Thanks Then Will Mark post as solved once I notice the walls dont decay anymore![]()

NoDecay
Scales or disables decay of items, and deployables.
Total Downloads: 25,114 - First Release: Jun 25, 2015 - Last Update: Jul 13, 2018
- 5/5, 54 likes
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Hi all, anyone share configuration for the plugin? People complain that the game because of the buildings. And I can't find a normal configuration, thanks in advance!
Всем привет, кто поделится конфигурацией для плагина? Народ жалуется, что виснет игра из-за построек. А я не могу подобрать нормальную конфигурацию, спасибо заранее! -
For some reason even though I set twig as high as 10000 there is no decay on it even after about 30 minutes.
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Is there a way to modify this so that anything within a TC radius has no decay, but stuff outside of it does?
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You can ask in "Rust Development" thread how to determine is there any cupboard in radius of specified entity. If you can find such method, it's ten minutes to rewrite this plugin for your requirements. -
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Hi i am new to running my own server and was wondering what file do i past this in? I see a few config files.
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in the Oxide/plugins/NoDecay.cs
Its been in there for 4 days now but my external high walls are taking about 100 damage a day.
This is the cs. file. Do you need to turn it on or type a command or dose just placing the file in the plugins folder make it work?Last edited by a moderator: Jan 10, 2017 -
1. Please edit your post and delete this useless listing or hide it under the spoiler.
2. Placing the file in the plugins folder make it work (if oxide is running well).
3. To ensure of this: type "plugins" in your server console. And you'll see list of running plugins. -
i set "highWoodWallMultiplier": 100000.0,
waiting 30 mins nothing happened -
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Hey guys need some help i installed the one when you click on download now but it seems all my stuff is decaying so fast now the externals walls took almost 100 damage in 4 hrs....
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Sorry for the noob question. Does "outputToRcon": false need to be true for this to work?
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