EnhancedBanSystem

Moved

Total Downloads: 3,115 - First Release: Jun 6, 2016 - Last Update: Feb 24, 2018

5/5, 18 likes
  1. player.ban and /ban dont work with new version PlayerDataBase. With old - ban works
     
  2. Wulf

    Wulf Community Admin

    Why? :p

    Covalence would register the commands and replace would replace it regardless, if that's what you're thinking about.

    Plugin references are made when the plugin is loaded, so that wouldn't be an issue either.
     
  3. because if he installs the plugin while the server is running, it doesnt load all players ingame, it only loads the player in the DB (which is empty if he just installed it)
     
  4. Ban function still not working with new playerdatabase. Works only with old 1.3.1 ver
     
  5. can you explain a bit more why it's not working? what you are trying to do? what configs you use with playerdatabase?
     
  6. i have a problem with this plugin. if i have my rustadmin running and someone gets auto banned from that it dosent show up in the banlist on rustadmin. must be some crash between the plugin and rustadmin.

    i have auto ban for VAC-banned players and still wanna keep that and also give my admins the power to ban ppl.
     
  7. Wulf

    Wulf Community Admin

    This plugin overwrites the default Rust ban and urban commands and doesn't share the Rust ban list, which is what RCON clients use I believe.
     
  8. funny thing, this 2 was running smooth just a month or 2 ago with no problems.

    is there another plugin that dosent do that?
     
  9. Wulf

    Wulf Community Admin

    You can simply rename the commands in the plugin to unique names such as eban and eunban. The change was made in Oxide, not this plugin, to allow plugins to replace game commands a month or so ago. Ideally this plugin would integrated with the Rust ban list though.
     
  10. im not with you there Wulf, if i change the commands its running like a month ago?
     
  11. Wulf

    Wulf Community Admin

    Yes, just open the plugin and look for [Command("ban")] and replace that "ban" with "eban" or desired command. The same would apply to other commands like unban.
     
  12. Thank you for the help man =)
     
  13. i'm making a new version for it.
     
  14. so its gonna work like before?
     
  15. i'll add range bans
    and also support for playerdatabase, mysql, sqlite, files, and webapi
     
  16. Sounds good mate!
     
  17. making such a plugin isnt hard.
    The hardest is to find a light weight way to make it ^^
     
  18. Wulf

    Wulf Community Admin

    Covalence has methods for banning/unbanning and such now, the only downside is not all support temp, but we may add support for that in Oxide directly eventually.
     
  19. you can ban by ip ?
    ip are saved?
    [DOUBLEPOST=1475913414][/DOUBLEPOST]yes you use the built in ban system :x
     
  20. Wulf

    Wulf Community Admin

    IP not yet, but you could still save what you can via in-game bans so they are synced. If we eventually add support for storing IPs and such, then yes.