Change P250 Spawnlist/ShotgunSpawnList etc to just "P250" "Shotgun" etc
Loot Spawn Lists [Unmaintained]
Discussion in 'Plugin Support' started by thomasfn, Jan 6, 2014.
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Hi, tanks for the info, i've try but still don't work
I give you my tableAttached Files:
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The real file is named like this on the server
(loot_tables.txt)
EDIT : ok saw a lot of errors in the oxmin.log, correcting themLast edited by a moderator: Feb 20, 2014 -
Hello, I was wondering if anyone could explain how SupplyDrops work in a little more detail, or at least tell me what I'm not grasping. Below is how my Supply Drops look. I want you to get between 1-3 crates per Supply Signal, while having equal chance of obtaining the 4 possible boxes. Then inside the boxes I want them to have 3/2/2/2 squares of loot respectively. I can't seem to set it up where say for example Supply Drop A gives you an MP5 + Ammo + Research Kit without giving you duplicates of each, such as 3 Research Kits. I also don't think I'm understanding how SupplyDropSpawnListMaster effects the drops. If you have time to answer that would be helpful. Thank you!
Code:"SupplyDropSpawnListMaster": { "min": 1, "max": 1, "oneofeach": false, "nodupes": true, "packages": { "0": { "min": 1, "max": 1, "weight": 25, "object": "SupplyDropA" }, "1": { "min": 1, "max": 1, "weight": 25, "object": "SupplyDropB" }, "2": { "min": 1, "max": 1, "weight": 25, "object": "SupplyDropC" }, "3": { "min": 1, "max": 1, "weight": 25, "object": "SupplyDropD" } } }, "SupplyDropA": { "min": 3, "max": 3, "oneofeach": false, "nodupes": true, "packages": { "0": { "min": 1, "max": 1, "weight": 3, "object": "M4" }, "1": { "min": 1, "max": 1, "weight": 5, "object": "Bolt Action Rifle" }, "2": { "min": 1, "max": 1, "weight": 4, "object": "MP5A4" }, "3": { "min": 1, "max": 1, "weight": 5, "object": "Shotgun" }, "4": { "min": 1, "max": 1, "weight": 8, "object": "P250" }, "5": { "min": 1, "max": 1, "weight": 15, "object": "WeaponModList" }, "6": { "min": 50, "max": 75, "weight": 15, "object": "556 Ammo" }, "7": { "min": 50, "max": 75, "weight": 15, "object": "9mm Ammo" }, "8": { "min": 25, "max": 50, "weight": 5, "object": "Shotgun Shells" }, "9": { "min": 5, "max": 10, "weight": 5, "object": "F1 Grenade" }, "10": { "min": 1, "max": 1, "weight": 10, "object": "Explosives" }, "11": { "min": 1, "max": 1, "weight": 10, "object": "Research Kit 1" } } }, "SupplyDropB": { "min": 2, "max": 2, "oneofeach": false, "nodupes": true, "packages": { "0": { "min": 1, "max": 2, "weight": 40, "object": "Explosive Charge" }, "1": { "min": 5, "max": 10, "weight": 40, "object": "F1 Grenade" }, "2": { "min": 1, "max": 1, "weight": 10, "object": "Explosives" }, "3": { "min": 1, "max": 1, "weight": 10, "object": "Research Kit 1" } } }, "SupplyDropC": { "min": 2, "max": 2, "oneofeach": false, "nodupes": true, "packages": { "0": { "min": 1, "max": 1, "weight": 52, "object": "KevlarList" }, "1": { "min": 10, "max": 15, "weight": 7, "object": "Large Medkit" }, "2": { "min": 8, "max": 13, "weight": 7, "object": "Small Rations" }, "3": { "min": 20, "max": 30, "weight": 7, "object": "Anti-Radiation Pills" }, "4": { "min": 5, "max": 10, "weight": 7, "object": "F1 Grenade" }, "5": { "min": 1, "max": 1, "weight": 10, "object": "Explosives" }, "6": { "min": 1, "max": 1, "weight": 10, "object": "Research Kit 1" } } }, "SupplyDropD": { "min": 2, "max": 2, "oneofeach": false, "nodupes": true, "packages": { "0": { "min": 1, "max": 3, "weight": 45, "object": "MetalBuildingList" }, "0": { "min": 250, "max": 500, "weight": 10, "object": "Metal Fragments" }, "0": { "min": 50, "max": 100, "weight": 15, "object": "Wood Planks" }, "0": { "min": 25, "max": 50, "weight": 10, "object": "Low Quality Metal" }, "1": { "min": 1, "max": 1, "weight": 10, "object": "Explosives" }, "2": { "min": 1, "max": 1, "weight": 10, "object": "Research Kit 1" } } },
Last edited by a moderator: Feb 21, 2014 -
I am looking a well balanced loot spawn cfg file. With very rare c4 drops.
