@nivex what if in duel death message announce include kit name on which duel/tdm was
Duelist
Moved
Total Downloads: 2,050 - First Release: Jun 15, 2017 - Last Update: Jul 20, 2018
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I also want to add a UI so they can click Respawn instead of being instantly teleported out.
I've added a Defeat Message UI which displays the same defeat message in chat over the UI when the player wakes up. -
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Last edited by a moderator: Aug 1, 2017
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Invisibility for spectators isn't working...
If players become 'stuck' in a zone then they need to suicide out. This just means that the rematch wasn't accepted, or no one is queuing.
Next update I'll leave the Post Match UI up until they duel againLast edited by a moderator: Jul 31, 2017 -
what happened to the auto ready?
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Found a bug
If players do not take a duel within 60 seconds, then they do not teleport back
If you press the ready button, the duel will not start, and the players will remain in the arena
And if you write a kill
Players can not open the drawers -
Players can generally stay in the arena
Need to be teleported from there -
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The duel starts if all involved click Ready.
I don't understand drawers?
They don't need to be teleported out. They can suicide.
I'll change this so the UI stays open so they can Respawn if a rematch or queue isn't accepted. -
Boxes* I'm writing a kill and in my house I can not open them
Yes, it will be good if the spawn will be shown to the player who is stuck in the arena -
I didn't see an issue allowing players to stay as spectators inside of the zone until 1) they join another match/rematch, 2) queue again, or 3) suicide out. Apparently, a lot of players become confused and don't think to just suicide out.
So in combination with the Defeat UI staying open I'll add an option to send them home if their rematch times out. The latter shouldn't be necessary with the former but it'll be there for your convenience. -
Having issues getting invisibility to work for spectators. Will update when I fix this.
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I'm aware of rematches starting even when players are not naked. This can cause these players to lose their items. I'll post an update once I've gone through all of the code and fixed any occurrence of this happening under any circumstance. EDIT: I've confirmed this is the only circumstance where players could lose items. I'll continue to review the code and post an update when I can.
I've considered the item restoration feature that has been requested on multiple occasions, however, I do not feel it's necessary. While it is an inconvenience for players to strip down to duel I have made it easier on everyone to continue dueling by using the rematch functionality. I'm open to discussing this request further if you feel it's still needed, otherwise I'll remove it from the TODO list.Last edited by a moderator: Aug 2, 2017 -
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If you're having issues with your Respawn button not working then send me your configs
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Code:{ "Advanced Options": { "Let Players Die Normally": false, "Require 1v1 Maximum Spawn Points To Be Less Than Or Equal To X": 200, "Require 1v1 Minimum Spawn Points To Be Equal Or Greater Than X": 2, "Require TDM Minimum Spawn Points To Be Equal Or Greater To The Number Of Players Joining": false, "Send Dead Players Back Home": true, "Send Defeated Players Back Home": false }, "Animals": { "Die Instantly": false, "Flee [Not Instantenous!]": false, "Put To Sleep": true }, "Betting": { "Allow Bets To Be Forfeit": true, "Allow Bets To Be Refunded": false, "Bets": [ { "itemid": -892070738, "max": 