BotSpawn

Moved

Total Downloads: 11,762 - First Release: Jul 31, 2017 - Last Update: Jul 27, 2018

5/5, 81 likes
  1. Hold tight. ;)

    Definitely not.
     
  2. Nope, they do not.
     
  3. i need fake player count everyone is doing that :S
     
  4. Wulf

    Wulf Community Admin

    Good way to get blacklisted too. ;)
     
  5. Bots are now targeting admin while using Vanish.
     
  6. Sorry, that's not something I'll be considering.
    [DOUBLEPOST=1520005724][/DOUBLEPOST]
    That's a Vanish plugin issue rather than a BotSpawn one, but I was planning to take a look at Vanish tonight to make sure all is good.
    Thanks for posting.
     
  7. Wulf

    Wulf Community Admin

    Did you update Oxide to the latest build?
     
  8. Will this ever work with LootConfig?
     
  9. At the moment we run a python script that generates hundreds of kits that will simulate a proper loot table. That works well enough, if you are desperate.
     
  10. I understood now it is illegal sorry k :D
     
  11. Are custom spawns broken? As soon as I made one I got this after reloading

    (14:49:27) | Unloaded plugin BotSpawn v1.4.7 by Steenamaroo

    (14:49:27) | No previous version to rollback plugin: BotSpawn

    Removing the custom spawn fixed it (deleted file, /botspawn remove "name" didnt work)
     
  12. @Steenamaroo In the config, there's a section for kits, from the overview it suggests you can have multiple kits for the bots assigned to that monument, what governs the percentage by which the kit is distributed? We were going to trial this on a test server to see if its viable for us to move away from humanpc + our automation plugins. However we have a very specific distribution of zombie types across each monument.
     
  13. ok nvm, I did it again, didnt make them murderers, kept their default loadout and they spawned. NVM, weird
     
  14. Hmmm, not firing under default loadout. Is it because I changed them from murders?
     
  15. It seems like all kits have an equal chance of getting picked. (please correct me if I'm wrong) We ended up scripting the generation of kits to make our own percentages.
    GitHub - gol-rust/lootgeneration: Generation scripts for npc loot tables
     
  16. Your plugin isn't loading for some reason.Maybe an incompatible config/data?

    It's just a random number choice.
    If you want a kit to have a greater chance of being picked, you can list it more than once.
     
  17. Steenamaroo updated BotSpawn with a new update entry:

    1.4.8

     
  18. Awesome update, thank you very much!
    Now I just have to cross my fingers for chainsaw sounds!
     
  19. wait? they use chainsaws ? wtf HA
     
  20. Hello

    I can not kill the bots, does anyone know what it is?