/callheli NICK does not work? I though it all comes with the permission on it
As it stands in overview, which many people seems to ignore, there is in config "CooldownPlayersCanCallToTarget": true, and also /callheli NICKOFPLAYER is working, there is also permission for it, so if its vip you could do it for them, also in config is settings for cooldowns ect so you dont need to be worried of abbuse/heli bully.... Anyway Can't test it since I am at work but reading overview would be a good start for you![]()
HeliControl
Moved
Total Downloads: 35,361 - First Release: Sep 18, 2015 - Last Update: Apr 19, 2018
- 5/5, 74 likes
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EDIT AGAIN: Found the problem! CoptorTracker plugin!
I get weird behavior with this plugin. I've had the 2 heli spawn bug for two wipe cycles now. This is WITH the "AutoCallHeliIfAlreadyExists": false, setting. I went in and set DisableDefaultHeliSpawn to true and that seemed to fix it.. but now the HeliLifetime is only 8 minutes! I changed LifeTimeMinutes to 18 minutes and it did not have any affect. I am on Oxide 2284 and HeliControl 1.0.38.
I see in my logs: [08/17/2016 12:01:20] heli.lifetimeminutes: "8"
EDIT: I just ran heli.lifetimeminutes 15 in console, to see if that fixes it..
Code:{ "AutoCallHeliIfAlreadyExists": false, "BaseHealth": 10000.0, "BulletSpeed": 250, "CallHeliEverySeconds": 0.0, "CooldownPlayersCanCallMultiple": false, "CooldownPlayersCanCallToTarget": true, "Cooldowns": { "Cooldown.1": 86400.0, "Cooldown.10": 86400.0, "Cooldown.2": 86400.0, "Cooldown.3": 86400.0, "Cooldown.4": 86400.0, "Cooldown.5": 86400.0, "Cooldown.6": 86400.0, "Cooldown.7": 86400.0, "Cooldown.8": 86400.0, "Cooldown.9": 86400.0 }, "DisableDefaultHeliSpawns": true, "DisableGibs": false, "DisableHeli": false, "DisableNapalm": false, "GibsHealth": 500.0, "GibsTooHotLength": 480.0, "GlobalDamageMultiplier": 1.0, "HeliAccuracy": 2.0, "HeliBulletDamageAmount": 20.0, "HelicopterCanShootWhileDying": true, "HeliSpeed": 30.0, "LifeTimeMinutes": 18, "Limits": { "Limit.1": 5, "Limit.10": 5, "Limit.2": 5, "Limit.3": 5, "Limit.4": 5, "Limit.5": 5, "Limit.6": 5, "Limit.7": 5, "Limit.8": 5, "Limit.9": 5 }, "LockedCrates": true, "MainRotorHealth": 750.0, "MaxHeliRockets": 12, "MaxLootCratesToDrop": 4, "ModifyDamageToHeli": false, "RocketDamageBlunt": 175.0, "RocketDamageExplosion": 100.0, "RocketExplosionRadius": 6.0, "TailRotorHealth": 375.0, "TimeBeforeUnlockingCrates": 0.0, "TimeBetweenRockets": 0.2, "TurretBurstLength": 3.0, "TurretFireRate": 0.125, "TurretMaxTargetRange": 300.0, "TurretTimeBetweenBursts": 3.0, "UseCustomLoot": false, "UseGlobalDamageModifier": false, "WaterRequiredToExtinguishNapalm": 10000 }
Last edited by a moderator: Aug 17, 2016 -
This is strange, not sure why life time minutes isn't working. If it is still not working in the console, try removing CoptorTracker (not entirely sure what this does, but clearly is something related to Helicopters) and/or HeliControl and see if the life time minutes actually gets changed and works. -
HeliControl - Failed to compile: HeliControl.cs(572,24): error CS1501: No overload for method `Spawn' takes `1' arguments
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[08/19/2016 02:22:55] [Oxide] 02:22 [Error] Error while compiling HeliControl.cs(598,24): error CS1501: No overload for method `Spawn' takes `1' arguments
after update -
Shady757 updated HeliControl with a new update entry:
1.0.39
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Filename needs to be updated @Shady757 its HeliControl (4) - =)
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yep seeing it here on the most recent updated version
[Oxide] 02:55 [Error] HeliControl plugin failed to compile!
[Oxide] 02:55 [Error] HeliControl.cs(598,24): error CS1501: No overload for method `Spawn' takes `1' arguments -
The updated heli control is compiling fine for me @Knullrufs [√0]
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yeah somehow my server now has a second plugins folder.... ugh
nmm -
Shady757 updated HeliControl with a new update entry:
1.0.39
[DOUBLEPOST=1471568656][/DOUBLEPOST] -
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Thank you for your fast work it works perfekt again.
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Hey Shady757, would you be able to add a /callheliself command with separate permissions?
That would be amazing for VIP!
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I used /callheli and the GUI and FancyDrop said the chopper was coming but it didn't show up?
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This plugin is causing massive memory leaks...
Soon as I spawn a heli every single player and myself crash out, after looking into it our memory usage (ram) was at 100% after just 5 minutes of calling the heli. (My server's mem usage remains fine)
I have had to remove the plugin permanently, is there a fix for this?