hello how do i make my own spawn points for the heli. when i do /helispawn add spawn1 and then reload the plugin it still doesnt spawn where i made the spawn point what do i do?
[DOUBLEPOST=1490150799][/DOUBLEPOST]nvm done it but i cant seem to get them to spawn in random spawns that ive created now lol
HeliControl
Moved
Total Downloads: 35,361 - First Release: Sep 18, 2015 - Last Update: Apr 19, 2018
- 5/5, 74 likes
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So just to clarify, all i have to do is grant group EXAMPLE helicontrol.limit.1 if i want them to be able to call a heli on someone for XX seconds? or do they also need the helicontrol.callhelitarget also?
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Still having some issues with the cooldown of the heli. i have ""Spawning - Automatically call helicopter after this many seconds": 1800.0," but it spawns it in way sooner than that.
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"Cooldowns": {
"Cooldown.0": 86400.0,
"Cooldown.1": 86400.0,
"Cooldown.2": 86400.0,
"Cooldown.3": 86400.0,
"Cooldown.4": 86400.0,
"Cooldown.5": 86400.0,
"Cooldown.6": 86400.0,
"Cooldown.7": 86400.0,
"Cooldown.8": 86400.0,
"Cooldown.9": 86400.0
},
"Damage - Global damage multiplier": 1.0,
"Gibs - Health of gibs": 500.0,
"Gibs - Time until gibs can be harvested in seconds": 480.0,
"Health - Base Helicopter health": 20000.0,
"Health - Main rotor health": 1000.0,
"Health - Tail rotor health": 500.0,
"Limits": {
"Limit.0": 5,
"Limit.1": 5,
"Limit.2": 5,
"Limit.3": 5,
"Limit.4": 5,
"Limit.5": 5,
"Limit.6": 5,
"Limit.7": 5,
"Limit.8": 5,
"Limit.9": 5
},
"Loot - Max Crates to drop": 3,
"Loot - Time before unlocking crates": -1.0,
"Loot - Use Custom loot spawns": false,
"Misc - Helicopter can shoot while dying": true,
"Misc - Helicopter speed": 30.0,
"Misc - Helicopter startup length in seconds": 0.0,
"Misc - Helicopter startup speed": 25.0,
"Misc - Maximum helicopter life time in minutes": 15,
"Misc - Prevent crates from spawning when forcefully killing helicopter": true,
"Misc - Water required to extinguish napalm flames": 10000,
"Rockets - Blunt damage to deal": 175.0,
"Rockets - Explosion damage to deal": 100.0,
"Rockets - Explosion radius": 6.0,
"Rockets - Max helicopter rockets": 12,
"Rockets - Time between each rocket in seconds": 0.2,
"Spawning - Automatically call helicopter after this many seconds": 1800.0,
"Spawning - Automatically call helicopter if one is already flying": false,
"Spawning - Disable Helicopter": false,
"Spawning - Disable helicopter gibs": false,
"Spawning - Disable helicopter napalm": false,
"Spawning - Disable Rust's default spawns": false,
"Spawning - Max active helicopters": -1,
"Spawning - Use custom helicopter spawns": false,
"Turrets - Helicopter bullet accuracy": 2.0,
"Turrets - Helicopter bullet damage": 20.0,
"Turrets - Helicopter bullet speed": 250,
"Turrets - Max range": 300.0,
"Turrets - Time between turret bursts in seconds": 3.0,
"Turrets - Turret burst length in seconds": 3.0,
"Turrets - Turret fire rate in seconds": 0.125
}
The only other mod that I have that deals with the heli is HeliVote -
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still unsure how to fix my issue with the heli cooldown...
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I did notice that
Code:"Spawning - Disable Rust's default spawns": false,
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When I try to use the commands, it says that I do not have permission to use this command. What do I do?
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Code:oxide.grant user MyUserName helicontrol.admin
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I've been having an issue lately where when a heli comes out it begins to lag the server up a bit. i've gone through and optimized almost every plugin and im most certain it's this one. Just wondering if there was a fix or a work around
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[DOUBLEPOST=1490660855][/DOUBLEPOST]