HWLootConfig

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Total Downloads: 8,417 - First Release: Dec 19, 2015 - Last Update: Jun 27, 2016

5/5, 23 likes
  1. You have to edit the "StackSize" of each item what you want and leave the GlobalStackSizeMultiplier at 1.0
     
  2. Hello!
    This plugin controls the appearance of the Roach/Kanga/Goat Chassis on RT (Crossroad, Boonies etc). Because i change vaule RoachChassis -> RollCount in LootConfig.json and more cars does not appear :)

    and one more....
    May be add some new vaule like "Multiply"
    if Multiply = true -> RollCount = a*GlobalStackSizeMultiplier
    if Multiply = falce -> RollCount = a
    :)

    Thx
     
    Last edited by a moderator: Jan 16, 2017
  3. If you want to change the spawn value of Cars and stuff you have to use SpawnConfig.
    LootConfig is only for Items.
     
  4. Ohhh.... I didn't see SpawnConfig :) Thx!
     
    Last edited by a moderator: Jan 22, 2017
  5. No problem :)
     
  6. Same...
     
  7. Soo. Someone can give me config 3x loot but without cars items?
     
  8. I met a problem: put the CS file, modify the LootConfig, but after entering the server did not appear multiple increase, using the console command shows no this command
     
    Last edited by a moderator: May 23, 2017
  9. Привет, вопрос, как я могу выдать пермишин лут конфиг только определенной группе людей . возможно ли это ?

    Hello, the question, how can I give permission @loot config@ only a certain group of people.

    for example @Fly@ = /grant user admin fly.allowed

    is it possible ?
     
  10. My server has 3x and im trying to make the owrongs only give one owrong instead of 3, so I set the StackSize for the Owrong to 0.34, but it gives me...

    [LootConfig] Config load failed: Input string '0.34' is not a valid integer. Path 'LootConfigs.Owrong.Children[0].Value.LootResult.StackSize', line 1050, position 31.

    ...when I reload the config or restart the server.
     
  11. I have set the GlobalStackSizeMultiplier to 3.0 and then I noticed that it made all things 3x, like engines, gearboxes, paints, seeds and the plant items so I decided to change all of those things separately by making their StackSize three times smaller and noticed that it gives me an error when the StackSize of an item is under 1, is there any other way to do this? I have already tried making every single StackSize of the items I want to be 3x three times bigger but that ended out giving me 50 wood from a log...
     
  12. Hi, my .json isn't being generated when I boot the server. Help please :D
    19:59 [Error] Error while compiling LootConfig.cs(318,20): error CS0246: The type or namespace name `EItemCode' could not be found. Are you missing an assembly reference?
    19:59 [Info] Loaded plugin ColouredNames v1.2.0 by PsychoTea
    19:59 [Info] Loaded plugin Crafting Controller v2.4.6 by Mughisi
    19:59 [Info] Loaded plugin CupboardNoDecay v1.0.1 by Dubz
    19:59 [Info] Loaded plugin Death Notes v5.2.9 by LaserHydra
    19:59 [Info] Loaded plugin RemoverTool v4.0.11 by Reneb
    19:59 [Info] Loaded plugin Sign Artist v0.3.2 by Bombardir
     
  13. Hello everyone! I apologize if this has been asked already but I am new to Oxide for Hurtworld (I had originally used it for Rust awhile back). I looked through A TON of the posts on this topic (page after page) and I couldn't find the simple answer of what variable I need to change in the .json to simply set it to 2x loot.

    Do I just change this to 2? "GlobalStackSizeMultiplier": 2.0,

    Or what am I missing to have my server have 2x loot

    Any help greatly appreciated!
     
  14. When you open the Lootconfig.json
    You will see "GlobalStackSizeMultiplier": 1.0,

    just set the 1.0 to 2.0 press save and reload the plugin inside of the game with /reload LootConfig
    and now your server is an x2 server
     
  15. I updated the variable to 5 this time, but I get plugin not loaded. I actually get this with other plugins that I know are working. Any idea?

    I also restarted the server since I am sure that updates the file as well.

    Edit - it must be working. I went around and picked up some stuff to see how many I got. When I picked up a normal stick - which I assume is just 1 at default - I picked up 5. Same with an orange - picked up 5 at once.
     
  16. Don't play with the variable just change the "GlobalStackSizeMultiplier": 1.0, to 2.0 save it reload it and done
    don't change anything else
     
  17. If you want specific items to be less than that many X you need to leave global multiplier at 1x and go and change the individual items one by one except for the ones you don't want modified. The global multiplier is only if you only want to spend like 5 seconds doing it and don't care if multiple det caps are dropping at once and stuff like that. Each node and mob has a base drop value, that is the minimum of how many will fall. Then they have variables. That is up to ___ more of that resource/item can drop, depending on the role. So if you have wood log set to drop 5 wood, with a variable of 3.... it will drop between 5 and 8 wood.

    In the end it's much better to balance certain items that may be game breaking if they drop too many at a time. It will take a couple hours maybe your first time through but after you get used to it it becomes just a 30 minute or so job.

    Furthermore you definitely do not want more than 1x owrong seeds dropping, or else the owrongs will lag your server in a hurry! Not even joking XD
     
  18. I wanted to know how to leave the server 10x for example.
     
  19. Download the plugin: LootConfig LootConfig for Hurtworld | Oxide
    And edit at the top: "GlobalStackSizeMultiplier": 1.0, to: "GlobalStackSizeMultiplier": 10.0,
    Or edit the config yourself to the way you want it.
     
  20. To increase stock as it would be?
    Stock of 50 meat for example.