BotSpawn

Moved

Total Downloads: 11,685 - First Release: Jul 31, 2017 - Last Update: Jul 27, 2018

5/5, 81 likes
  1. Sorry man, I don't know what this is.
    I spawned bots right in front of a live turret, with turret safe on and off, and had no issues.
    (CanBeTargeted handles turrets)
    [DOUBLEPOST=1528396156][/DOUBLEPOST]
    Thanks. With a low number of bots a safety check could kick in too early.
    I'll find a better way of checking in next update.

    I don't even know if it's possible to not have a certain biome on your map, but I didn't want to leave the code open-ended, trying to generate spawn points forever.
     
  2. Still got config wipes with the latest one? Should i just remove migration section of code ?
     
  3. Stick in your 100% old config and load the plug.
    It should migrate it.

    If, for any reason, you're copying/pasting stuff in/out, make sure you don't paste 'Options' or 'Zones' over 'Global' or 'Monuments'.

    If you're still having trouble, please PM me your old config file in full.
     
    Last edited by a moderator: Jun 7, 2018
  4. Another great update dude your killing it :) the biome random spawns stuff is 10/10 :)
     
  5. Thanks man! Not without its hiccups, lol. Steenamaroo style. ;)
     
  6. > These are preventative options, not enabling options.
    I wish more devs did this.

    Decent update!
     
  7. More what? Explanations ?
     
  8. Some description can be confusive as to if variable makes plugin do something actively or allow default behaviour. Not yours :)
     
  9. Honestly, that's great to hear. The options are kind of confusing because Scientists don't 'want' to attack scientists by default,
    so I'm glad to hear my descriptions make it clear. :)

    Thank you.
     
  10. Was anything changed with the Airdrops? I can't get Scientists to spawn with my Plane Crash supply crates anymore.
     
  11. Yeah, there's a height check on the crate spawn point.
    Better to just take it off again?
     
  12. Yes please.
     
  13. Since the update i get this in console,

    (12:09:56) | Unloaded plugin BotSpawn v1.6.6 by Steenamaroo

    (12:09:56) | Calling 'OnServerInitialized' on 'BotSpawn v1.6.6' took 734ms

    (12:09:57) | Loaded plugin BotSpawn v1.6.6 by Steenamaroo

    (12:10:03) | Calling kill - but already IsDestroyed!? [34096865/1344498]

    (12:10:10) | [BotSpawn] There are 0 spawned bots alive.

    Waited about 5 minutes
    (12:15:51) | [BotSpawn] There are 0 spawned bots alive.

    I have attached my json file :)
     

    Attached Files:

  14. All your profiles are set false : It seems that config gets migrated beautifully, except all profiles get turned off. :p
     
  15. Yes, i just noticed that, I didnt realise that it would require changing the spawn back to true, i was just looking at the new biomes part of it and kind of skipped over old settings
    Thanks for the prompt response,
     
  16. Nor did I. Sorry about that. :p
     
  17. lol I scratched my head for a bit too.

    I tested it thought, looking good! Nice work!