For info : The "peacekeeper" only works if we choose the "murder" option in the configuration file. Otherwise, the bots just run everywhere.
BotSpawn
Moved
Total Downloads: 11,685 - First Release: Jul 31, 2017 - Last Update: Jul 27, 2018
- 5/5, 81 likes
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It's working perfectly for me but I'm on staging with pre-release oxide so, if it is broken, it won't be tomorrow!
Thanks ^^. -
Saw this today. Not sure what it means and I don't have kits.
Code:[Oxide] 16:00 [Error] Failed to run a 2.00 timer in 'BotSpawn v1.7.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BotSpawn.SelectWeapon (NPCPlayerApex npcPlayer) [0x003df] in <835b07a6179a436d8a8552d0b7863bb6>:0 at Oxide.Plugins.BotSpawn+c__AnonStorey3.<>m__0 () [0x00000] in <835b07a6179a436d8a8552d0b7863bb6>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in :0
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Thank you^.
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i have kits and getting this error on startup.
Failed to run a 2.00 timer in 'BotSpawn v1.7.0' (NullReferenceException: Object reference not set to an instance
of an object)
at Oxide.Plugins.BotSpawn.SelectWeapon (NPCPlayerApex npcPlayer) [0x00168] in <23f73d5d58414f509fb81c0931d4704
d>:0
at Oxide.Plugins.BotSpawn+<sortWeapons>c__AnonStorey3.<>m__0 () [0x00000] in <23f73d5d58414f509fb81c0931d4704d
>:0
at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <a178d34943f746dd9b92eeffb8beec48>:0 -
but it was possible not to touch?
> Warehouses changed to 'MiningOutpost'.
> Radtown changed to 'SewerBranch'.
The name is understandable, but the other parameters here and where?
-- wut??? -
Yeah, @CaptN I made a dumbass mistake. Will fix soon.
ZLO, What? -
sLong_Attack_Distance simple deleted!!
That would be to talk about it!
[DOUBLEPOST=1530836427][/DOUBLEPOST]It was possible to change the names of locations, but why change all other parameters ??? -
Long_Attack_Distance ceased to work a few Rust updates ago and I removed it.
The main reason for having it was that default max range was 55m for scientist. Seems the default is much longer now anyway. -
You did not understand! change the new parameters, why change the old ones? For example, bots in the location? : ((((
[DOUBLEPOST=1530837121][/DOUBLEPOST]I lost the names and kits of the bots, which were changed! -
Oh, I see.
Sounds like you didn't read the update notes. -
Respawn_Timer was 300 became 40 EVERYWHERE !!!!
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The default value is 60 so I'm really not sure what you've done.
If you didn't read the update notes and just blindly installed, you should have lost your profiles for Warehouse(and1+2) and Radtown. -
- Warehouses changed to 'MiningOutpost'.
- Radtown changed to 'SewerBranch'.
- Aggro range and DeAggro range added for Scientists.
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No, you do not read it carefully or do not understand it - I'm writing through the translator
[DOUBLEPOST=1530838350][/DOUBLEPOST]Just do not understand why change the location values to defaults, if this can not be done -
Take the data of the old location, copy them and replace with the values that changed, what is complex then? (
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man some people are ungrateful as fuck. @Steenamaroo does this for free you know?
You need to work on your reading comprehension or go back to 3rd grade -
Code:[Oxide] 22:07 [Error] Failed to call hook 'OnEntityKill' on plugin 'BotSpawn v1.7.1' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in :0 at Oxide.Plugins.BotSpawn.OnEntityKill (BaseNetworkable entity) [0x00030] in <338eb6b4f07644d2bf6747f6e18a9255>:0 at Oxide.Plugins.BotSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0037a] in <338eb6b4f07644d2bf6747f6e18a9255>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <2dad53883fcd4b7faaf900f511ce972a>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
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Sorry man, distracted with other things.
I'll fix it properly tomorrow.
Thanks for posting ^. -
I'm getting a similar weirdness as ZLO. I did change Warehouse to MiningOutpost etc., all fixed up. I have bots that take 400 bullets to kill now, when this wasn't the case before. I have bots coming up in Deathnotes as 39457385 etc. instead of the names I gave them. I checked configs, all are how they should be. Something isn't right.
Code:"MiningOutpost": { "AutoSpawn": true, "Murderer": false, "Bots": 1, "BotHealth": 100, "Radius": 50, "Kit": [ "bp1", "bp2", "bp3", "bp4", "bp5", "bp6", "bp7", "bp8", "bp9", "bp10", "bp11", "bp12" ], "BotNamePrefix": "", "BotNames": [ "SteveHarvey", "KanyeWest", "HillaryClinton", "AmySchumer", "RoseanneBarr", "KathyGriffin", "CaitlynJenner", "KimKardashian", "JustinBieber", "MichaelMoore", "DonaldTrump", "MiloYiannopoulus" ], "Bot_Accuracy": 4, "Bot_Damage": 0.4, "Disable_Radio": true, "Roam_Range": 40, "Peace_Keeper": true, "Peace_Keeper_Cool_Down": 5, "Weapon_Drop": false, "Keep_Default_Loadout": false, "Wipe_Belt": false, "Wipe_Clothing": false, "Allow_Rust_Loot": false, "Suicide_Timer": 600, "Chute": false, "Respawn_Timer": 60, "Sci_Aggro_Range": 30, "Sci_DeAggro_Range": 40 },