BotSpawn

Moved

Total Downloads: 11,690 - First Release: Jul 31, 2017 - Last Update: Jul 27, 2018

5/5, 81 likes
  1. will be if you keep the "ignore animals" option , :)
     
  2. Is it possible to make it so that the cloths cant be looted off AI? Im looking to make multi dificulty AI but I dont want players getting the armor and hotbar items off the AI
     
  3. Hey,
    Yeah, although it may take all-or-nothing form. I.E. The corpse will either be lootable or it won't be.

    Maybe the next logical step is to have a non-lootable option and a drop-kit option, taking the form of backpack or lootcrate.
     
  4. Are they not spawning in after this update?
     
  5. That s a good idea.. a little more run speed with a picaxe in the hand .. i ll pop 100 /monuments :D
     
  6. @Insane 5 I hope you have 1 killer server or 100 zeds even at 1 monument will LAAGGGG your server sooo badly. Cool idea but not so great in practicality.

    @Steenamaroo Is there an update for this addon? Since the wipe my AI are not even spawning
     
  7. LOL. How does it go with hundreds of players at one monument?
    Edit : Try 100 chickens, for that matter.

    They spawned for me. Double check your navgrid and nav_disable status.
     
  8. Hey, is there a possibility for give them a tag before the name?
    Like: "BotName": "(BOT) randomname" ?
     
  9. Oooh, nice idea.
    It would have to be coded as an option per monument but, yes, it's possible.
     
  10. huu.. i got atm 8 per monument (88) and no one reporting lags.. just to know if it s possible to have meleweapon : true? :D
     
  11. Any news on a possible update that has them spawn at Gas stations? Also, another idea to stop the looting of the bodies. Just like when they suicide, when you kill one they explode and leave a backpack on the ground that you could loot. Just throwing ideas out there lol. Love the work bro. Really appreciate it.
     
  12. @Steenamaroo Im seeming to get ALOT of lag using even just a few bots, would you mind taking a look thru the config and data files and see if there is something I can do to reduce lag? If not I may have to remove this addon.
     

    Attached Files:

  13. so in the config under options I see the following:
    "Reset": true,
    "Reset_Timer": 600,
    "Suicide_Timer": 600,

    And then under each zone I see:
    "Respawn_Timer": 600

    So could setting all 3 timers to 10min be the reason my server is lagging like hell? I just want all the AI to stay in the monuments and from what I understood that is why the addon has the AI suicide then respawn... but I dont understand why there is a rest and respawn timmer... What is the diffrence between the reset and respawn timer?

    Is it possible to have the AI reset and not kill them? or just keep the AI within the radtowns without having to reset them?

    I am just trying to remove the lag from my server and keep this addon on my server.
     
  14. It's all detailed in the overview.

    If you think the plugin is causing lag do 'bot.count' in Rcon or console.
    If the number is sensible, unload the plugin and see if the lag persists, to prove whether it's this plug or not.

    Right now, no.
     
  15. as far as i know the reset timer just resets them (back to their original "position", the respawn timer is for when they get killed, i have the respawn timer set to 600 and the reset to 1000, i have no problems with lag though i only have 61 bots but i have also got 90 "radtownanimal" spawns,
    might be a good idea to try the reset at 2000 to see i that helps
     
  16. Bots are spawning but they don't move or shoot, what did i do wrong?
     
    Last edited by a moderator: Oct 11, 2017
  17. Make sure in that nav_disable is set to false and nav_grid is set to true

    I had the same issue man.
     
  18. Can anyone post the default config file? I kind of messed things up :S
     
  19. Just delete your config and reload the plugin.
    A default one will be created.
     
  20. That didnt work. It just created a new config with the same settings.
    Ah got it, didnt stop server before deleting the files. Sorry very tired at the moment XD