HeliControl

Moved

Total Downloads: 35,361 - First Release: Sep 18, 2015 - Last Update: Apr 19, 2018

5/5, 74 likes
  1. how do you use the config files I cant give myself permission to use this plugin
     
  2. Any update Shady on when players can call Heli's onto themselves with a permission? :)
     
  3. Very soon. The only reason I haven't released it yet is because of what I said above; waiting for the hook. It's probably gonna be a while before it's released though, so expect an update today or tomorrow.
     
  4. Hello, nice work .
    Can you add Disable "normal rocket" ? (only Napalm)
    And a Bullet type line ? Like Explosive :D

    Thanks :)
     
  5. Unfortunately, as of last time I checked (which is only a month or so ago) it's not possible to disable the regular rockets while keeping napalm. I also don't believe it's possible to change the bullet type.
     
  6. Awesome! Thanks for all your hard work, you're a super active dev and Helicontrol is great! Looking forward to it, definitely a popular one for the players :)
     
  7. Thanks. And yeah, sometimes I think I underestimate the popularity of the plugin and I have to apologize for not always getting updates out as quickly as I can. I try to make sure not to release buggy ones (though that doesn't always go as well as I want it to) because I don't want to release a bunch of small fixes in 1-2 days.

    I was having some server issues today so testing wasn't possible, I'll try my hardest to get it released as soon as I can, but I make no promises. ;)
     
  8. How do I make my admin become able to call the heli I still don't get it.
     
  9. The permissions are:
    helicontrol.callheli (gives you access /callheli)
    helicontrol.killheli (gives you access /killheli)
    helicontrol.killgibs (gives you access to /killgibs)
    helicontrol.killnapalm (gives you access to /killnapalm)
    helicontrol.strafe (gives you access to /strafe)
    helicontrol.update (gives you access to /updatehelis)
    helicontrol.destination (gives you access to /helidest)
    helicontrol.admin (gives you permission to everything)

    So type into your console:
    oxide.grant user "STEAMIDHERE" helicontrol.admin

    Or substitute helicontrol.admin with whatever you want to give them.
    [DOUBLEPOST=1472454437][/DOUBLEPOST]
    Yep no worries at all! Always better to push out something that is reliable and works for everyone. Thanks for your help, and if you need help with any Beta testing you know who to ask ;)
     
  10. Hej man, keep it cool and steady, I am for sure that world will not end for nobody if you will release updates later or unshedulled ;) Everybody who haves server needs to get patient - also people don't even deserve to hustle on you, cause simply reading here trough support forum they are'n even capable to read simple overview (literaly one post above me and more post above, the page back wect...) So no need to apologize :) Thanx for your hard and awesome work!
     
  11. Hey man i was curious if you could help me figure out why it is that when i update the config and do /updatehlis even though it says it updated them they are still doing everything that is default, and i really want to lower their damage and disable rockets.
    [DOUBLEPOST=1472476250][/DOUBLEPOST]This is my config setup on the heli
    {
    {
    "UseGlobalDamageModifier": false,
    "ModifyDamageToHeli": true,
    "DisableHeli": false,
    "UseCustomLoot": false,
    "UsePermissions": false,
    "GlobalDamageMultiplier": 4.0,
    "HeliAccuracy": 2.0,
    "MaxHeliRockets": 0,
    "HeliBulletDamageAmount": 0.50,
    "HeliSpeed": 25.0,
    "MainHealth": 10000.0,
    "MainRotorHealth": 750.0,
    "TailRotorHealth": 375.0,
    "MaxLootCratesToDrop": 6,
    "pistol.eoka": 5.0,
    "pistol.revolver": 5.0,
    "pistol.semiauto": 5.0,
    "rifle.ak": 5.0,
    "rifle.bolt": 8.0,
    "smg.2": 5.0,
    "smg.thompson": 5.0
    }
    }

    Heli is still doing 20+ damage a hit, and is still firing rocket vollies, plugin not working or something?

    Also used the /updatehelis command several dozen times still no changes.
     
    Last edited by a moderator: Aug 29, 2016
  12. If for whatever reason update helis isn't working, calling a new one should still have the updated settings unless you're not properly reloading the plugin.


    Unload the plugin, open the config, save the config with your changes, load the plugin again, kill the current helicopter, call a new one.
     
  13. Okay so by reloading do you mean by using Multiplays Clan forge Server panel and click Save and apply to server? does that count or is there something else i need to do, cause as far as ive seen ive killed multiple helicopters and all of them are still doing their default actions

    What i'm trying to say is in the server panel is Save and apply in the Addon scripts portion of the panel, considering loading / unloading it or no?
     
  14. I have no idea how the panel works, as I've never used a server like that. I'm not sure if that loads/unloads it automatically, but if you can use RCON, then I recommend using the following commands in rcon:
    Code:
    oxide.unload HeliControl
    
    Now make your changes to your config, and after you've done that and saved it, go back to the rcon and type:
    Code:
    oxide.load HeliControl
    
    Now you can type /updatehelis or call in a new helicopter.
     
  15. i can call helicopters in no issue, its their damage and hp values and whether they use rockets or not i can't change.
    [DOUBLEPOST=1472482897][/DOUBLEPOST]i dont
    I don't use any Rcons so how would i make this work?
     

  16. You could either set up RCON (not very hard) or try to inquire more information about how reloading plugins works on a server panel like yours. As I said before, I, unfortunately, do not have any experience with those types of servers, so you'll have to either try figuring it out yourself or asking someone who knows.


    EDIT:

    If you're auth level 2 (an admin) I believe you can use the oxide commands on your client by pressing F1 and typing them. Go ahead and try what I listed above for RCON, but doing it on your client in console instead, just typing the same command.
     
  17. I have Owner ship status and have full access to console and adding permissions, i tried type oxide.unload / load HeliControl but nothing comes up as a response.

    And for an Rcon is there a Particular one you would reccomend?
     
  18. I don't think it shows a response on the client-side, so that might be normal. Just change the settings a bit and see if it actually makes a difference.


    As for the RCON, I recommend using RustAdmin as the client. If you need to know how to set it up (assuming you haven't already), I think there's already tutorials on this site somewhere, and if not, googling it shouldn't be too hard.
     
  19. Well i just found my servers Rcon via the website control panel i typed the commands and got a response back saying it unloaded and loaded the plugin, but helicopters are still doing default actions, so its looking like the plugin may be faulty or something, because i have done literually EVERYTHING possible to make it work.

    oxide.unload HeliControl
    [Oxide] 16:18 [Info] Unloaded plugin HeliControl v1.0.39 by Shady
    oxide.load HeliControl
    [Oxide] 16:19 [Info] Loaded plugin HeliControl v1.0.39 by Shady

    These are what showed up in Rcon but have absolutely no effect ingame
     

  20. Ok, I'll take a look at why that may be happening. Can you try enabling a config option like DisabeHeli and testing it? If that also isn't working, something is certainly wrong, though not sure what.