HeliControl

Moved

Total Downloads: 35,361 - First Release: Sep 18, 2015 - Last Update: Apr 19, 2018

5/5, 74 likes
  1. Don t work ... no heli pulgins working , all won t launch
    Heli control not working
    Coptor tracker not working
    How today can we control heli?
     
  2. Well, the plugin is working fine on my server and fine for many others. So, can you give me a little bit more info about what the issue is? Is there an error when loading? Do the commands simply not work? Without any more info, I can't help you.
     
  3. Works fine for me, I just had comprehension issues getting the limits and cooldowns working haha. Come on people, stop leaving vague "it doesn't work" comments.
     
  4. Hello, today i can see no plugin working to control heli, someone can help me? I need to set the time between heli, need command to kill him when i want.
    [DOUBLEPOST=1473231728][/DOUBLEPOST]sorry it s an error of me, helicontrol working
     
    Last edited by a moderator: Sep 7, 2016
  5. sorry it was an error, the plugin working ...
     
  6. Every time I try to use the callheli command an error pops up in my bat file saying warning, null renderer for scalerenderer. Any idea what I can do to fix this?
     
  7. The cooldown, is it the cooldown of the players calling it, or just a cooldown of the spawning of the helli?
     
  8. It tells you what you need to know on the overview
     
  9. 01:26 [Warning] Calling hook CanBeTargeted resulted in a conflict between the following plugins: HeliControl - False (Boolean), Vanish (False (Boolean))
    01:26 [Warning] Calling hook CanBeTargeted resulted in a conflict between the following plugins: HeliControl - False (Boolean), Vanish (False (Boolean))
    01:26 [Warning] Calling hook CanBeTargeted resulted in a conflict between the following plugins: HeliControl - False (Boolean), Vanish (False (Boolean))
    01:26 [Warning] Calling hook CanBeTargeted resulted in a conflict between the following plugins: HeliControl - False (Boolean), Vanish (False (Boolean))
    01:26 [Warning] Calling hook CanBeTargeted resulted in a conflict between the following plugins: HeliControl - False (Boolean), Vanish (False (Boolean))
    01:26 [Warning] Calling hook CanBeTargeted resulted in a conflict between the following plugins: HeliControl - False (Boolean), Vanish (False (Boolean))
    01:26 [Warning] Calling hook CanBeTargeted resulted in a conflict between the following plugins: HeliControl - False (Boolean), Vanish (False (Boolean))
    01:26 [Warning] Calling hook CanBeTargeted resulted in a conflict between the following plugins: HeliControl - False (Boolean), Vanish (False (Boolean))

    got this about 100 times, then my whole server froze and died. :( any fixing the conflict between these two? i am asking on both plugins. thanks.
     
  10. Not sure why you were getting this issue but I haven't been, but it should be fixed in the following update. If you could; please let me know.
     
  11. Shady757 updated HeliControl with a new update entry:

    1.0.40

     
  12. Shady757 updated HeliControl with a new update entry:

    1.0.40

     
  13. The requested attachment could not be found.
     
  14. Yeah, not sure what happened there. Double post by accident, I'll try waiting a few minutes to see if that issue resolves itself, if not, I'll post the update again (or try anyway).
     
  15. Seems to be the site is being ddosed again having problems myself
     
  16. Shady757 updated HeliControl with a new update entry:

    1.0.40

     
  17. You're awesome, thanks for implementing this!! Quick question, you mention the new permission helicontrol.callheliself, how does this work in terms of cooldown and also a chat command?

    So if a player has helicontrol.callheliself, they would still use /callheli to call onto themself but would not be limited by any cooldown permissions?
     
    Last edited by a moderator: Sep 11, 2016
  18. I believe it works like this; if you grant them helicontrol.callheliself and helicontrol.callheli, they can use it at their will. If you grant them helicontrol.callheliself, and the cooldown and/or limit permission, then they're limited by that, and only able to call it on themselves. I'll have to look at the code to confirm it again, but you should be able to test on your own if you want.
     
  19. Brilliant! That's exactly what I wanted to know :) You're a legend, thanks so much for implementing this! I'll get back to you if it works otherwise.
     
  20. hello, how to set the limit per player per day the call of the helicopter?