LootConfig

Allows you to adjust the server's loot list

Total Downloads: 14,928 - First Release: Mar 27, 2015 - Last Update: May 20, 2018

5/5, 21 likes
  1. upload config so it can be checked
     
  2. this is what I'm using
     

    Attached Files:

  3. Can you test this in rcon first unload the plugin then upload the config then reload the plugin
     

    Attached Files:

  4. it still says the same thing
     
  5. I tested this on a fresh server and I am not getting any problems
    Code:
    [Info] BetterChat, DeathNotes, InfoPanel, Kits and LootConfig were compiled successfully
    [Info] Loaded plugin Loot Config v1.0.30 by Nogrod
     
  6. does this mod not work with better loot and gather manager
     
  7. what version of this plugin are you using on your rust server
     
  8. Loot Config 1.0.30
     
  9. Well my tests show nothing wrong with the config I gave you the one you uploaded had many errors so make sure you are not uploading your old one again
     
  10. im trying to reinstall the mod to see if that works
    [DOUBLEPOST=1533608269][/DOUBLEPOST]okay so i deleted the mod now i have downloaded it its in my plugins folder what do i do next?
    [DOUBLEPOST=1533609680][/DOUBLEPOST]im looking at both of those config files and they look the same
     
  11. I'v used this mod for a long time before but now im getting a error when loading the plugin:
    Code:
    [Loot Config] Incorrect config version(0/0[0, 0])
    [Loot Config] Config save failed: An item with the same key has already been added. Key: workbench1.static
      at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <e1a80661d61443feb3dbdaac88eeb776>:0
      at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <e1a80661d61443feb3dbdaac88eeb776>:0
      at System.Linq.Enumerable.ToDictionary[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00085] in <839a3cb835c04d14aeb58d83bb7bc4bd>:0
      at System.Linq.Enumerable.ToDictionary[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector) [0x00000] in <839a3cb835c04d14aeb58d83bb7bc4bd>:0
      at Oxide.Plugins.LootConfig.CreateDefaultConfig () [0x00528] in <13707305d4654701b4ce8fd64e8e49f9>:0
    in hope to get a fast answer im now posting it here instead of trying to fix it myself so i can get the server up and running again! thx for a awesome plugin!
     
    Last edited by a moderator: Aug 13, 2018
  12. Unloaded plugin Loot Config v1.0.30 by Nogrod

    (04:03:36) | Calling 'OnServerInitialized' on 'LootConfig v1.0.30' took 487ms

    (04:03:36) | Loaded plugin Loot Config v1.0.30 by Nogrod

    (04:03:36) | [Loot Config] No container data found: assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab

    (04:03:37) | [Loot Config] No container data found: assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab

    (04:03:37) | [Loot Config] No container data found: assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab

    (04:03:37) | [Loot Config] No container data found: assets/scripts/entity/misc/visualstoragecontainer/visualshelvestest.prefab

    (04:03:37) | [Loot Config] No container data found: assets/bundled/prefabs/radtown/loot_component_test.prefab

    (04:03:37) | [Loot Config] No SpawnConfig loaded, skipping SpawnGroups...

    (04:03:37) | [Loot Config] No workbench data found: assets/prefabs/deployable/tier 3 workbench/workbench3.deployed.prefab

    (04:03:37) | [Loot Config] No workbench data found: assets/prefabs/deployable/tier 1 workbench/workbench1.deployed.prefab

    (04:03:37) | [Loot Config] No workbench data found: assets/bundled/prefabs/static/workbench1.static.prefab

    (04:03:37) | [Loot Config] No workbench data found: assets/bundled/prefabs/static/workbench1.static.prefab

    (04:03:37) | [Loot Config] No workbench data found: assets/bundled/prefabs/static/workbench1.static.prefab


    i have this problem since i updated after coming back from vacations
    please help
     
  13. nobody?
     
    Last edited by a moderator: Aug 24, 2018