HeliControl

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Total Downloads: 35,361 - First Release: Sep 18, 2015 - Last Update: Apr 19, 2018

5/5, 74 likes
  1. /callheli NICK does not work? I though it all comes with the permission on it ;)

    As it stands in overview, which many people seems to ignore, there is in config "CooldownPlayersCanCallToTarget": true, and also /callheli NICKOFPLAYER is working, there is also permission for it, so if its vip you could do it for them, also in config is settings for cooldowns ect so you dont need to be worried of abbuse/heli bully.... Anyway Can't test it since I am at work but reading overview would be a good start for you ;)
     
  2. Ahh thank you! I guess I was wondering with the whole /callheli NICK thing, does that mean they can call it on other players? That's what I'm worried about, it could be abused to pick on other players. Do you know if this is the case?
     
  3. yes it is the case, you should read overview, and if may I suggest to you, if you really want to give VIP the posibility to call some sort of heli on them, like a challanege, you should or could use for it ServerRewards or maybe some other shop, that can use commands and sell them, I am doing the same trough SR, again read whats in the overview and suport thread and you will get all answears and solutions ;)
     
  4. The permission or the command will probably be split up in the future so you can have the option for them to only call it on themselves.
     
  5. EDIT AGAIN: Found the problem! CoptorTracker plugin!

    I get weird behavior with this plugin. I've had the 2 heli spawn bug for two wipe cycles now. This is WITH the "AutoCallHeliIfAlreadyExists": false, setting. I went in and set DisableDefaultHeliSpawn to true and that seemed to fix it.. but now the HeliLifetime is only 8 minutes! I changed LifeTimeMinutes to 18 minutes and it did not have any affect. I am on Oxide 2284 and HeliControl 1.0.38.

    I see in my logs: [08/17/2016 12:01:20] heli.lifetimeminutes: "8"

    EDIT: I just ran heli.lifetimeminutes 15 in console, to see if that fixes it..

    Code:
    {
      "AutoCallHeliIfAlreadyExists": false,
      "BaseHealth": 10000.0,
      "BulletSpeed": 250,
      "CallHeliEverySeconds": 0.0,
      "CooldownPlayersCanCallMultiple": false,
      "CooldownPlayersCanCallToTarget": true,
      "Cooldowns": {
        "Cooldown.1": 86400.0,
        "Cooldown.10": 86400.0,
        "Cooldown.2": 86400.0,
        "Cooldown.3": 86400.0,
        "Cooldown.4": 86400.0,
        "Cooldown.5": 86400.0,
        "Cooldown.6": 86400.0,
        "Cooldown.7": 86400.0,
        "Cooldown.8": 86400.0,
        "Cooldown.9": 86400.0
      },
      "DisableDefaultHeliSpawns": true,
      "DisableGibs": false,
      "DisableHeli": false,
      "DisableNapalm": false,
      "GibsHealth": 500.0,
      "GibsTooHotLength": 480.0,
      "GlobalDamageMultiplier": 1.0,
      "HeliAccuracy": 2.0,
      "HeliBulletDamageAmount": 20.0,
      "HelicopterCanShootWhileDying": true,
      "HeliSpeed": 30.0,
      "LifeTimeMinutes": 18,
      "Limits": {
        "Limit.1": 5,
        "Limit.10": 5,
        "Limit.2": 5,
        "Limit.3": 5,
        "Limit.4": 5,
        "Limit.5": 5,
        "Limit.6": 5,
        "Limit.7": 5,
        "Limit.8": 5,
        "Limit.9": 5
      },
      "LockedCrates": true,
      "MainRotorHealth": 750.0,
      "MaxHeliRockets": 12,
      "MaxLootCratesToDrop": 4,
      "ModifyDamageToHeli": false,
      "RocketDamageBlunt": 175.0,
      "RocketDamageExplosion": 100.0,
      "RocketExplosionRadius": 6.0,
      "TailRotorHealth": 375.0,
      "TimeBeforeUnlockingCrates": 0.0,
      "TimeBetweenRockets": 0.2,
      "TurretBurstLength": 3.0,
      "TurretFireRate": 0.125,
      "TurretMaxTargetRange": 300.0,
      "TurretTimeBetweenBursts": 3.0,
      "UseCustomLoot": false,
      "UseGlobalDamageModifier": false,
      "WaterRequiredToExtinguishNapalm": 10000
    }
    
     
    Last edited by a moderator: Aug 17, 2016

  6. This is strange, not sure why life time minutes isn't working. If it is still not working in the console, try removing CoptorTracker (not entirely sure what this does, but clearly is something related to Helicopters) and/or HeliControl and see if the life time minutes actually gets changed and works.
     
  7. HeliControl - Failed to compile: HeliControl.cs(572,24): error CS1501: No overload for method `Spawn' takes `1' arguments
     
  8. [08/19/2016 02:22:55] [Oxide] 02:22 [Error] Error while compiling HeliControl.cs(598,24): error CS1501: No overload for method `Spawn' takes `1' arguments

    after update
     
  9. Shady757 updated HeliControl with a new update entry:

    1.0.39

     
  10. Filename needs to be updated @Shady757 its HeliControl (4) - =)
     
  11. yep seeing it here on the most recent updated version
    [Oxide] 02:55 [Error] HeliControl plugin failed to compile!
    [Oxide] 02:55 [Error] HeliControl.cs(598,24): error CS1501: No overload for method `Spawn' takes `1' arguments
     
  12. yeah somehow my server now has a second plugins folder.... ugh
    nmm
     
  13. Shady757 updated HeliControl with a new update entry:

    1.0.39


    [DOUBLEPOST=1471568656][/DOUBLEPOST]
    Thanks for letting me know. I'm really tired and to quickly fix this I just downloaded the most recent uploaded version, fixed the errors in notepad and uploaded it, but quite clearly forgot about the other copies. ;)
     
  14. cant grant myself to allow me to spawn helicopters
     
  15. Thank you for your fast work it works perfekt again.
     
  16. Hey Shady757, would you be able to add a /callheliself command with separate permissions? :) That would be amazing for VIP!
     
  17. Yep, it's planned:

    ;)
     
  18. I used /callheli and the GUI and FancyDrop said the chopper was coming but it didn't show up?
     
  19. This plugin is causing massive memory leaks...

    Soon as I spawn a heli every single player and myself crash out, after looking into it our memory usage (ram) was at 100% after just 5 minutes of calling the heli. (My server's mem usage remains fine)

    I have had to remove the plugin permanently, is there a fix for this?