it counts 0, but i noticed that i have that in console:
Code:at System.Collections.Generic.Dictionary`2[System.String,Oxide.Plugins.BotSpawn+MonumentSettings].Add (System.String key, Oxide.Plugins.MonumentSettings value) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BotSpawn.FindMonuments () [0x00000] in <filename unknown>:0 at Oxide.Plugins.BotSpawn.OnServerInitialized () [0x00000] in <filename unknown>:0 at Oxide.Plugins.BotSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
BotSpawn
Moved
Total Downloads: 11,691 - First Release: Jul 31, 2017 - Last Update: Jul 27, 2018
- 5/5, 81 likes
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I guess your old config was still there?
Wipe that and reload the plugin. -
i tried it few times, but i will give it a shot again
[DOUBLEPOST=1507937599][/DOUBLEPOST]ok thanks for help. I noticed that i had changed my default file (that i was using as a "fresh downloaded one"). I had to redownload it again. Sorry for trouble.
EDIT:
will you add markets and gas stations soon, maybe?Last edited by a moderator: Oct 14, 2017 -
No worries. Glad you got sorted.
Yes, I intend to add other monuments, but you can always add them manually in the meantime.
They'd be stored in the /data/ json but, other than that, it's the same thing. -
ok thanks a lot!
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can you add melee weapons support so bots can attack with swords and stuff I tested them and they just hold it up like they're going to throw it at you
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Hi XNeo,
Sorry, no. I don't think that's something I can add. -
Hi. First, congratulations for the work done since the creation of this plugin.
"If you aggro a bot with melee or tool, he will still retaliate."
I hit a "bot" with a sword but it did not fire back.
[DOUBLEPOST=1507971139][/DOUBLEPOST] -
[DOUBLEPOST=1507973925][/DOUBLEPOST]Btw @Steenamaroo , I am getting the error below after your update.
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If their AI can't handle melee weapons, then bots spawned by this plugin won't handle melee weapons.
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Hey! Been using this mod for a week now or more. Anyways When i use this command /botspawn toplayer panda tier1 It will teleport the character to me then to my friend panda. Do you know why?
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Just to clarify, the bots appear with you, then disappear and appear with the intended target?
I have no idea what that could be.
The command finds the player, gets their location, then starts spawning using that info.
[DOUBLEPOST=1508011719][/DOUBLEPOST]I just double checked - All is fine.
The location of the person calling the bots isn't used at any point.Last edited by a moderator: Oct 14, 2017 -
The only problem I see is that they wont retaliate hitting them with a tool, or melee weapon. Other than that, everything else seems to work properly.
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They should, as long as you aren't vanished.
They don't fire with the usual aggression, but they should respond and show interest in your position, rather than simply walking off. -
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lol. I'll have to have a think about it but that would probably be better.
The present retaliate to melee isn't my doing - It's just what they do. -
EDIT "Could it be because am copying the command in instead?" -