1. Thank you![DOUBLEPOST=1392699098][/DOUBLEPOST]okay still lost. I am trying to get BP's and research kits out of my game. They continue to show up. Attached is the text file i'm using and placing in the loot_table.txt. Please help!!!!![DOUBLEPOST=1392699149][/DOUBLEPOST]hmm file didn't upload
     

    Attached Files:

    Last edited by a moderator: Feb 18, 2014

  2. just delete them.

    go from this
    Code:
    },
                            "0": { "object": "9mm Ammo", "min": 250, "weight": 0, "max": 250 }
                    }
            },
            "WoodStructureSpawnList": {
                    "min": 0, "max": 0,
                    "nodupes": true, "oneofeach": true,
                    "packages":
                    {
                            "1": { "object": "Wood Doorway BP", "min": 1, "weight": 30, "max": 20 },
                            "2": { "object": "Wood Foundation BP", "min": 1, "weight": 30, "max": 20 },
                            "3": { "object": "Wood Pillar BP", "min": 1, "weight": 30, "max": 30 },
                            "4": { "object": "Wood Ramp BP", "min": 1, "weight": 30, "max": 30 },
                            "5": { "object": "Wood Stairs BP", "min": 1, "weight": 30, "max": 30 },
                            "6": { "object": "Wood Wall BP", "min": 1, "weight": 30, "max": 30 },
                            "7": { "object": "Wood Window BP", "min": 1, "weight": 30, "max": 30 },
                            "0": { "object": "Wood Ceiling BP", "min": 1, "weight": 40, "max": 20 }
                    }
            },
            "WeaponBlueprintSpawnList": {
                    "min": 0, "max": 0,
                    "nodupes": false, "oneofeach": false,
                    "packages":
                    {
                            "1": { "object": "MP5A4 Blueprint", "min": 1, "weight": 4, "max": 1 },
                            "2": { "object": "M4 Blueprint", "min": 1, "weight": 3, "max": 1 },
                            "3": { "object": "Shotgun Blueprint", "min": 1, "weight": 1, "max": 1 },
                            "4": { "object": "F1 Grenade Blueprint", "min": 1, "weight": 2, "max": 1 },
                            "5": { "object": "Explosive Charge Blueprint", "min": 1, "weight": 1, "max": 1 },
                            "0": { "object": "P250 Blueprint", "min": 1, "weight": 5, "max": 1 }
                    }
            },
            "AmmoSpawnList": {
    to this
    Code:
    },
                            "0": { "object": "9mm Ammo", "min": 250, "weight": 0, "max": 250 }
    }
            },
            "AmmoSpawnList": {
     
    Last edited by a moderator: Feb 20, 2014
  3. after last update, randomly there are some mutant animals not dropping bags.... no errors on the console but like 1 every 40/50 mobs is having this issue.... (not big impact but still...)
     
  4. i think its okay because sometimes the bags drops nothing and i think i dont know but i think when the bags falls down an the server knows nothing is in the bag that its despawn
     
  5. Never seen this on official servers or on previous version of oxide thats why i said :)
     
  6. ouh shit wrong thread .... my brain was on the military config thread :eek:
     
  7. I am at HFB and I can not get any loot to drop... :([DOUBLEPOST=1392839417,1392778827][/DOUBLEPOST]OK, I have spent 3 days trying to get this working. I am also on HFB, everything seems to be working, except for any drops from Zombie Animals. I have loaded in all of the examples listed in this thread, made sure that min and max are above 0 and weight is above 0 and still nothing from Zombie drops. Any thoughts?
     
  8. What you need to do is change "ZombieLootList" to "AILootList" in loot_tables.txt
     
  9. Code:
    4:35 PM: ERROR: lootspawnlists: Couldn't find datablock by name 'KevlarArmorLootList'!
    4:35 PM: ERROR: lootspawnlists: Couldn't find datablock by name 'AmmoSpawnList'!
    4:35 PM: ERROR: lootspawnlists: Couldn't find datablock by name 'ConsumableSpawnList'!
    4:35 PM: ERROR: lootspawnlists: Couldn't find datablock by name 'JunkSpawnList'!
    4:35 PM: ERROR: lootspawnlists: Couldn't find datablock by name 'BlueprintSpawnList'!
    4:35 PM: ERROR: lootspawnlists: Couldn't find datablock by name 'ResearchKitSpawnList'!
    4:35 PM: ERROR: lootspawnlists: Couldn't find datablock by name 'LeatherArmorLootList'!
    4:35 PM: ERROR: lootspawnlists: Couldn't find datablock by name 'SupplyDropA'!
    4:35 PM: ERROR: lootspawnlists: Couldn't find datablock by name 'SupplyDropB'!
    4:35 PM: ERROR: lootspawnlists: Couldn't find datablock by name 'SupplyDropC'!
    4:35 PM: ERROR: lootspawnlists: Couldn't find datablock by name 'SupplyDropD'!
    4:35 PM: ERROR: lootspawnlists: Couldn't find datablock by name 'SupplyDropE'!
    ??? JSON Validates, but I guess I missed something somewhere?
     
