No problem, do make sure to do restart instead of quit on your server console otherwise you need to download the plugin again.
FurnaceSplitter
Moved
Total Downloads: 9,005 - First Release: Apr 9, 2017 - Last Update: Apr 20, 2018
- 5/5, 31 likes
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The plugin is not working. Drive resolution, and writes the answer:
o.revoke group default furnacesplitter.use
Group 'default' does not have permission 'furnacesplitter.use' -
@Skipcast can you fix the conflit with StackSizeExtended pluggin please?
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Are you guys seeing this error message spamming the logs:
Code:13:53 [Error] Failed to call hook 'CanMoveItem' on plugin 'FurnaceSplitter v2.1.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.FurnaceSplitter.CanMoveItem (Item item, PlayerInventory inventory, System.UInt32 targetContainer, System.Int32 targetSlot) [0x000ae] in <3f50a82d5b024127848e118bb4a586f4>:0 at Oxide.Plugins.FurnaceSplitter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00930] in <3f50a82d5b024127848e118bb4a586f4>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09b255f9a88d4ffda4779759134e116d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <ba44835247a74c58bf6cabef8b441b56>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <ba44835247a74c58bf6cabef8b441b56>:0
Oxide / Rust Version:
Protocol: 2094.164.1
Build Date: 06/11/2018 06:27:36
Unity Version: 2018.1.0f2
Changeset: 27259
Branch: release
Oxide.Rust Version: 2.0.3969Last edited by a moderator: Jun 28, 2018 -
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Any idea how to adjust the fuel counter when using a smelting speed multiplier?
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how to add Permissions to all players ?
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set it to granted -
Hello Folks,
I have this issuepls help
Code:| Failed to call hook 'CanMoveItem' on plugin 'FurnaceSplitter v2.1.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.FurnaceSplitter.CanMoveItem (Item item, PlayerInventory inventory, System.UInt32 targetContainer, System.Int32 targetSlot) [0x000ae] in <1750d9ad5a9840d9b830dc660f34e5ed>:0 at Oxide.Plugins.FurnaceSplitter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00930] in <1750d9ad5a9840d9b830dc660f34e5ed>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <2dad53883fcd4b7faaf900f511ce972a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <a178d34943f746dd9b92eeffb8beec48>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <a178d34943f746dd9b92eeffb8beec48>:0 (10:16:40) | Saved 27,240 ents, cache(0.06), write(0.01), disk(0.00).
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how can i give the permissions to evryone?
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is the dupe bug fixed now?
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[DOUBLEPOST=1531170065][/DOUBLEPOST] -
I have one big oven and a fire is divided into 13 and 3 parts? Tried to change in configuration on 15 and 2, but it is still reset by default
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Furnace Splitter doesn't work as of the latest update. There are no errors when loading the plugin and the ingame GUI still works just simply it wont split anything.
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bug with duplicate items fixed?
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Not sure if this issue have been mentioned before, and if there was/is a solution for it, but we seem to have issues with the wood amount being put in place is several times higher than needed, any help is most welcome