BotSpawn
Moved
Total Downloads: 11,685 - First Release: Jul 31, 2017 - Last Update: Jul 27, 2018
- 5/5, 81 likes
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158 i just realised, but still, when it makes default config and i manually fill the data, its wiping it again anyway on reload :s
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There must (I hope?) be something you're formatting incorrectly.
It should just throw console errors, though, in that case.
BotNames and Kits follow the same format now, you know that?
Are you copying + pasting in chunks from an old config? -
Yeah, but I only have 1 botname anyway, and 2 kits, and it is as I said in the previous post? I'll PM you the config you can see
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Can confirm config reset.
After updating to 1.6.6 on first plugin load the new variables get added to the config but AutoSpawn is set to false in all profiles.
After adjusting AutoSpawn and plugin reload the config gets resettet. Validated json.
Also:
"SetDestination" can only be called on an active agent that has been placed on a NavMesh.
spam after killing murderers.
Thanks for your work! Hope this helps.
Greetings
Edit: Updated from 1.6.5 -
Attached Files:
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As a workaround you can edit the new config like you want and remove all code wrapped in
///////////////////////////////////////////////////////////////////MIGRATION INFO TO REMOVE in 1.6.7
in BotSpawn.cs before reloading the plugin. This will solve the config reset issue. But I guess @Steenamaroo is already working on a solution. -
Ugh. I'll look into this now.
Going to reupload 1.6.5 because you can't delete the most recent version. -
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Are we safe to use the above fix for now and update later without needing to reconfig ?
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Sorry folks. I have it fixed now but just want to test a few more times before pushing again.
If you've already moved over, yeah, the above fix would work.
I won't be long! -
(19:55:08) | [Oxide] 13:59 [Warning] Calling 'OnServerInitialized' on 'BotSpawn v1.6.6' took 1143ms
(19:55:17) | [Oxide] 13:59 [Warning] Calling 'CanBeTargeted' on 'BotSpawn v1.6.6' took average 1148ms
No npc spawn -
...That's a new one?!
Same deal if you reload? -
Yes, even resuming .. the bots and npc do not spawn and the error is displayed.
While the old version works perfectly.
[DOUBLEPOST=1528394640][/DOUBLEPOST]"bot and murderer" sorry -
I've no idea. I'll go spawn some bots near a turret and see what happens.
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Works fine for me it seems.
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Anyone else get this in console?
[Oxide] 14:13 [Info] Loaded plugin BotSpawn v1.6.6 by Steenamaroo
[Oxide] 14:13 [Info] [BotSpawn] Failed to find spawnpoints in BiomeArid.
[Oxide] 14:13 [Info] [BotSpawn] Failed to find spawnpoints in BiomeArctic. -
Do you have a very low number set for those Biomes, Wesley?
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