BotSpawn

Moved

Total Downloads: 11,685 - First Release: Jul 31, 2017 - Last Update: Jul 27, 2018

5/5, 81 likes
  1. Thanks so much, works great! Sorry for non-botspawn chat here Steamamaroo lol
     
  2. Oops : wrong place
     
  3. Steenamaroo updated BotSpawn with a new update entry:

    1.7.2


    [DOUBLEPOST=1530889808][/DOUBLEPOST]@FireBurst
    Their displayName most likely is, or contains, their userID, so you could compare to get what you want.
     
  4. Exactly. I was just too lazy and in a hurry that I just replaced it with what I wanted it to show lol.
     
  5. Peacekeeper seems broken for scientist, attacking regardless but not all at once.
    Murderer roaming seems broken
    Previous version to the one from 30 mins ago Murderers were running up at you but not attacking when no weapon is out, not attacking when a weapon is out. Now they're all just standing still.

    Reverting to 1.6.9 for now
     
  6. Could scientists have been going in and out of agro range?
    I too noticed zombies are not as aggressive as they use to be.
    My Zombies are chasing Scientists forever, because they seem to be having a hard time running and swinging their machetes
     
  7. Peacekeeper still broken for scientists on 1.6.9

    Murderers have returned to normal behaviour on 1.6.9
     
  8. All I changed 40 minutes ago was a null check around something that only happens when a bot dies.
    There was no change to behaviour or targeting or anything like that.

    There is something different in 1.6.9 I can look at, but I'll need to check it properly.
    [DOUBLEPOST=1530893228][/DOUBLEPOST]Ugh...
    I'm still on oxide 3987, but everything is working perfectly for me at first glance.
    Murderers attack aggressively, peacekeeper+vanish are honoured..No obvious issue.

    Will update soon.
     
  9. Cool, they seem to have stopped spazzing now on the older version, unfortunately got a problem with Warehouse and Radtown spawning on both config and custom profiles. Will wait for a new version though before worrying about it
     
  10. Error while compiling: BotSpawn.cs(1797,29): error CS1061: Type `NPCPlayerApex' does not contain a definition for `utilityAiComponent' and no extension method `utilityAiComponent' of type `NPCPlayerApex' could be found. Are you missing an assembly reference?
     
  11. Rust+oxide version?
     
  12. Protocol: 2099.165.1

    Build Date: 07/05/2018 15:14:12

    Unity Version: 2018.1.4f1

    Changeset: 27596

    Branch: main

    Oxide.Rust Version: 2.0.3993
     
  13. I don't get it.
    Running the same version, compiling fine. Modified the .cs at all?

    If not, I guess reinstall oxide?
     
  14. haven't changed anything also doing it on other mods as well
     
  15. Are you new to BotSpawn? Did it ever compile for you?

    utilityAiComponent has been exposed for a good while.
     
  16. getting some odd start up issues, I do run custom bots:
    Code:
    (07:52:48) | Failed to run a 2.00 timer in 'BotSpawn v1.7.2' (NullReferenceException: Object reference not set to an instance of an object)
      at Oxide.Plugins.BotSpawn.SelectWeapon (NPCPlayerApex npcPlayer) [0x00140] in <c2b930c491194e64aa6487e659da184a>:0
      at Oxide.Plugins.BotSpawn+<sortWeapons>c__AnonStorey3.<>m__0 () [0x00000] in <c2b930c491194e64aa6487e659da184a>:0
      at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <0f58cfbbba844942876db6036f28ac86>:0
    (07:52:48) | Failed to run a 2.00 timer in 'BotSpawn v1.7.2' (NullReferenceException: Object reference not set to an instance of an object)
      at Oxide.Plugins.BotSpawn.SelectWeapon (NPCPlayerApex npcPlayer) [0x00140] in <c2b930c491194e64aa6487e659da184a>:0
      at Oxide.Plugins.BotSpawn+<sortWeapons>c__AnonStorey3.<>m__0 () [0x00000] in <c2b930c491194e64aa6487e659da184a>:0
      at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <0f58cfbbba844942876db6036f28ac86>:0
    Protocol: 2099.165.1
    Build Date: 07/05/2018 15:14:12
    Unity Version: 2018.1.4f1
    Changeset: 27596
    Branch: main
    Oxide.Rust Version: 2.0.3993
     
  17. it's always compiled on oxide.reload BotSpawn for me. I'll try reloading oxide again to see fi that helps, but I'm getting this on 4 servers
    [DOUBLEPOST=1530922838][/DOUBLEPOST]well apparently oxide was the culprit, just odd it was on 4 servers, thanks for the help
     
  18. No probs. Thanks for coming back to let us know. :)
     
  19. Had a similar problem , had to update oxide 3 times before it ran ok