    Last edited by a moderator: Feb 20, 2014
  10. Wulf

    Wulf Community Admin

    Either you named the items wrongly, or you're missing some braces or something. Upload the file here.
     
  11. @freshsnow: It looks like you deleted those packages entirely while others are still referencing them. Search for each entry and replace or remove it accordingly. I think you went a little overboard though, you will soon find that for instance supply drops will show up empty.
     
  12. I did remove items FROM tables, but I left the tables themselves intact, I thought, at least.

    http://pastebin.com/JRQSyYBV

    Pastebin since upload failed
     
    Last edited by a moderator: Feb 20, 2014
  13. Got a Problem..maybe think that plugin doesn't work right on my server..
    I Don't know if it is the reason for this..But the Red Bears and Wolfes don't drop any backpages anymore o:
    Has anyone else this problem ? or am I the only one? x:
     
  14. Wulf

    Wulf Community Admin

    It's been answered numerous times in this thread, some very recently. ;)
     
  15. Thanks! x.x didn't opened my eyes.. x.x Thank you !
     
  16. Updated my previous post with pastebin of file
     
  17. Hello, I was wondering if you could explain how SupplyDrops work in a little more detail, or at least tell me what I'm not grasping. Below is how my Supply Drops look. I want you to get between 1-3 crates per Supply Signal, while having equal chance of obtaining the 4 possible boxes. Then inside the boxes I want them to have 3/2/2/2 squares of loot respectively. I can't seem to set it up where say for example Supply Drop A gives you an MP5 + Ammo + Research Kit without giving you duplicates of each, such as 3 Research Kits. I also don't think I'm understanding how SupplyDropSpawnListMaster effects the drops. If you have time to answer that would be helpful. Thank you!

    Code:
    "SupplyDropSpawnListMaster":
    {
    "min": 1, "max": 1,
    "oneofeach": false, "nodupes": true,
    "packages":
    {
    "0": { "min": 1, "max": 1, "weight": 25, "object": "SupplyDropA" },
    "1": { "min": 1, "max": 1, "weight": 25, "object": "SupplyDropB" },
    "2": { "min": 1, "max": 1, "weight": 25, "object": "SupplyDropC" },
    "3": { "min": 1, "max": 1, "weight": 25, "object": "SupplyDropD" }
    }
    },
    "SupplyDropA":
    {
    "min": 3, "max": 3,
    "oneofeach": false, "nodupes": true,
    "packages":
    {
    "0": { "min": 1, "max": 1, "weight": 3, "object": "M4" },
    "1": { "min": 1, "max": 1, "weight": 5, "object": "Bolt Action Rifle" },
    "2": { "min": 1, "max": 1, "weight": 4, "object": "MP5A4" },
    "3": { "min": 1, "max": 1, "weight": 5, "object": "Shotgun" },
    "4": { "min": 1, "max": 1, "weight": 8, "object": "P250" },
    "5": { "min": 1, "max": 1, "weight": 15, "object": "WeaponModList" },
    "6": { "min": 50, "max": 75, "weight": 15, "object": "556 Ammo" },
    "7": { "min": 50, "max": 75, "weight": 15, "object": "9mm Ammo" },
    "8": { "min": 25, "max": 50, "weight": 5, "object": "Shotgun Shells" },
    "9": { "min": 5, "max": 10, "weight": 5, "object": "F1 Grenade" },
    "10": { "min": 1, "max": 1, "weight": 10, "object": "Explosives" },
    "11": { "min": 1, "max": 1, "weight": 10, "object": "Research Kit 1" }
    }
    },
    "SupplyDropB":
    {
    "min": 2, "max": 2,
    "oneofeach": false, "nodupes": true,
    "packages":
    {
    "0": { "min": 1, "max": 2, "weight": 40, "object": "Explosive Charge" },
    "1": { "min": 5, "max": 10, "weight": 40, "object": "F1 Grenade" },
    "2": { "min": 1, "max": 1, "weight": 10, "object": "Explosives" },
    "3": { "min": 1, "max": 1, "weight": 10, "object": "Research Kit 1" }
    }
    },
    "SupplyDropC":
    {
    "min": 2, "max": 2,
    "oneofeach": false, "nodupes": true,
    "packages":
    {
    "0": { "min": 1, "max": 1, "weight": 52, "object": "KevlarList" },
    "1": { "min": 10, "max": 15, "weight": 7, "object": "Large Medkit" },
    "2": { "min": 8, "max": 13, "weight": 7, "object": "Small Rations" },
    "3": { "min": 20, "max": 30, "weight": 7, "object": "Anti-Radiation Pills" },
    "4": { "min": 5, "max": 10, "weight": 7, "object": "F1 Grenade" },
    "5": { "min": 1, "max": 1, "weight": 10, "object": "Explosives" },
    "6": { "min": 1, "max": 1, "weight": 10, "object": "Research Kit 1" }
    }
    },
    "SupplyDropD":
    {
    "min": 2, "max": 2,
    "oneofeach": false, "nodupes": true,
    "packages":
    {
    "0": { "min": 1, "max": 3, "weight": 45, "object": "MetalBuildingList" },
    "0": { "min": 250, "max": 500, "weight": 10, "object": "Metal Fragments" },
    "0": { "min": 50, "max": 100, "weight": 15, "object": "Wood Planks" },
    "0": { "min": 25, "max": 50, "weight": 10, "object": "Low Quality Metal" },
    "1": { "min": 1, "max": 1, "weight": 10, "object": "Explosives" },
    "2": { "min": 1, "max": 1, "weight": 10, "object": "Research Kit 1" }
    }
    },
    
