GatherRewards

Gives players money through Economics/ServerRewards for various actions (gathering, animal kills)

Total Downloads: 4,549 - First Release: Jan 12, 2015 - Last Update: Jun 10, 2018

5/5, 13 likes
  1. Close enough ;)
     
  2. Sorry for slow response been busy. I have not seen the error since funnily enough. I know the player was slashed in his sleep was the death message but like I said I have not seen it popup in the console :3
     
  3. Looks and sounds like an error with a recent Oxide build, which threw related NREs for OnEntityDeath for multiple other plugins. The errors you posted were also one from this plugin, and one from another Rewards plugin.
     
  4. Version numbers still 1.5.0, needs to be 1.5.1. Thanks mate.
     
  5. The issue is known, it's affecting auto updaters isn't it?
     
  6. not auto updaters, just update notification plugins...
    [DOUBLEPOST=1512999108][/DOUBLEPOST]
    (00:19:38) | Following plugins are outdated:



    # Gather Rewards | Installed: 1.5.0 - Latest: 1.5.1 | GatherRewards for Rust | Oxide
     
  7. Figured, didn't want to post an unnecessary update but I suppose I'm forced to :p
     
  8. Canopy Sheep updated GatherRewards with a new update entry:

    1.5.1

     
  9. The players on my server get 1rp randomly when they hit a barrel. But its not constant, is there a way to turn that off? I can't find it in the config.
     
  10. Do you have any config values set to reward 1rp?
     
  11. Yes, before only with killing animals they get 1rp.
    The rest was all 0.
     
  12. I'll take a look into it and get back to you on it, if you have any info that seems helpful, let me know.
     
  13. Code:
    {
      "Settings": {
        "ChatEditCommand": "gatherrewards",
        "ConsoleEditCommand": "gatherrewards",
        "EditPermission": "gatherrewards.canedit",
        "PluginPrefix": "<color=cyan>[GatherRewards]</color>",
        "Rewards": {
          "Bear": 2.0,
          "Boar": 1.0,
          "Chicken": 1.0,
          "Clan Member": 0.0,
          "Corn": 0.0,
          "Hemp": 0.0,
          "Horse": 1.0,
          "Murderer": 0.0,
          "Mushroom": 0.0,
          "Ore": 0.0,
          "Player": 0.0,
          "Player's Friend": 0.0,
          "Pumpkin": 0.0,
          "Scientist": 0.0,
          "Stag": 1.0,
          "Stone": 0.0,
          "Wolf": 2.0,
          "Wood": 0.0,
          "Zombie": 0.0
        },
        "ShowMessagesOnGather": true,
        "ShowMessagesOnKill": true,
        "UseEconomics": false,
        "UseServerRewards": true
      }
    }
     
  14. Canopy Sheep updated GatherRewards with a new update entry:

    1.5.2


    [DOUBLEPOST=1513107958][/DOUBLEPOST]
    Found and fixed it, thanks for the report. ;)
     
  15. Thank you!!! :D
     
  16. @Canopy Sheep I'm trying to change the colours of the message but I don't think it likes what I have put:
    Code:
      "ReceivedForGather": "<color=#939393>You have received</color> <color=#ce422b>{0}</color><color=#939393>RP for gathering</color> <color=#ce422b>{1}</color>.",
      "LostForGather": "<color=#939393>You have lost</color> <color=#ce422b>{0}</color><color=#939393>RP for gathering <color=#ce422b>{1}</color>.",
      "ReceivedForKill": "<color=#939393>You have received</color> <color=#ce422b>{0}</color><color=#939393>RP for taking out a <color=#ce422b>{1}</color>.",
      "LostForKill": "<color=#939393>You have lost</color> <color=#ce422b>{0}</color><color=#939393>RP for killing a <color=#ce422b>{1}</color>.",
    Is there any way to have in config:
    Message colour: "#939393",
    Highlight colour: "#ce422b",

    So what I have done above is not needed?
     
  17. @PryMary On your 2nd, 3rd and 4th line you forgot to close out the colour "<color=#939393>RP for gathering <color=#ce422b>". Will work perfectly otherwise, I use a variation of colours in the same way. Updated for you.
    Code:
     "ReceivedForGather": "<color=#939393>You have received</color> <color=#ce422b>{0}</color><color=#939393>RP for gathering</color> <color=#ce422b>{1}</color>.",
      "LostForGather": "<color=#939393>You have lost</color> <color=#ce422b>{0}</color><color=#939393>RP for gathering</color> <color=#ce422b>{1}</color>.",
      "ReceivedForKill": "<color=#939393>You have received</color> <color=#ce422b>{0}</color><color=#939393>RP for taking out a</color> <color=#ce422b>{1}</color>.",
      "LostForKill": "<color=#939393>You have lost</color> <color=#ce422b>{0}</color><color=#939393>RP for killing a </color><color=#ce422b>{1}</color>.",
     
  18. would be sick is barrels were added :)