Same here
BotSpawn
Moved
Total Downloads: 11,762 - First Release: Jul 31, 2017 - Last Update: Jul 27, 2018
- 5/5, 81 likes
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Yep same problem as posters above, Everything works but console get heavily flodded by [BotSpawn] OnNpcTargetFired
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Wulf Community Admin
If you are having the console spam, just open the plugin and find:
Code:Puts("OnNpcTargetFired");
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Thanks wulf. Updating shortly.
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It's good thx
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is not there anyone who can help me do not know what i'm going to do server just got wipe so it's frase indstal
I'm getting this mistake when I update the bots spawn
Code:(21:46:25) | BotSpawn was compiled successfully in 1964ms (21:46:25) | Failed to call hook 'OnServerInitialized' on plugin 'BotSpawn v1.4.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BotSpawn.FindMonuments () [0x00000] in <filename unknown>:0 at Oxide.Plugins.BotSpawn.OnServerInitialized () [0x00000] in <filename unknown>:0 at Oxide.Plugins.BotSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
Code:[SERVER v1.0.24] Console: BotSpawn.cs(134,29): warning CS0219: The variable `damagedbot' is assigned but its value is never used BotSpawn.cs(274,21): warning CS0219: The variable `dropX' is assigned but its value is never used BotSpawn.cs(275,21): warning CS0219: The variable `dropZ' is assigned but its value is never used BotSpawn.cs(276,21): warning CS0219: The variable `Y' is assigned but its value is never used BotSpawn.cs(348,46): warning CS0219: The variable `contentList' is assigned but its value is never used BotSpawn.cs(437,30): warning CS0219: The variable `checkKit' is assigned but its value is never used BotSpawn.cs(537,30): warning CS0219: The variable `heldGun' is assigned but its value is never used BotSpawn.cs(772,24): warning CS0219: The variable `attackerheldEntity1' is assigned but its value is never used BotSpawn.cs(802,21): warning CS0219: The variable `profile' is assigned but its value is never used BotSpawn.cs(38,14): warning CS0169: The private field `Oxide.Plugins.BotSpawn.isInAir' is never used BotSpawn.cs(1302,25): warning CS0649: Field `Oxide.Plugins.BotSpawn.botData.invincible' is never assigned to, and will always have its default value `false' BotSpawn.cs(1304,26): warning CS0649: Field `Oxide.Plugins.BotSpawn.botData.enemyDistance' is never assigned to, and will always have its default value `0'
Last edited by a moderator: Mar 1, 2018 -
Plugin is incompatible with LootConfig are the things installed once the RCP error occurs when killing a bot. Remedy has brought only a new installation of the server
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Murderer are working fine but scientists still have strange reaction, don't agro or moving back
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@Steenamaroo
are you adding junkpiles to the mix ?or where they are free roaming ?
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Spams: Can i not use Haips Island map?
[22:46:35) | [BotSpawn] OnNpcTargetFired
(22:46:35) | [BotSpawn] OnNpcTargetFired
(22:46:36) | [BotSpawn] OnNpcTargetFired -
Wulf Community Admin
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but i can use it on Hapis?
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Thanks @Steenamaroo, Your the best. always so fast with a fix
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I just loaded the updated plugin and my console got flooded with "NullReferenceException." I unloaded the plugin and the console is still being flooded by that message. I have this in the config +nav_disable false + nav_grid "true".
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I'm working on it, though. Well....Wulf is working on it.
See the overview for chat commands and instructions.
Can only recommend unload - Remove config/data - reload.
I literally just removed one line that was printing info to console.
The plugin is the same otherwise.
Edit: That's not strictly true - Targeting hook is getting called for Scientists now.
Maybe you have a scientist with a non-weapon item in his belt or something like that? -
Code:(21:46:25) | BotSpawn was compiled successfully in 1964ms (21:46:25) | Failed to call hook 'OnServerInitialized' on plugin 'BotSpawn v1.4.7' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BotSpawn.FindMonuments () [0x00000] in <filename unknown>:0 at Oxide.Plugins.BotSpawn.OnServerInitialized () [0x00000] in <filename unknown>:0 at Oxide.Plugins.BotSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
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I've had people report that just unloading LootConfig isn't enough. Server has to be restarted after the plugin is removed.
There shouldn't be any need to reinstall, though.
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Try removing it and reloading pls.