     
    Last edited by a moderator: Feb 20, 2014
  18. Just my two cents to this here.
    I had also problems creating the lott tables and I try to give you some hints.
    In my opinion this plugin here works best together with the Jedi's Crafting and Loot Tables Creator plugin in the following way:
    • download the loot_tables.RustOrig.txt file from here
    • open and edit it in Jedi's Crator and save it as loot_tables.txt
    • open loot_tables.txt in a normal editor (Notepad++), search for the word "ZombieLootList" and replace it with "AILootList"
    • save the loot_tables.txt and upload it to your game servers "\save\oxide\data\" directory (of course you have to install this plugin here)
    • restart your server and red bears/wolfes will drop whatever you created in the editor
    When you want to have a working original loot_tables.txt without droping any "Explosives, Explosive Charges and F1 Grenades" then use the "loot_tables-NoExplosions.txt (rename it to loot_tables.txt before uploading).
    For me it works.

    Maybe I could help you. ;)

    EDIT:
    Jedi made a faster than light update and the Zombie to AI change should be updated now in the creator software!
     

    Attached Files:

  19. Thank you Sn0g!
     
  20. Hi all, got a problem with the file.
    Evertyhing's ok but my changes aren't take in count !
    I've try (to test) to add military weapon to the airdrop but after 10 airdrop, still no weapon !
    Code:
    "SupplyDropB":{
        "packages":
        {
          "1":{ "max":250, "min":250, "weight":1, "object":"556 Ammo"},
          "2":{ "max":100, "min":100, "weight":1, "object":"Shotgun Shells"},
          "3":{ "max":10,  "min":10,  "weight":1, "object":"F1 Grenade"},
          "4":{ "max":1,   "min":1,   "weight":1, "object":"Explosive Charge"},
          "5":{ "max":5,   "min":5,   "weight":1, "object":"Large Medkit"},
          "6":{ "max":1,   "min":1,   "weight":1, "object":"WeaponSpawnList"},
          "0":{ "max":250, "min":250, "weight":1, "object":"9mm Ammo"}
        },
        "nodupes":false,
        "max":1,
        "oneofeach":true,
        "min":1
      },
    here is the WeaponSpawnList
    Code:
    "WeaponSpawnList":{
        "packages":
        {
          "1":{ "max":1, "min":1, "weight":20, "object":"P250SpawnList"},
          "2":{ "max":1, "min":1, "weight":5, "object":"ShotgunSpawnList"},
          "3":{ "max":1, "min":1, "weight":5, "object":"MP5SpawnList"},
          "4":{ "max":1, "min":1, "weight":50, "object":"BlueprintSpawnList"},
          "5":{ "max":1, "min":1, "weight":30, "object":"WeaponModSpawnList"},
          "6":{ "max":1, "min":1, "weight":1, "object":"Explosive Charge"},
          "7":{ "max":1, "min":1, "weight":1, "object":"BoltActionRifleSpawnList"},
          "0":{ "max":1, "min":1, "weight":3, "object":"M4SpawnList"}
        },
        "nodupes":false,
        "max":1,
        "oneofeach":false,
        "min":1
      },