Failed to call hook 'OnEntityTakeDamage' on plugin 'Duelist v0.1.21' (NullReferenceException: )
(11:26:38) | at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
at Oxide.Plugins.Duelist.OnEntityTakeDamage (.BaseCombatEntity entity, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Duelist.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
(11:26:39) | Failed to call hook 'OnEntityTakeDamage' on plugin 'Duelist v0.1.21' (NullReferenceException: )
(11:26:39) | at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
at Oxide.Plugins.Duelist.OnEntityTakeDamage (.BaseCombatEntity entity, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Duelist.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
Duelist
Moved
Total Downloads: 2,052 - First Release: Jun 15, 2017 - Last Update: Jul 20, 2018
- 5/5, 19 likes
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@RockyRo Reload the plugin. Something was destroyed instantly.
[DOUBLEPOST=1500205605][/DOUBLEPOST]Last edited by a moderator: Jul 16, 2017 -
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Can lag a server from this plugin?
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[DOUBLEPOST=1500295724][/DOUBLEPOST]@Treane, do you have 'Auto Enable GUI For Players' set to 'true' ?Last edited by a moderator: Jul 17, 2017 -
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@Treane Why is it uncomfortable?
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I've improved two methods which have reduced the plugin loading time by 900%.
I'll continue to make optimizations and release an update when it's ready.
Still haven't found the issue which is causing low end servers to freeze when the plugin is loaded. There is no issue that I'm aware of afterwards.Last edited by a moderator: Jul 17, 2017 -
To click on the button, you need to click on INTER
/dui and cursor and if you teleport to a duel then the interface closes
As in KITSLast edited by a moderator: Jul 18, 2017 -
Can add a bet through the GUI interface
expml
/duel nickname
/duel accept
open ui bet interface "You want to place a bet?"
button YES|NO
-YES - interface trade bet
-NO - standard duel -
the arena with the walls is broken sometimes
walls are gone. is there any way to fix this ?
i must do every day this:
/duel removeall
/duel new tp
to add a new arena and then its fixed -
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15 "Duelist" (0.1.22) by nivex (4.44s)
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i think i have found my problem. i use a plugin that make decay outside of cupboard zones..
i think the arena decay i few hours then))) shit
is it possible to fix this or place cupboards in this arena :-D ?
can i config this plugin that after a duel , the arena walls will be remove automatic
and if other people start a duel, thats the plugin place a new arena ? -
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i have write you private message
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nivex updated Duelist with a new update entry:
0.1.23
[DOUBLEPOST=1500481710][/DOUBLEPOST]More UI improvements to come.
Respawn Zone Walls On Death was added to combat private decay plugins which do not use the standard entity.Hurt which calls the hook OnEntityTakeDamage. If this hook is not called then your walls will always die. -
add /dui - on interface and /dui - off interface pls)
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[Error] Failed to call hook 'OnServerInitialized' on plugin 'Duelist v0.1.23' (NullReferenceException: )
23:16 [Stacktrace] at (wrapper managed-to-native) UnityEngine.Object:get_name ()
at Oxide.Plugins.Duelist.<SetupZones>m__13 (.BaseNetworkable e) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[BaseNetworkable].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateCastIterator>c__Iterator0`1[BaseEntity].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[BaseEntity].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[BaseEntity]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[BaseEntity] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at Oxide.Plugins.Duelist.SetupZones () [0x00000] in <filename unknown>:0
at Oxide.Plugins.Duelist.OnServerInitialized () [0x00000] in <filename unknown>:0
at Oxide.Plugins.Duelist.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
newest version previous version works