15000, "trigger": "stone" }, { "itemid": -891243783, "max": 15000, "trigger": "sulfur" }, { "itemid": 688032252, "max": 15000, "trigger": "fragment" }, { "itemid": 1436001773, "max": 15000, "trigger": "charcoal" }, { "itemid": -1580059655, "max": 15000, "trigger": "gp" }, { "itemid": 374890416, "max": 15000, "trigger": "hqm" }, { "itemid": 498591726, "max": 10, "trigger": "c4" }, { "itemid": 1578894260, "max": 6, "trigger": "rocket" } ], "Enabled": true }, "Custom Arenas": { "Indestructible Walls": true, "No Building": false, "No PVP": false, "No Raiding": false, "Use Wooden Walls": false }, "Custom Kits": { "Kits": {}, "Use Workshop Skins": true }, "Deathmatch": { "Announce Deaths To Match": true, "Announce Deaths To Server": false, "Chat Command": "tdm", "Economics Money [0 = disabled]": 0.0, "Enabled": true, "Evil Shirt Skin": 14177, "Friendly Fire": true, "Good Shirt Skin": 101, "Max Team Size": 5, "Min Team Size": 2, "ServerRewards Points [0 = disabled]": 0, "Shirt Shortname": "tshirt" }, "Deployables": { "Allow Barbed Wooden Barricade": false, "Allow Concrete Barricade": false, "Allow High External Stone Wall": false, "Allow High External Wooden Wall": false, "Allow Metal Barricade": false, "Allow Sandbag Barricade": false, "Allow Stone Barricade": false, "Allow Wooden Barricade": false, "Morph Barricades Into High External Stone Walls": false, "Morph Barricades Into High External Wooden Walls": false }, "Ranked Ladder": { "Award Top X Players On Wipe": 3, "Enabled": true }, "Respawn": { "Give Kit If Respawn Items Are Empty": "autokit", "Items": [] }, "Rewards": { "Economics Money [0 = disabled]": 0.0, "Required Money To Duel": 0.0, "ServerRewards Points [0 = disabled]": 0 }, "Settings": { "Allow Announcement": true, "Auto Create Dueling Zone If Zone Does Not Exist": false, "Auto Enable Dueling If Zone(s) Exist": false, "Blacklist Commands": false, "Blacklisted Chat Commands": [ "/tp", "/remove", "/bank", "/shop", "/event", "/rw", "/home", "/trade" ], "Broadcast Defeat To All Players": true, "Building Block Extension Radius": 20.0, "Bypass Naked Check And Strip Items Anyway": false, "Disable Requirement To Allow Duels": true, "Duel Command Name": "duel", "Immunity Time": 10, "Kits": [ "ak", "drob", "tom", "ber" ], "Kits Least Used": [ "arb", "luk" ], "Kits Least Used Chance": 0.25, "No Movement During Immunity": false, "No Stability On Structures": true, "Player Health After Duel [0 = disabled]": 100.0, "Queue Command Name": "queue", "Reset Temporary Ladder Each Wipe": true, "Respawn Dead Players On Disconnect": true, "Respawn Zone Walls On Death": false, "Scale Damage Percent": 1.0, "Show Warning Message": false, "Time To Duel In Minutes Before Death": 10, "Use Invisibility": true, "Use Random Skins": false, "Whitelist Commands": false, "Whitelisted Chat Commands": [ "/report", "/pm", "/r", "/help" ] }, "Spawns": { "Auto Remove On Zone Removal": false, "Draw Time": 30.0, "Remove All Distance": 50.0, "Remove Distance": 10.0 }, "Spectators": { "Send Home If Rematch Times Out": false }, "User Interface": { "Auto Enable GUI For Players": false, "Chat Command": "dui", "Send Spectators Home First When Clicking Requeue": false, "Show Close Button (X)": true, "Show Defeat Message UI For X Seconds": 7.5, "Use Cursor": true }, "Zone": { "Avoid Creating Automatic Spawn Points In Water": true, "Create Least Amount Of Walls": false, "Create New Zone Every X Duels [0 = disabled]": 0, "Extra High External Wall Stacks": 2, "Max Zones [Min 1]": 7, "Maximum Custom Wall Radius": 300.0, "Maximum Incline On Hills": 40.0, "Minimum Auth Level For Custom Arena Walls": 1, "Players Per Zone [Multiple Of 2]": 10, "Players Visible To Admins": true, "Use Arena Wall Generation": true, "Use Wooden Walls": false, "Zone Radius (Min: 50, Max: 300)": 50.0 } }
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players on my server can no longer close the ui, any idea why this is?
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