like to this plugin !
want to ask can i make normal player group like 4Hours AntiOfflineRaid and to other group like vip 6Hours ?
AntiOfflineRaid
Moved
Total Downloads: 6,124 - First Release: Nov 17, 2015 - Last Update: Mar 1, 2018
- 5/5, 32 likes
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can i set the afk to -0 so that it always protects and is it possible to set it so only people authorized on the cupboard can do damage?
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Ooo
Code:(15:19:18) | 128928 / 133327 (15:19:18) | [Oxide] 07:19 [Error] Failed to call hook 'OnEntityTakeDamage' on plugin 'AntiOfflineRaid v0.2.7' (NullReferenceException: Object reference not set to an instance of an object) (15:19:18) | [Oxide] 07:19 [Debug] at Oxide.Plugins.AntiOfflineRaid.IsBlocked (.BaseCombatEntity entity) [0x00000] in <filename unknown>:0 at Oxide.Plugins.AntiOfflineRaid.OnEntityTakeDamage (.BaseCombatEntity entity, .HitInfo hitInfo) [0x00000] in <filename unknown>:0 at Oxide.Plugins.AntiOfflineRaid.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 (15:19:18) | [Oxide] 07:19 [Info] [Death Notes] Bishop Jenkey ran into a Snap Trap (15:19:18) | Bishop Jenkey[23666753/76561198262851553] was killed by beartrap (entity) (15:19:18) | [Oxide] 07:19 [Error] Failed to call hook 'OnEntityTakeDamage' on plugin 'AntiOfflineRaid v0.2.7' (NullReferenceException: Object reference not set to an instance of an object) (15:19:18) | [Oxide] 07:19 [Debug] at Oxide.Plugins.AntiOfflineRaid.IsBlocked (.BaseCombatEntity entity) [0x00000] in <filename unknown>:0 at Oxide.Plugins.AntiOfflineRaid.OnEntityTakeDamage (.BaseCombatEntity entity, .HitInfo hitInfo) [0x00000] in <filename unknown>:0 at Oxide.Plugins.AntiOfflineRaid.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
Anyone else still not gettin the message pop up about protection when you hit someones building? -
Calytic Community Admin Community Mod
Thanks for the report.
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Calytic Community Admin Community Mod
You'll have to tell me what "all the bugs" actually are. I can't reproduce that NRE or your report about messages not showing up.
How To: Report Bugs | Oxide -
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Calytic Community Admin Community Mod
Sure, and I tested it. No problems here.
So there is something else going on, meaning I need more information to narrow down the issue. -
Code:{ "afkMinutes": 5, "clanFirstOffline": true, "clanShare": true, "cooldownMinutes": 10, "damageScale": { "1": 0.3, "24": 0.4, "48": 0.5, "72": 1.0 }, "interimDamage": 1.0, "minMembers": 2, "playSound": true, "prefabs": [ "door.hinged", "door.double.hinged", "window.bars", "floor.ladder.hatch", "floor.frame", "wall.frame", "shutter", "wall.external", "gates.external" ], "showMessage": true, "sound": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab", "VERSION": "0.2.7" }
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Calytic Community Admin Community Mod
When I shoot a building everything works as intended. Is it a specific gun, any gun? Specific ammo? Any ammo? etc?
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Can confirm this mod does not seem to be working as intended. I had some players test this between something I had built vs an existing base that incorporated wood walls and a trig floor from a player that was offline with a damage scale of 0.03 - as confirmed by AO. That is an insanely small scale. The wood wall took the same amount of damage from a hatchet per hit as one that I placed. The twig floor was taken down with two arrows from a bow. I can also confirm the messaging system is not also displaying for me.
I intentionally got normal players to do the damage as, being an admin I've come across many admin related exceptions by a lot of plugins I use and wanted to rule that out.
Just for clarification this mod was installed minutes after it was updated and has been running before any players got on it since the update. The server was also map wiped for a fresh start. -
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Calytic Community Admin Community Mod
I just tested melee weapons, pump, AK, tommy, and tested single digit damage Scale (0.02) - messages and protection working as intended.
I'm not saying you guys aren't having issues, I'm simply saying that based on the information I have I can't discern any issue. -
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Calytic Community Admin Community Mod
If partial names isn't working then it's an issue with covalence and oxide. This plugin doesn't handle partial name lookups itself.
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Great plugin but it doesn't seem to defend double doors.
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Calytic Community Admin Community Mod
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