongly unrecommended)": false,
"Remove - Normal - Use Clans": true,
"Remove - Normal - Use Entity Owners": true,
"Remove - Normal - Use Friends (Friends)": true,
"Remove - Normal - Use Friends (RustIO)": true,
True meaning can remove my house? [clan, friend] -
Code:"Remove - Normal - Use Clans": true,"Remove - Normal - Use Entity Owners": true,
-
ok Use Clans": false, Use Friends (Friends)": false, Use Friends (RustIO)": false, setting change
now my clan mamber or friend can't remove my house . is that right?