Using the original Overview config I am getting an error in jsonlint, is this a problem or ignore it?
AntiOfflineRaid
Moved
Total Downloads: 6,124 - First Release: Nov 17, 2015 - Last Update: Mar 1, 2018
- 5/5, 32 likes
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how does it work with clan playing on a server without any mod for clans? eg. base for 4 people, one was builder, three of them are authorized and one just have bed. What will happen if:
a) only builder if offline?
b) only authorized 3 players are offline?
Asking because it can be used to abuse, eg in case a) - builder goes offline and rest of his clan can play safe -
But the thing is that it's not really working with clans mods either, there's some mistake made in the code. Look at my earlier reply. This mod would be so good if this worked like intended, hopefully someone can correct it soon. -
It needs to be tied to tool cupboards. Doors or code locks aren't enough. What about normal locks. Wouldn't work. But yeah, was a nice attempt at a nice idea but so far its far from efficient. -
Is there a way that this addon can check who has TC access or a Bed/Sleepingbag? Im running into an issue where one guy builds the base and gets offline and then the other 3 members come on and reak havoc and are pretty protected.
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That's the main issue that breaks this plug in at the moment mate. No word from the dev as of yet. -
Getting this repeatedly after oxide update:
(16:07:26) | Failed to call hook 'OnPlayerInput' on plugin 'AntiOfflineRaid v0.2.7' (NullReferenceException: Object reference not set to an instance of an object)
(16:07:26) | Failed to call hook 'OnPlayerInput' on plugin 'AntiOfflineRaid v0.2.7' (NullReferenceException: Object reference not set to an instance of an object) -
I would ditch it untill the dev gets back mate.
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hi i have a question this is what i wanna do
when players goes offline i want that the building are protected this part i have done and it worked
when players come online i want that buildings are not protected but this part doesnt work it keeps saying u are raid blocked for 5 minutes but my building stays 100% protected when i come online
What can i do ?? so when i come online my building isnt protected anymore -
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Yeah these are the only ways this will work. We'll I'm sure the dev is reading these and they are online every day but maybe there is no real fix for this and that's why he is staying quiet. Shame. -
Just checking in. Is this plugin still working, and does it work well?
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@infusednz it works but it has its issues... like 1 person can build a base and then go offline while the rest of the clan is on and the base would be protected.
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cheers
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@Calytic Would you mind adding that feature I requested a while back to the plugin of making it so it only lasts X days for a new player and no more? I think it would be an amazing balance to have it just for new starters. As a half measure, this wipe I'm going to manually make my protection 100% for everyone for the first 3 days of the wipe and my regular protections afterwards, but obviously that involves manually changing the config every wipe.
Last edited by a moderator: Feb 4, 2017 -
Calytic Community Admin Community Mod
Calytic updated AntiOfflineRaid with a new update entry:
0.2.8
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How to set a time, example of midnight at 6am. Thank you
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Not possible unfortunately.
use this instead, if it still works
BuildingProtector for Rust | Oxide
@Calytic I tagged the wrong dev, tagged you in my post above about that featureLast edited by a moderator: Feb 4, 2017 -
Hi guys,
I have a question about the protection.
If i enable "ClanShare" does anyone have to create a clan for being protected?
Thanks!
PS: Sorry for my English