Open EventManager.cs and find this
[ChatCommand("event_leave")]
[ChatCommand("event_join")]
Example:
http://i.imgur.com/AoMFYci.png
Save and
1 oxide.reload EventManager
2 oxide.reload DeathMatch
EventManager
Moved
Total Downloads: 10,604 - First Release: Dec 16, 2014 - Last Update: Apr 19, 2018
- 4.92857/5, 56 likes
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The plugin runs just fine and it is really useful .... but id recommend adding a feature that advertises the match is still open and accepting players possibly even automate the match without having to enter the commands set min players before match starts ect.... but overall i love the plugin great work
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It's planned
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with the spawnfiles like can u add multiple files to it so poeple spawn in different spots when they all first join in
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you can add as many spawn points in ONE spawnfile, so no need to make multiple spawnfiles, just use multiple times /spawns_add on the same spawnfile.
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ahh yep got it thanks will u be doing like team deathmatch or differnt types of games soon
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Yes i havé to finish this plugin first, on 2 weeks ill be back for mass coding
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nice looking forward to it
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Is there a way to skip the "wounded" state? Players in arena is left wounded waiting trough the match.
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maybe i'll have to look at the code when i can
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Another thing is that after arena is over then ppl will continue bleeding.
For example when arena ended, I died instantly outside of arena since before
the end my hp was at about 5 while bleeding, meaning there's chance ppl will lose their stuff. -
You can make a video guide for this plugin?
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I don't know why this happens randomly. Whenever I open the Arena, everything runs smoothly. Everyone spawns correctly according to the specified spawnfile, once the player dies once, they spawn outside the arena, I suppose within the defined zone radius. I turned eject on zones to false but it still keeps happening.
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hey reneb u think when u have time u could make this automatic once we start the event so once theres enough players in and stuff we dont ahve to be on to start it all the time
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hmm I try to set event.zone in the console - there are typing me that I must to be connected) I am on the serv)
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Yes but you need to write it inside your console
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hey reneb after the first death people are spawning in the arena with autokit its only giving u the deathmatch kit on the first round any ideas
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probably because you didnt set the event zone.
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Got a big problem how too delete old area made new one but keeps spawning too old one
[DOUBLEPOST=1433007348][/DOUBLEPOST]never mind got it working -
Reneb updated Event Manager with a new update entry:
rewards, tokens, config fix, /event