BotSpawn

Moved

Total Downloads: 11,685 - First Release: Jul 31, 2017 - Last Update: Jul 27, 2018

5/5, 81 likes
  1. Ok, I'm seeing the prefab names for most monuments coming through twice but won't have my server up for another hour or so so everyone, I'd just unload and wait. :)

    I'll push something in the next few hours.
     
  2. Thank you @JiNGo sent you most kiss :D
     
  3. Niiiiice thanks for your time
     
  4. no there's no monuments doubled, except the usual supermarkets etc.
     
  5. I think the plugin needs an update as it's created errors today (Rust update) that have never showed up!
     
  6. dude, scroll up, the need for an update has been acknowledged by the dev ;)
     
  7. Thank you for your time :D
     
  8. Whoops, didn't see that. Thanks for telling me!
     
  9. I only seen one person say bots were not spawning at all, is that also everyone elses case here? That's my issue, obv see a fix is in play. XD
     
  10. thats what the issue is, bots aint spawning. But yes, we will wait for the Steen train to arrive with the goods.
     
  11. In most cases the plug either won't load, or it'll fail to load the config.
    If you see any error at all you may as well just unload and wait. ;)
     
  12. Yea no bots. I have chute mode though and 1 location (harbor2). Unless rust changed which harbor is harbor2, I see no bots.
     
  13. Anyone test that new Oxide version to see if that fixed it? Asking before I ask people to leave server to do so myself
     
  14. Still a fail with Oxide.Rust 2.0.3947
     
  15. Steenamaroo updated BotSpawn with a new update entry:

    1.6.7

     
  16. Did you also remove the air drop height check for this?
     
  17. No, I didn't; Just wanted to get a fix out asap.
    There will be another update pretty soon for the new monument, and the multitude of problems all y'all lovely people are going to report to me. ;)
     
  18. Looks like Peacekeeper is broke, firing even if naked. thanks for the update, them spawning and being hostile is still way better than not :)
     
  19. long range seems broke, I have it set to 20 and they are shooting across powerplant
     
  20. Minimum possible is 55, although I see changes to aggro code too.
    Thanks fellas. Keep 'em coming.