Is it possible to have the event manager clear specific entities in a zone when an event has finished?
EventManager
Moved
Total Downloads: 10,609 - First Release: Dec 16, 2014 - Last Update: Apr 19, 2018
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Thank you for adding custom game-name announce!
Very much appreciated! -
We can setup events fine, but once launched, thats when the bug happens. We let it auto cycle, it launches and it bugs, we have the min number at 2 players and it almost runs for 5 mins b4 it runs after the min players wait that length. And heres the kicker... after the match is won, the winner sometimes does not get credit for the being last man standing, i.e. 5000 coins for that, and is sometimes stuck in the arena until we tp them out, doing that they loose thier previous stuff. So a little help please.
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Have been getting this error when trying to open an event via EMinterface
Failed to call hook 'ccmdControls' on plugin 'EMInterface v1.0.23' (NullReferenceException: Object reference not set to an instance of an object) -
Hey K1lly0u
is it possible to remove wetness after respawn? If the arenas are near the water and a player die, eventmanager teleports him under the map, in the water.
If the arena is in the desert biome and it is night, the player die because they are wet and ist with -40°C to cold. Player dont dry at night in the dessert. -
same here. EMI is the updated version so no lines to edit. Was looking forward to trying this
"Failed to call hook 'Unload' on plugin 'EventManager v3.0.4' (NullReferenceException: Object reference not set to an instance of an object)"
Ignore above all sorted. Is there a command for players to view their event stats? K/D etcLast edited by a moderator: Feb 12, 2017 -
Any chance we can get an option to select the teams when joining an event /event join A or /event join B for CTF as an example?
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Not sure if anyone's reported this yet but I'm getting this error output in the server console when I do /events
Code:Failed to call hook 'cmdEventMenu' on plugin 'EMInterface v1.0.23' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.EMInterface.CreateMenuMain (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.EMInterface.OpenMenu (.BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.EMInterface.cmdEventMenu (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.EMInterface.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0 [Death Notes] La Tempête Arrive killed a Boar with a Crossbow from 7.95m. > plugins
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I have a strange problem, after the event ends and I start it again with another kit or it does not equip anybody, they appear all naked.
I do it after each event is oxide.reload eventmanager
Sorry my english -
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How would one go about altering the event countdown to begin. This would be the timer when everyone has joined the event and its starts the white text countdown saying "The event will begin in X". Its default set to 30 I believe, and I've tried to alter the .cs plugin by changing the EventPrestartTimer from 30 to 5 but that didn't resolve anything. Am I missing the obvious?
Edit... Occams Razor... i'm blind and after the 100th time finally realized it was in the config the entire time. /facepalm -
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On any of ivent people respawn on the place where have killed them, I don't understand regularity, but 30% (including I) respawn on the put places (on points which I added through /spawns add)
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Has observed even more precisely players, as a result has found out that respawn, their after death, exactly there where is necessary, and tp there is instant then where it was killed (and if more precisely, then there where he has managed to escape during cooldown)
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cant open a event Failed to call hook 'ccmdControls' on plugin 'EMInterface v1.0.23' (NullReferenceException: Object reference not set to an instance of an object)
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"Local Player is being set up multiple times" I get this in red top left. Can't wake from a respawn now . Which is a tad annoying. Any ideas?
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Hello,
When auto events are running, and when an event start, he is called TeamDeathMatch, not by his name.. -
The winner inst being given the winner points, guy on the bottom got the winner points, it's happened quite a few times.
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Hello,
Do you know how to disable the backpack during an event ?
Thx,
Shu -