@dofof37 You may have a null entity in serverEntities. Try using 0.1.23 again to see if the error persists. If it does, then use 'duel removeall' with version 0.1.22 and reload 0.1.23.
[DOUBLEPOST=1500556209][/DOUBLEPOST]You can close the UI by clicking the X. Or do you mean for everyone?
Duelist
Moved
Total Downloads: 2,050 - First Release: Jun 15, 2017 - Last Update: Jul 20, 2018
- 5/5, 19 likes
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bind g /dui exmpl -
Did what you said and I still get the error with the newest version
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Attached Files:
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@dofof37 Your files look fine to me. I can't reproduce the bug with them either.
Last edited by a moderator: Jul 21, 2017 -
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Nice job on the mod. You've been making some nice updates.
Some feedback I had from some players, they said they had lag, they believed it was from the arena being close to their base. I removed it and they said it went away. -
Would be cool if it autogenerated arena's in the sky like a combat tag arena and people place a stone barricade on the floor and it turns into a high wooden wall, would also be nice if instead of sending the player home once they lose for their to be a config option to just let them die and respawn normally on the beach or in their bed. Im running a battlefield server so kinda want people to just respawn normally so they get the autokit
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I'm working on several improvements including rematch functionality. I also need to simplify the Overview.
I need to test the rematch functionality thoroughly before I release the update. -
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Can we get auto ready for rematches? like you can turn on auto ready or auto requeue?
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@nivex in combination with backpacks and quicksorting there is a bug
need to do something like this before teleport to arena in duel and tmd + rematch:
timer.Once(0.01f, player.EndLooting); -
I've updated the Overview to detail commands, and config options. I've moved the existing details of functionality to the FAQ section. This should help users easily setup the plugin to their own needs.