HWLootConfig

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Total Downloads: 8,417 - First Release: Dec 19, 2015 - Last Update: Jun 27, 2016

5/5, 23 likes
  1. Thanks Vinerra. I've uploaded this and will keep an eye on it.

    Something I've wondered for a while... once I've put the .json file up, how do you reload this plugin, or does it need reloading?
    [DOUBLEPOST=1475777241][/DOUBLEPOST]Wulf - I just completed Patreon support. This is a great resource - thanks for providing it.
     
  2. Anyone have a fix on this? It works for me for a bit, then kicks back to Normal Loot????
     
  3. same issue
    [DOUBLEPOST=1475977413][/DOUBLEPOST]
    Code:
    [Oxide] 18:20 [Info] [LootConfig] Incorrect config version(40/3)
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    [Oxide] 18:20 [Info] [LootConfig] Created new config
    [DOUBLEPOST=1475977563][/DOUBLEPOST]
    Vinerra comment worked
     
  4. I'm new here, sorry for this basic question.

    • Which folder i've to put theLootConfig.cs and how could i load it after starts the server, please?

      Which line in the LootConfig.cs have I change to increase the rate for 5x the orinial, please?

      Thank you!
     
    Last edited by a moderator: Oct 14, 2016
  5. Hi,
    If i set the GlobalStackSizeMultiplier to 3 is also changes the drop changes times 3 but i don't want this please help
     
  6. if you set the Global to 3 it will make all drops x3, Gatherables and even things like Detcaps. Im not sure if this is what you want but what i do and most people i belive is keep the Global set at 1 and go through the LootConfig and change the stack size for the items you want raised. Ctrl + F will be your friend for finding the items quick.

    Hope this helps, sorry if it doesnt.
     
  7. What is want is the stacksize x3 but the dropchanges x1
     
  8. [Info] [LootConfig] Config load failed: Unexpected end when deserializing object. Path 'LootConfigs.KangaLootCrate', line 11665, position 3.
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ThrowUnexpectedEndException (Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonContract contract, System.Object currentObject, System.String message) [0x00000] in <filename unknown>:0
    Help PLS
     
  9. so i wanna make my server like x200 but i dont want them getting 200 det caps but i dont want to go through the whole lootconfig and change everything because it will take 2 days its like 10000000000 pages

    hello
    anyone gonna help
     
    Last edited by a moderator: Nov 21, 2016
  10. Well i have tried everything including updating steam, and all the normal updates of adding and uploading LootConfig in the server. It loads in find. Says it in and i have configured all the codes so that it reflects 5xs throughout the whole list except those i wish to keep 1Xs like det caps, paint, etc. Yet it is still a vanilla server no matter how many times i try to solve this it work? Getting very frustrated right now. :(
     
  11. does anyone have config for only resources X2 ?
     
  12. when i write in console loot.stats, loot.reload or loot.reset they dont work.
    the plugin is loaded but not working
    [DOUBLEPOST=1480771820][/DOUBLEPOST]
    i have the same problem
     
  13. how to make teeth instead of eg. a stone flew c4 please help
     
  14. For those looking for how to run the commands
    • loot.reload
    • loot.reset
    • loot.stats
    they are rcon commands.
    • Be an admin.
    • Hit F1 in the game client.
    • Type "rcon loot.reload" etc.
    On to the main point of this post:

    Better Loot Multiplication


    While the stack multiplier is one way to do loot multiplication, it feels very unnatural to how the game works. I've created a config file which does things more like how I'd expect loot multiplication to work. It does loot tripling using three rolls, each with its own loot table and own result. This keeps raw steak from stacking improperly, makes things like amber and engines easier to find and generally makes it feel more like 3x less grinding to get things.

    This is a ton of work to do by hand so I wrote a little program to do it for me. Ideally, I'd like to see the plugin do this internally, but that would admittedly take some work. I've created a modded config file that will work with current hurtworld and I'll attach it here. It should make a good starting point for people looking to create a triple loot server. Try it out!

    I've only done some testing with it and I think I've worked out most of the issues. Let me know if you find any I missed.

    This is also an example of how I think the mod should do loot multiplication internally. The method I used is basically to create 3 rolls for each item, each roll having a complete duplicate of that item's loot table inside it. I had it skip drills, chassis, and plants so they have vanilla configs, removed the duplicated c4 to keep it at vanilla levels, and I've redone common animal drops (leather, animal fat, and tendons) where lots of little boxes drop to make fewer bigger stacks to reduce box spam. Hopefully this will be a good starting point for people looking to create high loot servers.
     

    Attached Files:

    Last edited by a moderator: Dec 19, 2016
  15. I am struggling to setup oxide mod loot config. I want to make my server a 6x. I can't seem to find the code to edit in the config file. Some help with this would be awesome.
     
  16. How to reduce the chance of dropping an item in half? For example the CAP, how do I make it only half as likely to fall?
     
  17. How do i do this in host havoc cause it doesnt work
     
  18. Code:
                      "LootResult": {
                        "ItemId": "Wood",
                        "StackSize": 6,
                        "RandomVariance": 4
                      }
    to increase on 3 times, you only need the value of the StackSize to multiply by 3? the value RandomVariance leave as is?
     
  19. How can i change it that items like Sandhopper dosnt spawn 100 times ?
     
  20. Hello, all, new to the whole server making here on Hurtworld. So I have the lootconfig.json up and I was wondering what do I have to change to make it 6x I know you can change the "GlobalStackSizeMultiplier" but that make everything 6x. I just want certain items 6x and other like detonators 1x.