If anyone could help, that would be amazing. -
Still having issues. Redid the entire table from scratch last night, put it through the Rust Tools page at http://primevalrust.com/loot ; shows some items has having a .50% chance to drop from reds and yet I had 5-6 pieces of kevlar drop total for 2 different people chain farming reds in 30-45 minutes. I figured out the problem I was having with Weapon Crates was that I misread one of the lists, but I'm not sure if I did the same thing for the red wolves/bears having odd drop rates for the kevlar/leather. Any ideas / feedback appreciated, as I was sure I had everything correct this time but its not giving the results I expected.
http://pastebin.com/A3NTV0e5 -- In case the upload fails again.Attached Files:
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Hi
I have a problem with this plugin, when I upload to my server, mutant wolves and bears no drop bags .. -
Wulf Community Admin
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"EDIT!!! PROBLEM SOLVED
I was able to hange names on drops. The problem was that I wasn;t downloading/editing in notepad. I did that and it worked perfectly.
Ok, I've been trying very hard to make the loot table work on our server. I'm VERY ham-handed and inexperienced at this and have read all the posts and tried numerous attempts at making it fly while referencing working premade tables. . . No Joy.
"Basically" we're trying to set up a restricted tech server to our liking by
1. Removing kevlar/rad suits.
2.Taking out all firearms except the revolver/handcannon/pipe shotgun.
3. Removing C4/explosives (While leaving grenades in).
4. Taking out the Large Medkit.
5. Removing the Laser Sight and Holosight.
6. Removing 556 and shotgun ammo.
7. Restricting all 9mm ammo drops to 1-3 normal (zombie/crate) and 10-25 on airdrops.
8. Taking out all blueprints on removed/restricted items.
9. Making 9mm ammo uncraftable (THIS I actually figured out. YAY!)
Can someone explain to me (or reference a post that does) what portion of the lines containing these items need to be removed from the table? Do you need to delete the entire table after individual pieces are removed? I assume the number dropped is just a matter of changing the numbers?
I also attempted changing the names of all things we don't want to drop to the name of a acceptable replacement. example: "M4" to "Hunting Bow" That didn't seem to work.
When changing the table can I just do it in the edit function on the server (HFB Servers) or does it need to be downloaded/changed/ and then uploaded again?
Alternatively, if someone was able and willing to make this table for us it would make myself (and several other equally frustrated, cranky middle aged clan-mates) extremely happy.
Thanks in advance for any and all help!Last edited by a moderator: Feb 21, 2014 -
Hi All,
I've a quick question about weights:
I understand that the combined weights don't need to add up to 100 but it makes it easier to wrap you mind around.
Are we able to use decimals to further increase rarity?
so using the example above:
0 is no drop
1 is ultra very rare
10 rare
30 common
0.1 is a teeeeeny drop chance
Is this an option for weighting?
Thanks
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okay help me out please. if i use this add on, loot from bears and wolves ceases. I've racked my brain trying to figure out how to change this and still be able to alter the loot table and can't find one.
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I got mutant animals to drop loot. However my normal animals are not dropping loot. Help...
NM it seems that it takes a few minutes for the server to start to give loot on them when you harvest the body.Last edited by a moderator: Feb 22, 2014 -
Edit: I figured it out lol.
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Its a very good and helpful Plugin,
but i have a problem.
The nodupe Attribut is defect
i spawn 5 Items in junk chests with nodupe = false
and there were 3 Packages, 2 packeges are double
next i set nodupe = true
same thing, 5 Items and only 3 packages.
think its defect? every package dupe on true and false
i want to set the armors min:3, max:4
every armor drop can have 3 or all 4 parts,but there are 1 vest and 2 boots and thats wrong -
the nodupe flag seems to be ignored when set to 'true' for me also. Otherwise... a truly awesome plugin! thanks
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thomasfn updated Loot Spawn Lists with a new update entry:
Update to Oxide 1.16
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Download link says 0 bytes
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0 kb is a little small