@Calytic Looks like the gui message is buggy, sometimes works, most of the time doesn't even though players are offline and have ao data.
AntiOfflineRaid
Moved
Total Downloads: 6,124 - First Release: Nov 17, 2015 - Last Update: Mar 1, 2018
- 5/5, 32 likes
-
I'm using this damage scale:
Code:"damageScale": { "1": 0.5, "24": 1.0 },
Code:"7656119829979****": { "userid": 7656119829979****, "lastOnlineLong": -8587253917837509158, "Days": 0.91257759464120369, "Minutes": 1314.1117365666667, "Hours": 21.901862278333333 },
What's causing this, and what can I do to fix that? -
Calytic Community Admin Community Mod
It doesn't scale like that, you have to enter in each scale at every individual hour.
-
Ah, I was under the impression that it uses a Unity AnimationCurve. So it should work if I specify all the 24 hours instead?
-
Calytic Community Admin Community Mod
Calytic updated AntiOfflineRaid with a new update entry:
0.2.5
-
Calytic Community Admin Community Mod
Calytic updated AntiOfflineRaid with a new update entry:
0.2.6
-
Same error as with Ent owner plugin
Code:(02:05:33) | [Oxide] 18:05 [Error] AntiOfflineRaid.cs(942,48): error CS1061: Type `Oxide.Core.Libraries.Covalence.IPlayerManager' does not contain a definition for `FindPlayerById' and no extension method `FindPlayerById' of type `Oxide.Core.Libraries.Covalence.IPlayerManager' could be found. Are you missing an assembly reference?
-
Wulf Community Admin
-
Just tried to add plugin and got the error
Code:[Oxide] 21:18 [Error] AntiOfflineRaid plugin failed to compile! [Oxide] 21:18 [Error] AntiOfflineRaid.cs(942,48): error CS1061: Type `Oxide.Core.Libraries.Covalence.IPlayerManager' does not contain a definition for `FindPlayerById' and no extension method `FindPlayerById' of type `Oxide.Core.Libraries.Covalence.IPlayerManager' could be found. Are you missing an assembly reference? [Oxide] 21:18 [Error] EntityOwner plugin failed to compile! [Oxide] 21:18 [Error] EntityOwner.cs(1750,48): error CS1061: Type `Oxide.Core.Libraries.Covalence.IPlayerManager' does not contain a definition for `FindPlayerById' and no extension method `FindPlayerById' of type `Oxide.Core.Libraries.Covalence.IPlayerManager' could be found. Are you missing an assembly reference? [Oxide] 21:18 [Error] EntityOwner plugin failed to compile! [Oxide] 21:18 [Error] EntityOwner.cs(1750,48): error CS1061: Type `Oxide.Core.Libraries.Covalence.IPlayerManager' does not contain a definition for `FindPlayerById' and no extension method `FindPlayerById' of type `Oxide.Core.Libraries.Covalence.IPlayerManager' could be found. Are you missing an assembly reference?
Last edited by a moderator: Oct 21, 2016 -
-
Wulf Community Admin
-
[Oxide] 20:47 [Error] AntiOfflineRaid.cs(709,44): error CS1929: Type `Oxide.Core.Libraries.Covalence.IPlayerManager' does not contain a member `GetPlayer' and the best extension method overload `UnityEngine.ArgEx.GetPlayer(this ConsoleSystem.Arg, int)' requires an instance of type `ConsoleSystem.Arg'
Not sure if this is a slightly different error @Wulf. Is this also Oxide related? -
Seems broken again. Prob because latest and last version of entity owner won't compile.
Last edited by a moderator: Nov 6, 2016 -
Oxide] 15:54 [Error] Error while compiling AntiOfflineRaid.cs(709,44): error CS1929: Type `Oxide.Core.Libraries.Covalence.IPlayerManager' does not contain a member `GetPlayer' and the best extension method overload `UnityEngine.ArgEx.GetPlayer(this ConsoleSystem.Arg, int)' requires an instance of type `ConsoleSystem.Arg'
Hello i got this error, someone can help me pls? -
Not getting any erros but all I get when I use /ao for a player even if i type their name correctly in full is no player found
-
@Calytic Any chance of a fix? Doesn't seem to be working
Shot loads of bases, prodded then Ao'd em, everyone is no player found. -
Calytic Community Admin Community Mod
Calytic updated AntiOfflineRaid with a new update entry:
0.2.7
-
Code:{ "afkMinutes": 5, "clanFirstOffline": false, "clanShare": true, "cooldownMinutes": 10, "damageScale": { "1": 0.3, "24": 0.4, "48": 0.5, "72": 1.0 }, "interimDamage": 1.0, "minMembers": 2, "playSound": true, "prefabs": [ "door.hinged", "door.double.hinged", "window.bars", "floor.ladder.hatch", "floor.frame", "wall.frame", "shutter", "wall.external", "gates.external" ], "showMessage": true, "sound": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab", "VERSION": "0.2.7" }
-
huw to make the offline raid like more no raid on foundation when a player is offline when the player come online the player can remove the foundation !
-
@Calytic any help with the message issue?