AntiOfflineRaid
Moved
Total Downloads: 6,123 - First Release: Nov 17, 2015 - Last Update: Mar 1, 2018
- 5/5, 32 likes
-
I'm not. I've got the message that inform me that the building is protected, it takes no damage
-
-
Is there a problem with this plugin causing a memory leak? Anyone getting crazy lag with this installed after time has went by?
-
A user is offline 10 hours, but the base is already 50% vulnerable.
Attached my config where you can see that the base is only after 60 hours 50% to be attackableAttached Files:
-
-
"damageScale": {
"0" : 0.0,
"48": 0.25,
"60": 0.5,
"72": 1
},
You have to change your "0" to "1" because the rule says "The scale of damage between the cooldown and the first hour" -
Must i change "0" : 0.0 in "1" : 0.0 ?? -
-
This plugin causes major process hangups from constantly changing values on the server. Un-usable right now. Also its builder specific and not TC auth so wouldnt work for me anyways. Good luck guys!
-
AntiOfflineRaid create some lags, write?
-
-
-
-
Because I installed it before wipe and since wipe I've some problem like lag. Nobody know if this plug-in cause issue?
-
Attached Files:
-
-
Since wipe I installed this mod and I've memory leak or it's Rust ? -
It says that a player is AFK when they are not. This is causing their base to be protected even when they are online. How can I fix this?
-
I think this plugin may be suffering from the issues @Wulf is fixing. A player told me when raiding an offline base, it popped up a read message and he was kicked off the server.
-
Wulf Community Admin
Wulf updated AntiOfflineRaid with a new update entry:
0.2.10