AntiOfflineRaid
Moved
Total Downloads: 6,123 - First Release: Nov 17, 2015 - Last Update: Mar 1, 2018
- 5/5, 32 likes
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this plugin is nearly perfect for what we are doing just needs something along these lines.
if player structure takes Z amount of damage X minutes before logout of player, player structure can continue to take damage for Y minutes after logout, and player structure currently in Y window can extend damage window Y by applying XX damage in within YY minutes
thanks for a great plugin! -
hi. what does the 20% protection mean? 20% more material to be bombarded?
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this plugin doesn't work at all
[DOUBLEPOST=1527356212][/DOUBLEPOST]too bad
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after the rust update I get this:
Code:(14:30:49) | Failed to call hook 'OnEntityTakeDamage' on plugin 'AntiOfflineRaid v0.3.4' (FormatException: Input string was not in a correct format.) at System.Number.StringToNumber (System.String str, System.Globalization.NumberStyles options, System.Number+NumberBuffer& number, System.Globalization.NumberFormatInfo info, System.Boolean parseDecimal) [0x00057] in <e1a80661d61443feb3dbdaac88eeb776>:0 at System.Number.ParseInt32 (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) [0x00013] in <e1a80661d61443feb3dbdaac88eeb776>:0 at System.Int32.Parse (System.String s) [0x00007] in <e1a80661d61443feb3dbdaac88eeb776>:0 at System.Linq.Enumerable+SelectEnumerableIterator`2[TSource,TResult].ToList () [0x0001b] in <839a3cb835c04d14aeb58d83bb7bc4bd>:0 at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <839a3cb835c04d14aeb58d83bb7bc4bd>:0 at Oxide.Plugins.AntiOfflineRaid.scaleDamage (System.UInt64 targetID) [0x000fc] in <564c8272a678460b965721af94cb57b7>:0 at Oxide.Plugins.AntiOfflineRaid.OnStructureAttack (BaseEntity entity, HitInfo hitinfo) [0x00043] in <564c8272a678460b965721af94cb57b7>:0 at Oxide.Plugins.AntiOfflineRaid.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo hitInfo) [0x00022] in <564c8272a678460b965721af94cb57b7>:0 at Oxide.Plugins.AntiOfflineRaid.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00311] in <564c8272a678460b965721af94cb57b7>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <17b9f46063fe4ac9ae4a1000712647ce>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <ba44835247a74c58bf6cabef8b441b56>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <ba44835247a74c58bf6cabef8b441b56>:0 (14:30:49) | Calling 'OnEntityTakeDamage' on 'AntiOfflineRaid v0.3.4' took 101ms (14:30:49) | Failed to call hook 'OnEntityTakeDamage' on plugin 'AntiOfflineRaid v0.3.4' (FormatException: Input string was not in a correct format.) at System.Number.StringToNumber (System.String str, System.Globalization.NumberStyles options, System.Number+NumberBuffer& number, System.Globalization.NumberFormatInfo info, System.Boolean parseDecimal) [0x00057] in <e1a80661d61443feb3dbdaac88eeb776>:0 at System.Number.ParseInt32 (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) [0x00013] in <e1a80661d61443feb3dbdaac88eeb776>:0 at System.Int32.Parse (System.String s) [0x00007] in <e1a80661d61443feb3dbdaac88eeb776>:0 at System.Linq.Enumerable+SelectEnumerableIterator`2[TSource,TResult].ToList () [0x0001b] in <839a3cb835c04d14aeb58d83bb7bc4bd>:0 at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <839a3cb835c04d14aeb58d83bb7bc4bd>:0 at Oxide.Plugins.AntiOfflineRaid.scaleDamage (System.UInt64 targetID) [0x000fc] in <564c8272a678460b965721af94cb57b7>:0 at Oxide.Plugins.AntiOfflineRaid.OnStructureAttack (BaseEntity entity, HitInfo hitinfo) [0x00043] in <564c8272a678460b965721af94cb57b7>:0 at Oxide.Plugins.AntiOfflineRaid.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo hitInfo) [0x00022] in <564c8272a678460b965721af94cb57b7>:0 at Oxide.Plugins.AntiOfflineRaid.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00311] in <564c8272a678460b965721af94cb57b7>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <17b9f46063fe4ac9ae4a1000712647ce>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <ba44835247a74c58bf6cabef8b441b56>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <ba44835247a74c58bf6cabef8b441b56>:0 (14:30:49) | Calling 'OnEntityTakeDamage' on 'AntiOfflineRaid v0.3.4' took 105ms (14:30:49) | Calling 'OnEntityTakeDamage' on 'AntiOfflineRaid v0.3.4' took average 2380ms
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How do I use the clan share option? I mean I set it on "true" but it doesn't work :/
[DOUBLEPOST=1528841271][/DOUBLEPOST]My message is a bit rude sorry ^^' I use the rust:IO clan mods and it still takes the builder of the structure to determine if it can take damage or not :/ -
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How does this plugin work in the means of if you raiding someone and he logs off, does the damage protection kick in ?
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Any chance you can add the functionality to also register people authorised on the tool cupboard / people who have building privlidge and not just clans / the object owner? So if someone who is on the tool cupboard is online the base also becomes raidable?
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doesnt seem to work anymore
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there is a bug with AFK and cooldown if u modify the values players get offline anyway.
If i set the default values it works fine.
[DOUBLEPOST=1531871201][/DOUBLEPOST]
If i set the default value it works fine.Last edited by a moderator: Jul 18, 2018 -
A function like cupboardshare or so ^^ -
Make the possibilities of friends. Friends built a house 50/50, and if one is protected, then the floor of the house is only in defense. Synchronize protection between friends
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Please, help.
How to make:
Player in the network = 0% damage
Player is offline = 100% damage.