EventManager

Moved

Total Downloads: 10,607 - First Release: Dec 16, 2014 - Last Update: Apr 19, 2018

4.92857/5, 56 likes
  1. Thanks mate, works a treat. Much appreciated by myself and everyone on my server haha
     
  2. Corpses don't seem to be getting cleared at all, despite the settings for the zone. How do I fix this, as it causes a great deal of lag as the arena goes through?
     
  3. this is because zone manager doesn't erase the corpses anymore.
    need to fix that.
     
  4. Trying out this mod now on my server. I have a quick question... is there a way to automatically schedule an arena? Or does an admin need to be on all the time to run them?

    Also, if only a single player enters an event, can it automatically cancel and give no reward when it's started?
    [DOUBLEPOST=1434120998,1434109986][/DOUBLEPOST]So I created a little script for TimedExecute to automate the deathmatch:

    Code:
    {
      "EnableTimerOnceCommands": "true",
      "EnableTimerRepeatCommands": "false",
      "OnceCommands": [
        {
            "command": "say '<color=orange>Deathmatch</color> Next registration in 5 minutes!'",
            "seconds": 1
        },
        {
          "command": "event.game Deathmatch",
          "seconds": 298
        },
        {
          "command": "event.open",
          "seconds": 300
        },
        {
          "command": "say '<color=orange>Deathmatch</color> will start in 5 minutes! Use /event_join to join!'",
          "seconds": 300
        },
        {
          "command": "say '<color=orange>Deathmatch</color> will start in 4 minutes! Use /event_join to join!'",
          "seconds": 360
        },
        {
          "command": "say '<color=orange>Deathmatch</color> will start in 1 minute! Use /event_join to join!'",
          "seconds": 540
        },
        {
          "command": "event.start",
          "seconds": 600
        },
        {
          "command": "say '<color=orange>Deathmatch</color> Starting for 10 minutes. Registration closing in 1 minute! Use /event_join to join!'",
          "seconds": 600
        },
        {
          "command": "event.close",
          "seconds": 660
        },
        {
          "command": "say '<color=orange>Deathmatch</color> 9 minutes remaining.'",
          "seconds": 660
        },
        {
          "command": "say '<color=orange>Deathmatch</color> 8 minutes remaining'",
          "seconds": 720
        },
        {
          "command": "say '<color=orange>Deathmatch</color> 7 minutes remaining'",
          "seconds": 780
        },
        {
          "command": "say '<color=orange>Deathmatch</color> 6 minutes remaining'",
          "seconds": 840
        },
        {
          "command": "say '<color=orange>Deathmatch</color> 5 minutes remaining'",
          "seconds": 900
        },
        {
          "command": "say '<color=orange>Deathmatch</color> 4 minutes remaining'",
          "seconds": 960
        },
        {
          "command": "say '<color=orange>Deathmatch</color> 3 minutes remaining'",
          "seconds": 1020
        },
        {
          "command": "say '<color=orange>Deathmatch</color> 2 minutes remaining'",
          "seconds": 1080
        },
        {
          "command": "say '<color=orange>Deathmatch</color> 1 minute remaining'",
          "seconds": 1140
        },
        {
          "command": "event.end",
          "seconds": 1200
        },
        {
          "command": "say '<color=orange>Deathmatch</color> is over!'",
          "seconds": 1201
        },
        {
          "command": "reset.oncetimer",
          "seconds": 1202
        }
      ],
      "RepeaterCommands": []
    }
    Edit: Fixed up some of the script timings.
    Edit 2: Fixed missing comma
     
    Last edited by a moderator: Jun 12, 2015
  5. Wow ... i never thought about using my plugin for automatic arena xD You are smart.. Nice config ;)
     
  6. Nice plugin! Thanks for the kind comments. :)
     
  7. Fantastic plugin! the only issue I'm seeing is that some players dont respond into the arena. what setting do I have incorrect?
     
  8. anyone know the item names for blueprints so i can add them into the reward system?
     
  9. Where i must save the script? or in config for this?

    When i want to make an automatic (every 3h) what i must change? First set this true and then? I don't understand the timers :/
     
  10. I use TimedExecute and this config
     

    Attached Files:

  11. thank you...now i understand :)
     
  12. about only one player entering i dont think so i think they have to wait the time limit of the event i use the reward shop and tokens for rewards. i dont give rewards to the winner they get 1 token per kill
     
  13. sry again....what are tokens meaned? never hear that in rust
    The winner reward tokens and then he can buy an kit?

    and what can i set?

    Get players inventory saved before joining arena to get it back after event?
     
  14. yes every kill in the arena = 1 token u can add reward kits that cost tokens. and yes inventory saves when they teleport back it restores inventory
     
  15. can i give the winner of the dm tokens too?
     
  16. Yes you can do that
     
  17. hmm but plugin kits cant be loaded in. (no source) but it is in the plugins. Also tried restart
     
  18. Huh I'm confused
     
  19. this one
    Code:
    4:26 AM [Warning] Ignored obsolete game extension reference 'Oxide.Ext.RustLegacy' in plugin 'Kits'
    4:26 AM [Error] Assembly referenced by Kits plugin does not exist: Facepunch.ID.dll
    4:26 AM [Error] Assembly referenced by Kits plugin does not exist: Facepunch.MeshBatch.dll
    4:26 AM [Error] Assembly referenced by Kits plugin does not exist: Google.ProtocolBuffers.dll
    4:26 AM [Warning] Ignored obsolete game extension reference 'Oxide.Ext.RustLegacy' in plugin 'Kits'
    4:26 AM [Error] Assembly referenced by Kits plugin does not exist: Facepunch.ID.dll
    4:26 AM [Error] Plugin failed to compile: Kits (leaving previous version loaded)
    4:26 AM [Error] Assembly referenced by Kits plugin does not exist: Facepunch.MeshBatch.dll
    4:26 AM [Error] Plugin failed to compile: Kits (leaving previous version loaded)
    4:26 AM [Error] Assembly referenced by Kits plugin does not exist: Google.ProtocolBuffers.dll
    4:26 AM [Error] Plugin failed to compile: Kits (leaving previous version loaded)
    Kits not work for me
    also zone manager :/
     
    Last edited by a moderator: Jun 30, 2015
  20. Wulf

    Wulf Community Admin

    You're trying to use another Legacy plugin on an Experimental server. Download the version from this thread.